def __init__(self, method: Callable[[float, MShape], None], start_val: float, end_value: float, duration: int, fps=60): MAnimate.__init__(self) self.can_run_reversed = True self.__remaining_delay = -1 self.__method = method self.__completed = False self.__animator = MValueAnimator(start_val, end_value, duration, fps)
def __init__(self): MAnimate.__init__(self) self.can_run_reversed = True
def __init__(self): MAnimate.__init__(self) self.__clip = QPainterPath()