Пример #1
0
 def make_axis_triedron(self):
     self.x_axis = AIS_Axis(
         Geom_Line(gp_Lin(gp_Pnt(0, 0, 0), gp_Dir(gp_XYZ(1, 0, 0)))))
     self.y_axis = AIS_Axis(
         Geom_Line(gp_Lin(gp_Pnt(0, 0, 0), gp_Dir(gp_XYZ(0, 1, 0)))))
     self.z_axis = AIS_Axis(
         Geom_Line(gp_Lin(gp_Pnt(0, 0, 0), gp_Dir(gp_XYZ(0, 0, 1)))))
     self.x_axis.SetColor(Quantity_Color(1, 0, 0, Quantity_TOC_RGB))
     self.y_axis.SetColor(Quantity_Color(0, 1, 0, Quantity_TOC_RGB))
     self.z_axis.SetColor(Quantity_Color(0, 0, 1, Quantity_TOC_RGB))
Пример #2
0
def doscreen_impl(model, path, size, yaw=None, pitch=None, triedron=True):
    scn = Scene()
    try:
        mmm = model
        if isinstance(mmm, evalcache.LazyObject):
            mmm = mmm.unlazy()

        c = zencad.default_color()
        if REVERSE_COLOR:
            c = (c[2], c[1], c[0])

        scn.add(mmm, c)
    except:
        for m in model:
            if isinstance(m, (tuple, list)):
                c = m[1]
                m = m[0]
            else:
                c = zencad.default_color()

            if REVERSE_COLOR:
                c = (c[2], c[1], c[0])

            mod = m
            if isinstance(mod, evalcache.LazyObject):
                mod = mod.unlazy()

            if isinstance(mod, zencad.util.point3):
                c = Color(1, 0, 0)
                if REVERSE_COLOR:
                    c = (c[2], c[1], c[0])
                scn.add(mod, c)

            else:
                scn.add(mod, c)

    #viewer = scn.viewer
    # if triedron:  # Always add triedron
    #    viewer.set_triedron_axes()
    #view = viewer.create_view()
    # view.set_triedron(False)
    #view.set_virtual_window(size[0], size[1])

    if yaw is None:
        yaw = math.pi * (7 / 16) + math.pi / 2
    if pitch is None:
        pitch = math.pi * -0.15

    render = OffscreenRenderer(path, size)

    for i in scn.interactives:
        render.Context.Display(i.ais_object, True)
        i.bind_context(render.Context)

    if triedron:

        x_axis = AIS_Axis(
            Geom_Line(gp_Lin(gp_Pnt(0, 0, 0), gp_Dir(gp_XYZ(1, 0, 0)))))
        y_axis = AIS_Axis(
            Geom_Line(gp_Lin(gp_Pnt(0, 0, 0), gp_Dir(gp_XYZ(0, 1, 0)))))
        z_axis = AIS_Axis(
            Geom_Line(gp_Lin(gp_Pnt(0, 0, 0), gp_Dir(gp_XYZ(0, 0, 1)))))

        x_axis.SetColor(Quantity_Color(1, 0, 0, Quantity_TOC_RGB))
        y_axis.SetColor(Quantity_Color(0, 1, 0, Quantity_TOC_RGB))
        z_axis.SetColor(Quantity_Color(0, 0, 1, Quantity_TOC_RGB))

        render.Context.Display(x_axis, True)
        render.Context.Display(y_axis, True)
        render.Context.Display(z_axis, True)

    render.View.Camera().SetDirection(gp_Dir(
        math.cos(pitch) * math.cos(yaw),
        math.cos(pitch) * math.sin(yaw),
        math.sin(pitch),
    ))
    render.View.Camera().SetUp(gp_Dir(0, 0, 1))
    render.View.FitAll(0.07)

    render.DoIt()
Пример #3
0
    def show_axis(self, origin=(0, 0, 0), direction=(0, 0, 1)):

        ax_placement = Geom_Axis1Placement(
            gp_Ax1(gp_Pnt(*origin), gp_Dir(*direction)))
        ax = AIS_Axis(ax_placement)
        self._display_ais(ax)
Пример #4
0
 def __init__(self, axis, color):
     self.axis = axis
     super().__init__(AIS_Axis(axis.to_Geom_Line()), color=color)
Пример #5
0
class DisplayWidget(BaseViewer):
    def __init__(self,
                 axis_triedron=True,
                 communicator=None):

        super().__init__()
        self.View = self._display.View
        self.Viewer = self._display.Viewer
        self.Context = self._display.Context

        self.init_driver_in_constructor = sys.platform == "win32"
        self._communicator = communicator
        self._orient = 1
        self._drawbox = False
        self._zoom_area = False
        self._inited0 = False
        self._inited1 = False
        self._leftisdown = False
        self._middleisdown = False
        self._rightisdown = False
        self._drawtext = True
        self._perspective_mode = False
        self._first_shape = None
        self.mousedown = False
        self.keyboard_retranslate_mode = False
        self.tracking_mode = False

        self.last_redraw = time.time()
        self.animate_updated = threading.Event()

        self.reset_orient1()

        self.make_axis_triedron()
        if axis_triedron:
            self.enable_axis_triedron(True)

        self.camera_center_axes = (
            AxisInteractiveObject(Axis(1, 0, 0), zencad.color.Color.red),
            AxisInteractiveObject(Axis(0, 1, 0), zencad.color.Color.green),
            AxisInteractiveObject(Axis(0, 0, 1), zencad.color.Color.blue)
        )
        for iobj in self.camera_center_axes:
            self.Context.Display(iobj.ais_object, False)
            iobj.bind_context(self.Context)

        self.msphere = zencad.geom.solid._sphere(1)
        self.MarkerQController = ShapeInteractiveObject(
            self.msphere, color=zencad.color.Color(1, 0, 0))
        self.MarkerWController = ShapeInteractiveObject(
            self.msphere, color=zencad.color.Color(0, 1, 0))
        self.Context.Display(self.MarkerWController.ais_object, False)
        self.Context.Display(self.MarkerQController.ais_object, False)
        self.MarkerQController.bind_context(self.Context)
        self.MarkerWController.bind_context(self.Context)
        self.MarkerWController.hide(True)
        self.MarkerQController.hide(True)
        self.set_center_visible(False)

        if self.init_driver_in_constructor:
            self.InitDriver()

    def set_perspective(self, en):
        self._perspective_mode = en
        if en:
            self._display.View.Camera().SetProjectionType(
                Graphic3d_Camera.Projection_Perspective)
        else:
            self._display.View.Camera().SetProjectionType(
                Graphic3d_Camera.Projection_Orthographic)

        self.redraw()

    def reset_orient1(self):
        self._orient = 1
        self.yaw = STARTED_YAW
        self.pitch = STARTED_PITCH
        self.set_orient1()
        # self.set_orient1()
        # self.update_orient1_from_view()
        self.redraw()

    def reset_orient2(self):
        self._orient = 2
        self.set_orient2()
        self.redraw()

    def reset_orient(self):
        self.reset_orient1()
        self.autoscale()
        self.redraw()

    def set_orient1(self):

        self._display.View.Camera().SetDirection(gp_Dir(
            math.cos(self.pitch) * math.cos(self.yaw),
            math.cos(self.pitch) * math.sin(self.yaw),
            math.sin(self.pitch)
        ))
        self._display.View.Camera().SetUp(gp_Dir(0, 0, 1))

    def set_orient2(self):
        pass

    def update_orient1_from_view(self):
        """Read actual camera orientation data from view"""
        d = self._display.View.Camera().Direction()
        x, y, z = d.X(), d.Y(), d.Z()
        self.pitch = math.asin(z)
        x = x / math.cos(self.pitch)
        y = y / math.cos(self.pitch)
        self.yaw = math.atan2(y, x)

    def set_orthogonal(self):
        self._display.View.Camera().SetUp(gp_Dir(0, 0, 1))

    def eye(self):
        return point3(self._display.View.Eye())

    def set_eye(self, pnt, orthogonal=True, redraw=False):
        self._display.View.Camera().SetEye(gp_Pnt(pnt.x, pnt.y, pnt.z))

        if orthogonal:
            self.set_orthogonal()

        self.update_orient1_from_view()
        self.set_orient1()

        if redraw:
            self.redraw()

    def set_center_visible(self, en):
        if en:
            # self.camera_center_mark.hide(False)
            self.camera_center_axes[0].hide(False)
            self.camera_center_axes[1].hide(False)
            self.camera_center_axes[2].hide(False)
        else:
            # self.camera_center_mark.hide(True)
            self.camera_center_axes[0].hide(True)
            self.camera_center_axes[1].hide(True)
            self.camera_center_axes[2].hide(True)

        self.redraw()

    def set_center(self, pnt, redraw=True):
        self._display.View.Camera().SetCenter(to_Pnt(pnt))
        self.set_orient1()

        if redraw:
            self.redraw()

    def center(self):
        return point3(self._display.View.Camera().Center())

    def scale(self):
        return self._display.View.Camera().Scale()

    def set_scale(self, scl):
        return self._display.View.Camera().SetScale(scl)

    def centering(self):
        self.set_center(point3(0, 0, 0))

    def make_axis_triedron(self):
        self.x_axis = AIS_Axis(
            Geom_Line(gp_Lin(gp_Pnt(0, 0, 0), gp_Dir(gp_XYZ(1, 0, 0)))))
        self.y_axis = AIS_Axis(
            Geom_Line(gp_Lin(gp_Pnt(0, 0, 0), gp_Dir(gp_XYZ(0, 1, 0)))))
        self.z_axis = AIS_Axis(
            Geom_Line(gp_Lin(gp_Pnt(0, 0, 0), gp_Dir(gp_XYZ(0, 0, 1)))))
        self.x_axis.SetColor(Quantity_Color(1, 0, 0, Quantity_TOC_RGB))
        self.y_axis.SetColor(Quantity_Color(0, 1, 0, Quantity_TOC_RGB))
        self.z_axis.SetColor(Quantity_Color(0, 0, 1, Quantity_TOC_RGB))

    def attach_scene(self, scene):
        scene.display = self
        box = scene.boundbox()
        self.scene_max0 = max(box.xlength(), box.ylength(), box.zlength())

        if self._first_shape is None:
            for iobj in scene.interactives:
                if isinstance(iobj, ShapeInteractiveObject):
                    self._first_shape = iobj.shape
                    break

        for iobj in scene.interactives:
            self.Context.Display(iobj.ais_object, False)
            iobj.bind_context(self.Context)

        self.autoscale()

    def remove_all(self):
        self._display.Context.RemoveAll(True)

    def display_interactive_object(self, iobj):
        self.Context.Display(iobj.ais_object, False)
        iobj.bind_context(self.Context)

    def autoscale(self, koeff=0.07):
        self.View.FitAll(koeff)
        self.View.Redraw()

    def enable_axis_triedron(self, en):
        if en:
            self.Context.Display(self.x_axis, True)
            self.Context.Display(self.y_axis, True)
            self.Context.Display(self.z_axis, True)
        else:
            self.Context.Erase(self.x_axis, True)
            self.Context.Erase(self.y_axis, True)
            self.Context.Erase(self.z_axis, True)

    def restore_location(self, dct):
        scale = dct["scale"]
        eye = point3(dct["eye"])
        center = point3(dct["center"])

        self.set_center(center)
        self.set_eye(eye)
        self.set_scale(scale)
        self.redraw()

        self.update_orient1_from_view()
        self.location_changed_handle()

    def store_location(self):
        return {
            "scale": self.scale(),
            "eye": self.eye().to_tuple(),
            "center": self.center().to_tuple()
        }

    def location_changed_handle(self):
        for c in self.camera_center_axes:
            c.relocate(zencad.geom.trans.translate(self.center()))

        if self._communicator:
            loc = self.store_location()
            self._communicator.send({"cmd": "location",  "loc": loc})

    def InitDriver(self):
        self._display.Create(window_handle=int(self.winId()), parent=self)

        self.Viewer.SetDefaultLights()
        self.Viewer.SetLightOn()
        self.Context.SetDisplayMode(AIS_Shaded, False)

        self.autoscale()
        self.MarkerWController.hide(True)
        self.MarkerQController.hide(True)

    def redraw_marker(self, qw, x, y, z):
        if qw == "q":
            marker = self.MarkerQController
        elif qw == "w":
            marker = self.MarkerWController

        marker.relocate(zencad.translate(x, y, z))
        marker.hide(x == 0 and y == 0 and z == 0)

        self.redraw()

    def markerQPressed(self):
        self.marker1 = self.intersect_point(
            self.lastPosition[0], self.lastPosition[1]
        )
        x = self.marker1[0].x
        y = self.marker1[0].y
        z = self.marker1[0].z

        if self._communicator:
            self._communicator.send({
                "cmd": "qmarker",
                "x": x,
                "y": y,
                "z": z})
        self.redraw_marker("q", x, y, z)

    def markerWPressed(self):
        self.marker2 = self.intersect_point(
            self.lastPosition[0], self.lastPosition[1]
        )
        x = self.marker2[0].x
        y = self.marker2[0].y
        z = self.marker2[0].z

        if self._communicator:
            self._communicator.send({
                "cmd": "wmarker",
                "x": x,
                "y": y,
                "z": z})
        self.redraw_marker("w", x, y, z)

    def keyPressEvent(self, event):
        MOVE_SCALE = 0.03
        modifiers = event.modifiers()  # QApplication.keyboardModifiers()

        if event.key() == QtCore.Qt.Key_F3:
            self.markerQPressed()
            return

        elif event.key() == QtCore.Qt.Key_F4:
            self.markerWPressed()
            return

        elif event.key() == QtCore.Qt.Key_F5:
            self.move_forw(MOVE_SCALE)
            return

        elif event.key() == QtCore.Qt.Key_F6:
            self.move_back(MOVE_SCALE)
            return

        elif event.key() == QtCore.Qt.Key_F8:
            self.autoscale()
            return

        elif event.key() == QtCore.Qt.Key_PageUp:
            self.zoom_up()
            return

        elif event.key() == QtCore.Qt.Key_PageDown:
            self.zoom_down()
            return

        elif event.key() == QtCore.Qt.Key_W and (self.mousedown or self.keyboard_retranslate_mode is False):
            self.move_forw(MOVE_SCALE)
            return
        elif event.key() == QtCore.Qt.Key_S and (self.mousedown or self.keyboard_retranslate_mode is False):
            self.move_back(MOVE_SCALE)
            return

        elif event.key() == QtCore.Qt.Key_D and (self.mousedown or self.keyboard_retranslate_mode is False):
            self.move_right(MOVE_SCALE)
            return
        elif event.key() == QtCore.Qt.Key_A and (self.mousedown or self.keyboard_retranslate_mode is False):
            self.move_left(MOVE_SCALE)
            return

        elif event.key() == QtCore.Qt.Key_Alt:
            self.temporary1 = self.mapFromGlobal(QtGui.QCursor.pos())
            return

        elif event.key() == QtCore.Qt.Key_Shift:
            ev = self.mapFromGlobal(QtGui.QCursor.pos())
            self.dragStartPosX = ev.x()
            self.dragStartPosY = ev.y()
            return

        # If signal not handling here, translate it onto top level
        if self._communicator:
            self._communicator.send({
                "cmd": "keypressed_raw",
                "key": event.key(),
                "modifiers": "",
                "text": event.text()})

    def zoom_factor(self, factor):
        self._display.ZoomFactor(factor)

    def zoom_up(self):
        self.zoom_factor(1.07)

    def zoom_down(self):
        self.zoom_factor(1/1.07)

    def focusInEvent(self, event):
        if self._inited1:
            self._display.Repaint()

    def focusOutEvent(self, event):
        if self._inited1:
            self._display.Repaint()

    def showEvent(self, event):
        if not self._inited0:
            self._inited0 = True

            if not self.init_driver_in_constructor:
                self.InitDriver()

    def paintEvent(self, event):
        if not self._inited1:

            QtGui.QWindow.fromWinId(self.winId()).setFlags(
                QtGui.QWindow.fromWinId(self.winId()).flags() |
                QtCore.Qt.SubWindow)

            self._inited1 = True

        self._display.Context.UpdateCurrentViewer()

    def wheelEvent(self, event):
        mul = 1.1
        delta = event.angleDelta().y()
        if delta > 0:
            zoom_factor = mul
        else:
            zoom_factor = 1/mul
        self._display.ZoomFactor(zoom_factor)
        self.location_changed_handle()

    def mousePressEvent(self, event):
        self.setFocus()
        ev = event.pos()
        self.dragStartPosX = ev.x()
        self.dragStartPosY = ev.y()
        self._display.StartRotation(self.dragStartPosX, self.dragStartPosY)
        self.temporary1 = event.pos()
        self.mousedown = True

    def mouseReleaseEvent(self, event):
        pt = event.pos()
        modifiers = event.modifiers()

        if event.button() == QtCore.Qt.LeftButton:
            pass

        elif event.button() == QtCore.Qt.RightButton:
            if self._zoom_area:
                [Xmin, Ymin, dx, dy] = self._drawbox
                self._display.ZoomArea(Xmin, Ymin, Xmin + dx, Ymin + dy)
                self._zoom_area = False

        self.mousedown = False

    def redraw(self):
        self.animate_updated.clear()
        self._display.View.Redraw()
        self.last_redraw = time.time()
        self.animate_updated.set()

    def continuous_redraw(self):
        """Этот слот использует поток анимации для обновления
        виджета"""

        if time.time() - self.last_redraw > 0.012:
            self.redraw()
        else:
            self.animate_updated.set()

    def viewline(self, x, y):
        Xv, Yv, Zv, Vx, Vy, Vz = self.View.ConvertWithProj(x, y)
        return gp_Lin(gp_Pnt(Xv, Yv, Zv), gp_Dir(Vx, Vy, Vz))

    def Select(self, X, Y):
        self.Context.MoveTo(X, Y, self.View, False)

        self.Context.Select(False)
        self.Context.InitSelected()

        self.selected_shapes = []
        self.selected_ishapes = []
        if self.Context.MoreSelected():
            if self.Context.HasSelectedShape():
                self.selected_shapes.append(self.Context.SelectedShape())
                self.selected_ishapes.append(
                    self.Context.SelectedInteractive())

        # disable selection for prevent hilighting
        self.Context.ClearSelected(False)

    def intersect_point(self, x, y):
        self.Select(x, y)

        viewLine = self.viewline(x, y)

        for i in range(len(self.selected_shapes)):
            hShape = AIS_Shape.DownCast(self.selected_ishapes[i])
            shape = hShape.Shape()

            loc = self.Context.Location(hShape)
            loc_shape = shape.Located(loc)

            shapeIntersector = IntCurvesFace_ShapeIntersector()
            shapeIntersector.Load(loc_shape, precision_Confusion())
            shapeIntersector.Perform(viewLine, float("-inf"), float("+inf"))

            if shapeIntersector.NbPnt() >= 1:
                ip = shapeIntersector.Pnt(1)
                return point3(ip), True
            else:
                continue

        return point3(), False

    def mouseMoveEvent(self, evt):
        pt = evt.pos()
        buttons = int(evt.buttons())
        modifiers = evt.modifiers()
        self.lastPosition = (evt.x(), evt.y())

        if self.tracking_mode and not self.mousedown:
            ip, sts = self.intersect_point(evt.x(), evt.y())

            if self._communicator:
                self._communicator.send({
                    "cmd": "trackinfo",
                    "data": (ip.to_tuple(), sts)
                })

        # ROTATE
        if (buttons == QtCore.Qt.LeftButton or
                modifiers == QtCore.Qt.AltModifier):
            if self._orient == 1:

                mv = evt.pos() - self.temporary1
                self.temporary1 = evt.pos()

                self.yaw -= mv.x() * 0.01
                self.pitch -= mv.y() * 0.01
                if self.pitch > math.pi * 0.4999:
                    self.pitch = math.pi * 0.4999
                if self.pitch < -math.pi * 0.4999:
                    self.pitch = -math.pi * 0.4999
                self.set_orient1()
                self.continuous_redraw()
            elif self._orient == 2:
                self._display.Rotation(pt.x(), pt.y())

            self.location_changed_handle()

        # DYNAMIC ZOOM
        elif (buttons == QtCore.Qt.MidButton):
            self._display.Repaint()
            self._display.DynamicZoom(abs(self.dragStartPosX),
                                      abs(self.dragStartPosY), abs(pt.x()),
                                      abs(pt.y()))
            self.dragStartPosX = pt.x()
            self.dragStartPosY = pt.y()
            self.location_changed_handle()

        # PAN
        elif (buttons == QtCore.Qt.RightButton or
                modifiers == QtCore.Qt.ShiftModifier):
            dx = pt.x() - self.dragStartPosX
            dy = pt.y() - self.dragStartPosY
            self.dragStartPosX = pt.x()
            self.dragStartPosY = pt.y()
            self._display.View.Pan(dx, -dy)
            self.location_changed_handle()

    def _resize_external(self, size):
        if self._inited0:
            self.resize(QtCore.QSize(*size))

    def tracking_mode_enable(self, en):
        self.tracking_mode = en

    def external_communication_command(self, data):
        cmd = data["cmd"]
        try:
            if cmd == "autoscale":
                self.autoscale()
            elif cmd == "resetview":
                self.reset_orient()
            elif cmd == "redraw":
                self.redraw()
            elif cmd == "resize":
                self._resize_external(size=(data["size"][0], data["size"][1]))
            elif cmd == "orient1":
                self.reset_orient1()
            elif cmd == "orient2":
                self.reset_orient2()
            elif cmd == "centering":
                self.centering()
            elif cmd == "location":
                self.restore_location(data["loc"])
            elif cmd == "set_perspective":
                self.set_perspective(data["en"])
            elif cmd == "set_center_visible":
                self.set_center_visible(data["en"])
            elif cmd == "first_person_mode":
                self.first_person_mode()
            elif cmd == "exportstl":
                self.addon_exportstl()
            elif cmd == "exportbrep":
                self.addon_exportbrep()
            elif cmd == "to_freecad":
                self.addon_to_freecad_action()
            elif cmd == "tracking":
                self.tracking_mode_enable(data["en"])
            elif cmd == "keyboard_retranslate":
                self.keyboard_retranslate_mode = data["en"]
            elif cmd == "screenshot":
                self.addon_screenshot_upload()
            elif cmd == "save_screenshot":
                self.save_screenshot()
            elif cmd == "console":
                sys.stdout.write(data["data"])
        except Exception as ex:
            print_to_stderr("Error on external command handling", repr(ex))

    def move_vector_cross(self, vecin, koeff):
        vec = self.center() - self.eye()
        vec = vec.cross(vecin).normalize() * self.scene_max0
        self.set_center(self.center() + vec * koeff, redraw=False)
        self.location_changed_handle()
        self.redraw()

    def move_vector_eye_line(self, koeff):
        vec = self.center() - self.eye()
        vecnorm = vec.normalize() * self.scene_max0
        self.set_center(self.center() + vecnorm * koeff, redraw=False)
        self.set_eye(self.eye() + vecnorm * koeff, redraw=False)
        self.location_changed_handle()
        self.redraw()

    def move_back(self, koeff=1):
        self.move_vector_eye_line(-koeff)

    def move_forw(self, koeff=1):
        self.move_vector_eye_line(koeff)

    def move_left(self, koeff=1):
        self.move_vector_cross(vector3(0, 0, -1), koeff)

    def move_right(self, koeff=1):
        self.move_vector_cross(vector3(0, 0, 1), koeff)

    def first_person_mode(self):
        self.set_perspective(True)
        self.set_center(self.eye()-vector3(0, 0, 1), redraw=False)
        self.set_center_visible(False)
        self.set_orient1()
        self.redraw()

    def export_file_for_one_shape(self, filters, defaultFilter):
        # if self.scene.total() != 1 + self.count_of_helped_shapes:
        #    print("more/less than one shape in scene:", self.scene.total() - self.count_of_helped_shapes)
        #    return False, "", None

        shape = self._first_shape

        if shape is None:
            raise Exception("Display widget hasn't ShapeInteractiveObject")

        path = QtWidgets.QFileDialog.getSaveFileName(
            self, "STL Export", QtCore.QDir.currentPath(), filters, defaultFilter
        )

        path = path[0]
        return True, path, shape

    def addon_exportstl(self):
        from zencad.convert.api import _to_stl

        ok, path, shape = self.export_file_for_one_shape(
            filters="*.stl;;*.*",
            defaultFilter="*.stl")

        if ok == False or path == "":
            return

        d, okPressed = QtWidgets.QInputDialog.getDouble(
            self, "Get double", "Value:", 0.01, 0, 10, 10
        )

        if not okPressed:
            return

        _to_stl(shape, path, d)
        print("Make STL procedure finished.")

    def addon_exportbrep(self):
        from zencad.convert.api import _to_brep
        ok, path, shape = self.export_file_for_one_shape(
            filters="*.brep;;*.*",
            defaultFilter="*.brep")

        if ok == False or path == "":
            return

        _to_brep(shape, path)
        print("Save BREP procedure finished.")

    def save_screenshot(self):
        filters = "*.png;;*.bmp;;*.jpg;;*.*"
        defaultFilter = "*.png"

        retpath = QtWidgets.QFileDialog.getSaveFileName(
            self, "Dump image", QtCore.QDir.currentPath(), filters, defaultFilter
        )

        path = retpath[0]

        if path == "":
            return

        buf = glReadPixels(0, 0, self.width(), self.height(),
                           GL_RGBA, GL_UNSIGNED_BYTE)

        pixmap = QtGui.QPixmap.fromImage(QtGui.QImage(buf, self.width(), self.height(),
                                                      QtGui.QImage.Format_RGBA8888).mirrored(False, True))

        file = QtCore.QFile(path)
        file.open(QtCore.QIODevice.WriteOnly)
        pixmap.save(file, "PNG")
        # self.screen_saver.set_background(self.last_screen)
        # self.openlock.unlock()

    def addon_to_freecad_action(self):
        from zencad.convert.api import _to_brep
        import tempfile

        # if self.scene.total() != 1 + self.count_of_helped_shapes:
        #    print("more/less than one shape in scene:", self.scene.total() - self.count_of_helped_shapes)
        #    return False, "", None

        tmpfl = tempfile.mktemp(".brep")
        cb = QtWidgets.QApplication.clipboard()
        cb.clear(mode=cb.Clipboard)
        cb.setText(
            'import Part; export = Part.Shape(); export.read("{}"); Part.show(export); Gui.activeDocument().activeView().viewAxonometric(); Gui.SendMsgToActiveView("ViewFit")'.format(
                tmpfl
            ),
            mode=cb.Clipboard,
        )
        _to_brep(self._first_shape, tmpfl)
        QtWidgets.QMessageBox.information(
            self, self.tr("ToFreeCad"), self.tr(
                "Script copied to clipboard. Don't close gui before script placing.")
        )