def main(): parser = argparse.ArgumentParser(description='Start the server') parser.add_argument('--p', help='Port number', type=int, default=8080) parser.add_argument('--min', help='Minimal player to start the game', type=int, default=2) parser.add_argument('--max', help='Maximal player to start a game', type=int, default=10) parser.add_argument('--lobby', help='Time to count down in the lobby in second)', type=int, default=2) parser.add_argument('--t', help='Time to wait until kick someone in second', type=int, default=30) parser.add_argument('--d', help='Debug flag', type=int, default=1) args = parser.parse_args(sys.argv[1:]) com = Com(args.p, args.d) game = Game(com, args.min, args.max, args.lobby, args.t, args.d) com.start_server() game.setup_new_game() while com.check_signal(): game.check_time()
def main(): parser = argparse.ArgumentParser(description='Start the server', conflict_handler='resolve') parser.add_argument('-p', help='Port number', type=int, default=8080) parser.add_argument('-h', help='Host name', type=str, default='localhost') parser.add_argument('-u', help='Player Name', type=str, default='R2D2') parser.add_argument('-auto', help='1: auto, 0: not', type=int, default=0) parser.add_argument('--d', help='Debug flag', type=int, default=1) args = parser.parse_args(sys.argv[1:]) com = Com(args.h, args.p, args.u, args.d) game = Game(com, args.u, args.auto, args.d) com.start_client() while com.check_signal(): game.check_time()