def loadScpStringList(self, paramList): return [ed6fc.ScpString(**p) for p in paramList]
def main(): global textPosTable, replaceOption #os.chdir(os.path.dirname(__file__)) #if not ExtractText: # textPosTable = json.load(open('fc_sn_text_final.json', 'r', encoding = 'utf-8-sig')) # replaceOption = json.load(open('replace_option.json', 'r', encoding = 'utf-8-sig')) cp = 'gbk' gp = r'D:\Steam\steamapps\common\Trails in the Sky FC' files = [] i = 1 append_place_name = False use_index_lable = False while i < len(sys.argv): if sys.argv[i].startswith('--cp='): cp = sys.argv[i][5:] elif sys.argv[i].startswith('--cppy='): cppy = os.path.abspath(sys.argv[i][7:]) ccode = importlib.machinery.SourceFileLoader(os.path.basename(cppy).split('.')[0], cppy).load_module() ccode.register() cp = ccode.get_name() elif sys.argv[i].startswith('--gp='): gp = os.path.abspath(sys.argv[i][5:]) elif sys.argv[i].lower() == '--append_place_name=true': append_place_name = True elif sys.argv[i].lower() == '--indexlabel=true': use_index_lable = True else: files.extend(iterlib.forEachGetFiles(sys.argv[i], '*._SN')) i += 1 global CODE_PAGE CODE_PAGE = cp ed6fc.CODE_PAGE = cp ed6fc.ed6fc_op_table.CodePage = cp setCodePage(cp); global GAME_PATH GAME_PATH = gp setGamePath(gp) initDatFileNameTable(GAME_PATH) global USE_INDEX_LABEL_NAME if use_index_lable: USE_INDEX_LABEL_NAME = True ed6fc.USE_INDEX_LABEL_NAME = True ed6fc.UseIndexLabelName() #Log.OpenLog(sys.argv[start_argv] + '\..\log.txt') global LAMBDA_INDEX for file in files: plog('START %s' % file) ed6fc.ResetIndex() ed6fc.ResetLabmdaIndex() procfile(file, append_place_name) plog('FINISHED %s' % file) if ExtractText: open('fc_sn_text.json', 'wb').write(json.dumps(textPosTable, indent = 2, ensure_ascii = False).encode('utf_8_sig'))