Пример #1
0
    def setup_scene(self, parts, data):
        # type: (Parts, Table) -> None
        widget = HeatmapGridWidget()
        widget.setColorMap(self.color_map())
        self.scene.addItem(widget)
        self.scene.widget = widget
        columns = [v.name for v in data.domain.attributes]
        parts = HeatmapGridWidget.Parts(
            rows=[
                HeatmapGridWidget.RowItem(r.title, r.indices, r.cluster)
                for r in parts.rows
            ],
            columns=[
                HeatmapGridWidget.ColumnItem(c.title, c.indices, c.cluster)
                for c in parts.columns
            ],
            data=data.X,
            span=parts.span,
            row_names=None,
            col_names=columns,
        )
        widget.setHeatmaps(parts)
        side = self.row_side_colors()
        if side is not None:
            widget.setRowSideColorAnnotations(side[0],
                                              side[1],
                                              name=side[2].name)
        widget.setColumnLabelsPosition(self._column_label_pos)
        widget.setAspectRatioMode(
            Qt.KeepAspectRatio if self.keep_aspect else Qt.IgnoreAspectRatio)
        widget.setShowAverages(self.averages)
        widget.setLegendVisible(self.legend)

        widget.layoutDidActivate.connect(self.__on_layout_activate)
        widget.selectionFinished.connect(self.on_selection_finished)

        self.update_annotations()
        self.view.setCentralWidget(widget)
        self.parts = parts
Пример #2
0
 def update_legend(self):
     widget = self.scene.widget
     if widget is not None:
         widget.setLegendVisible(self.legend)