def __init__(self, name, position, width, height): """ Constructor """ # position = (410, 280) # width = 400 # height = 600 PlatformerMenu.__init__(self, name, position, width, height) # music meterPos = (20, 40) meterWidth = 320 meterHeight = 25 self._meterBack = Box(meterPos, meterWidth, meterHeight, Color(0, 0, 0)) self.AddChild(self._meterBack) self._meter = Meter( meterPos, meterWidth, meterHeight, Color(255, 255, 255), pygame.mixer.music.get_volume, lambda: 1.0 ) self.AddChild(self._meter) fontPath = os.path.join(Constants.GameConstants.BASE_PATH, "content/fonts/upheavtt.ttf") self._musicText = Text((140, 0), fontPath, 32, "MUSIC", Color(0, 255, 0)) self.AddChild(self._musicText) self._musicMinus = PlatformerFunctionMenuButton( "Music Minus", self.__decrementMusic__, (-5, 38), fontPath, 32, "-", Color(0, 255, 0), None ) self.AddChild(self._musicMinus) self._musicPlus = PlatformerFunctionMenuButton( "Music Plus", self.__incrementMusic__, (350, 35), fontPath, 32, "+", Color(0, 255, 0), None ) self.AddChild(self._musicPlus) # sound effects meterPos = (20, 110) meterWidth = 320 meterHeight = 25 self._meterBack = Box(meterPos, meterWidth, meterHeight, Color(0, 0, 0)) self.AddChild(self._meterBack) self._meter = Meter( meterPos, meterWidth, meterHeight, Color(255, 255, 255), lambda: Constants.GameConstants.SOUND_VOLUME, lambda: 1.0, ) self.AddChild(self._meter) self._soundText = Text((140, 70), fontPath, 32, "SOUND", Color(0, 255, 0)) self.AddChild(self._soundText) self._soundMinus = PlatformerFunctionMenuButton( "Sound Minus", self.__decrementSound__, (-5, 108), fontPath, 32, "-", Color(0, 255, 0), None ) self.AddChild(self._soundMinus) self._soundPlus = PlatformerFunctionMenuButton( "Sound Plus", self.__incrementSound__, (350, 105), fontPath, 32, "+", Color(0, 255, 0), None ) self.AddChild(self._soundPlus) # navigation self._musicMinus.RightNeighborName = self._musicPlus.Name self._musicMinus.BelowNeighborName = self._soundMinus.Name self._musicPlus.LeftNeighborName = self._musicMinus.Name self._musicPlus.BelowNeighborName = self._soundPlus.Name self._soundMinus.RightNeighborName = self._soundPlus.Name self._soundMinus.AboveNeighborName = self._musicMinus.Name self._soundPlus.LeftNeighborName = self._soundMinus.Name self._soundPlus.AboveNeighborName = self._musicPlus.Name
def __init__(self, name, position=None, width=None, height=None): PlatformerMenu.__init__(self, name, position, width, height) bgWidget = UI.Box.Box(position, width, height, pygame.Color(0, 0, 0, 0)) self.AddChild(bgWidget)