Пример #1
0
def scale_image(data, width=60, height=80, compression_quality=70, as_png=False, preserve_aspect_ratio=True):
    ''' Scale an image, returning it as either JPEG or PNG data (bytestring).
    Transparency is alpha blended with white when converting to JPEG. Is thread
    safe and does not require a QApplication. '''
    # We use Qt instead of ImageMagick here because ImageMagick seems to use
    # some kind of memory pool, causing memory consumption to sky rocket.
    if isinstance(data, QImage):
        img = data
    else:
        img = QImage()
        if not img.loadFromData(data):
            raise ValueError('Could not load image for thumbnail generation')
    if preserve_aspect_ratio:
        scaled, nwidth, nheight = fit_image(img.width(), img.height(), width, height)
        if scaled:
            img = img.scaled(nwidth, nheight, Qt.KeepAspectRatio, Qt.SmoothTransformation)
    else:
        if img.width() != width or img.height() != height:
            img = img.scaled(width, height, Qt.IgnoreAspectRatio, Qt.SmoothTransformation)
    if not as_png and img.hasAlphaChannel():
        nimg = QImage(img.size(), QImage.Format_RGB32)
        nimg.fill(Qt.white)
        p = QPainter(nimg)
        p.drawImage(0, 0, img)
        p.end()
        img = nimg
    ba = QByteArray()
    buf = QBuffer(ba)
    buf.open(QBuffer.WriteOnly)
    fmt = 'PNG' if as_png else 'JPEG'
    if not img.save(buf, fmt, quality=compression_quality):
        raise ValueError('Failed to export thumbnail image to: ' + fmt)
    return img.width(), img.height(), ba.data()
Пример #2
0
    def add_image(self, img, cache_key):
        ref = self.get_image(cache_key)
        if ref is not None:
            return ref

        fmt = img.format()
        image = QImage(img)
        if (image.depth() == 1 and img.colorTable().size() == 2 and
            img.colorTable().at(0) == QColor(Qt.black).rgba() and
            img.colorTable().at(1) == QColor(Qt.white).rgba()):
            if fmt == QImage.Format_MonoLSB:
                image = image.convertToFormat(QImage.Format_Mono)
            fmt = QImage.Format_Mono
        else:
            if (fmt != QImage.Format_RGB32 and fmt != QImage.Format_ARGB32):
                image = image.convertToFormat(QImage.Format_ARGB32)
                fmt = QImage.Format_ARGB32

        w = image.width()
        h = image.height()
        d = image.depth()

        if fmt == QImage.Format_Mono:
            bytes_per_line = (w + 7) >> 3
            data = image.constBits().asstring(bytes_per_line * h)
            return self.write_image(data, w, h, d, cache_key=cache_key)

        has_alpha = False
        soft_mask = None

        if fmt == QImage.Format_ARGB32:
            tmask = image.constBits().asstring(4*w*h)[self.alpha_bit::4]
            sdata = bytearray(tmask)
            vals = set(sdata)
            vals.discard(255)  # discard opaque pixels
            has_alpha = bool(vals)
            if has_alpha:
                # Blend image onto a white background as otherwise Qt will render
                # transparent pixels as black
                background = QImage(image.size(), QImage.Format_ARGB32_Premultiplied)
                background.fill(Qt.white)
                painter = QPainter(background)
                painter.drawImage(0, 0, image)
                painter.end()
                image = background

        ba = QByteArray()
        buf = QBuffer(ba)
        image.save(buf, 'jpeg', 94)
        data = ba.data()

        if has_alpha:
            soft_mask = self.write_image(tmask, w, h, 8)

        return self.write_image(data, w, h, 32, dct=True,
                                soft_mask=soft_mask, cache_key=cache_key)
Пример #3
0
    def add_image(self, img, cache_key):
        ref = self.get_image(cache_key)
        if ref is not None:
            return ref

        fmt = img.format()
        image = QImage(img)
        if (image.depth() == 1 and img.colorTable().size() == 2 and
            img.colorTable().at(0) == QColor(Qt.black).rgba() and
            img.colorTable().at(1) == QColor(Qt.white).rgba()):
            if fmt == QImage.Format_MonoLSB:
                image = image.convertToFormat(QImage.Format_Mono)
            fmt = QImage.Format_Mono
        else:
            if (fmt != QImage.Format_RGB32 and fmt != QImage.Format_ARGB32):
                image = image.convertToFormat(QImage.Format_ARGB32)
                fmt = QImage.Format_ARGB32

        w = image.width()
        h = image.height()
        d = image.depth()

        if fmt == QImage.Format_Mono:
            bytes_per_line = (w + 7) >> 3
            data = image.constBits().asstring(bytes_per_line * h)
            return self.write_image(data, w, h, d, cache_key=cache_key)

        has_alpha = False
        soft_mask = None

        if fmt == QImage.Format_ARGB32:
            tmask = image.constBits().asstring(4*w*h)[self.alpha_bit::4]
            sdata = bytearray(tmask)
            vals = set(sdata)
            vals.discard(255)  # discard opaque pixels
            has_alpha = bool(vals)
            if has_alpha:
                # Blend image onto a white background as otherwise Qt will render
                # transparent pixels as black
                background = QImage(image.size(), QImage.Format_ARGB32_Premultiplied)
                background.fill(Qt.white)
                painter = QPainter(background)
                painter.drawImage(0, 0, image)
                painter.end()
                image = background

        ba = QByteArray()
        buf = QBuffer(ba)
        image.save(buf, 'jpeg', 94)
        data = bytes(ba.data())

        if has_alpha:
            soft_mask = self.write_image(tmask, w, h, 8)

        return self.write_image(data, w, h, 32, dct=True,
                                soft_mask=soft_mask, cache_key=cache_key)
Пример #4
0
def scale_image(data,
                width=60,
                height=80,
                compression_quality=70,
                as_png=False,
                preserve_aspect_ratio=True):
    ''' Scale an image, returning it as either JPEG or PNG data (bytestring).
    Transparency is alpha blended with white when converting to JPEG. Is thread
    safe and does not require a QApplication. '''
    # We use Qt instead of ImageMagick here because ImageMagick seems to use
    # some kind of memory pool, causing memory consumption to sky rocket.
    if isinstance(data, QImage):
        img = data
    else:
        img = QImage()
        if not img.loadFromData(data):
            raise ValueError('Could not load image for thumbnail generation')
    if preserve_aspect_ratio:
        scaled, nwidth, nheight = fit_image(img.width(), img.height(), width,
                                            height)
        if scaled:
            img = img.scaled(nwidth, nheight, Qt.KeepAspectRatio,
                             Qt.SmoothTransformation)
    else:
        if img.width() != width or img.height() != height:
            img = img.scaled(width, height, Qt.IgnoreAspectRatio,
                             Qt.SmoothTransformation)
    if not as_png and img.hasAlphaChannel():
        nimg = QImage(img.size(), QImage.Format_RGB32)
        nimg.fill(Qt.white)
        p = QPainter(nimg)
        p.drawImage(0, 0, img)
        p.end()
        img = nimg
    ba = QByteArray()
    buf = QBuffer(ba)
    buf.open(QBuffer.WriteOnly)
    fmt = 'PNG' if as_png else 'JPEG'
    if not img.save(buf, fmt, quality=compression_quality):
        raise ValueError('Failed to export thumbnail image to: ' + fmt)
    return img.width(), img.height(), ba.data()
Пример #5
0
    def drawIconWithShadow(self,
                           icon,
                           rect,
                           painter,
                           iconMode,
                           radius=3,
                           color=QColor(0, 0, 0, 130),
                           offset=QPoint(1, -2)):
        '''
        @brief: Draw a cached pixmap with shadow
        @param: icon QIcon
        @param: rect QRect
        @param: painter QPainter
        @param: iconMode QIcon.Mode
        @param: radius int
        @param: color QColor
        @param: offset QPoint
        '''
        cache = QPixmap()
        pixmapName = 'icon %s %s %s' % (icon.cacheKey(), iconMode,
                                        rect.height())

        cache = QPixmapCache.find(pixmapName)
        if not cache:
            px = icon.pixmap(rect.size(), iconMode)
            px.setDevicePixelRatio(gVar.app.devicePixelRatio())
            cache = QPixmap(px.size() + QSize(radius * 2, radius * 2))
            cache.setDevicePixelRatio(px.devicePixelRatioF())
            cache.fill(Qt.transparent)

            cachePainter = QPainter(cache)

            # Draw shadow
            tmp = QImage(px.size() + QSize(radius * 2, radius * 2 + 1),
                         QImage.Format_ARGB32_Premultiplied)
            tmp.setDevicePixelRatio(px.devicePixelRatioF())
            tmp.fill(Qt.transparent)

            tmpPainter = QPainter(tmp)

            tmpPainter.setCompositionMode(QPainter.CompositionMode_Source)
            tmpPainter.drawPixmap(QPoint(radius, radius), px)
            tmpPainter.end()

            # blur the alpha channel
            blurred = QImage(tmp.size(), QImage.Format_ARGB32_Premultiplied)
            blurred.fill(Qt.transparent)
            blurPainter = QPainter(blurred)
            # TODO:
            #qt_blurImage(blurPainter, tmp, radius, False, True)
            blurPainter.end()

            tmp = blurred

            # blacken the image...
            tmpPainter.begin(tmp)
            tmpPainter.setCompositionMode(QPainter.CompositionMode_SourceIn)
            tmpPainter.fillRect(tmp.rect(), color)
            tmpPainter.end()

            tmpPainter.begin(tmp)
            tmpPainter.setCompositionMode(QPainter.CompositionMode_SourceIn)
            tmpPainter.fillRect(tmp.rect(), color)
            tmpPainter.end()

            # draw the blurred drop shadow...
            cachePainter.drawImage(
                QRect(0, 0,
                      cache.rect().width() / cache.devicePixelRatioF(),
                      cache.rect().height() / cache.devicePixelRatioF()), tmp)
            # Draw the actual pixmap...
            cachePainter.drawPixmap(QPoint(radius, radius) + offset, px)
            if self.usePixmapCache():
                QPixmapCache.insert(pixmapName, cache)

            sip.delete(cachePainter)
            sip.delete(tmpPainter)
            sip.delete(blurPainter)

        targetRect = QRect(cache.rect())
        targetRect.setWidth(cache.rect().width() / cache.devicePixelRatioF())
        targetRect.setHeight(cache.rect().height() / cache.devicePixelRatioF())
        targetRect.moveCenter(rect.center())
        painter.drawPixmap(targetRect.topLeft() - offset, cache)