Пример #1
0
 def _PrintInfoLog(self, glObject, preamble=""):
     """ Print the info log. 
     """
     log = gla.glGetInfoLogARB(glObject)
     if log:
         print preamble, log.rstrip()
         # If this is a renderstyle, notify user to use an alternative    
         if '3D_FRAGMENT_SHADER' in self._fragmentCode:
             print('Try using a different render style.')
Пример #2
0
 def _PrintInfoLog(self, glObject, preamble=""):
     """ Print the info log. 
     """
     log = gla.glGetInfoLogARB(glObject)
     if log:
         print preamble, log.rstrip()
         # If this is a renderstyle, notify user to use an alternative
         if '3D_FRAGMENT_SHADER' in self._fragmentCode:
             print('Try using a different render style.')
Пример #3
0
 def _PrintInfoLog(self, glObject, preamble=""):
     """ Print the info log. 
     """
     log = gla.glGetInfoLogARB(glObject)
     if not isinstance(log, str):
         log = log.decode('ascii')  # Make it work on Python 3
     if log:
         print(preamble + ' ' + log.rstrip())
         # If this is a renderstyle, notify user to use an alternative
         if '3D_FRAGMENT_SHADER' in self._fragmentCode:
             print('Try using a different render style.')
Пример #4
0
 def _PrintInfoLog(self, glObject, preamble=""):
     """ Print the info log. 
     """
     log = gla.glGetInfoLogARB(glObject)
     if not isinstance(log, str):
         log = log.decode('ascii') # Make it work on Python 3
     if log:
         print(preamble + ' ' + log.rstrip())
         # If this is a renderstyle, notify user to use an alternative    
         if '3D_FRAGMENT_SHADER' in self._fragmentCode:
             print('Try using a different render style.')