def setupTable(self): table = PlayerTable(['Nickname', 'IP', 'Status', 'Score'], 'mute') for player in self.game.players.items(): table.addPlayer((player[0], player[1][1], player[1][2], player[1][3])) return table
def setupTable(self): table = PlayerTable(['Nickname', 'Score'], '') for player in self.player.game.getPlayers(): table.addPlayer(player) return table