Пример #1
0
    def begin(self):
        thread_id = self.thread_id_edit.text()
        max_teams = self.max_teams_edit.text()
        if max_teams == "":
            max_teams = 65535
        else:
            max_teams = int(max_teams)

        try:
            self.thread_id_edit.setDisabled(True)
            self.begin_button.setDisabled(True)
            try:
                self.roles = self.extract(thread_id, max_teams)
            except TypeError:
                return
            except Exception as e:
                s = QErrorMessage(self.centralwidget)
                s.showMessage("Unknown error encountered.\n" + str(e))
                return

            self.table.clearContents()
            self.table.setColumnCount(2)
            self.table.setHorizontalHeaderLabels(["Name", "Position"])
            self.table.setRowCount(
                len(self.roles['o']) + len(self.roles['d']) + len(
                    self.roles['do']) + len(self.roles['od']))
            self.table.horizontalHeader().setStretchLastSection(True)
            s = 0
            for p in self.roles['o']:
                n = QTableWidgetItem(p)
                r = QTableWidgetItem('Offense')
                self.table.setItem(s, 0, n)
                self.table.setItem(s, 1, r)
                s += 1
            for p in self.roles['d']:
                n = QTableWidgetItem(p)
                r = QTableWidgetItem('Defense')
                self.table.setItem(s, 0, n)
                self.table.setItem(s, 1, r)
                s += 1
            for p in self.roles['od']:
                n = QTableWidgetItem(p)
                r = QTableWidgetItem('Offense/Defense')
                self.table.setItem(s, 0, n)
                self.table.setItem(s, 1, r)
                s += 1
            for p in self.roles['do']:
                n = QTableWidgetItem(p)
                r = QTableWidgetItem('Defense/Offense')
                self.table.setItem(s, 0, n)
                self.table.setItem(s, 1, r)
                s += 1
            if s >= 1:
                self.generate_button.setEnabled(True)
        finally:
            self.begin_button.setEnabled(True)
            self.thread_id_edit.setEnabled(True)
Пример #2
0
 def logIn(self):
     user_name, psw = self.user_id.text(), self.password.text()
     found, user, position = self.system.checkRegisteredUser(user_name, psw)
     if not found:
         error = QErrorMessage()
         error.showMessage("wrong input")
         error.setWindowTitle("Error!!!")
         error.exec_()
     else:
         self.parent.loginSucess(user, position)
         self.close()
Пример #3
0
 def setupUi(self, main_window):
     """Set's up the UI, connects actions."""
     super(MainWindow, self).setupUi(main_window)
     self.gl_widget = GLWidget(self)
     self.gl_widget.setObjectName("gl_widget")
     self.object_3d_layout.addWidget(self.gl_widget)  #, 0, 0, 1, 1)
     self.gl_widget.set_slice_slider(self.layer_slider)
     self.action_quit.setStatusTip('Exit application')
     self.action_quit.triggered.connect(self.close)
     self.action_open.setStatusTip('Open new File')
     self.action_open.triggered.connect(self.load_stl_file)
     self.action_new.triggered.connect(self.reset_model)
     self.action_slice.triggered.connect(self.slice_project)
     self.action_slice.setStatusTip("Slice the current project")
     self.connect(self.layer_list_widget,
                  SIGNAL("itemChanged(QListWidgetItem *)"),
                  self.gl_widget.sync_layer)
     self.layer_slider.valueChanged.connect(self.layer_lcd.display)
     self.err_dialog = QErrorMessage(self)
Пример #4
0
 def accept(self):
     """Overrride QDialog accept.  """
     path = self.lineEdit.text()
     date = self.dateTimeEdit.dateTime().toPython()
     try:
         info = Database(since=date).info()
         info.generate_page(path)
         url_open(path, isfile=True)
         self.close()
     except NoMatchError:
         QErrorMessage(self).showMessage(u'无匹配条目\n{}')
Пример #5
0
 def setupUi(self, main_window):
     """Set's up the UI, connects actions."""
     super(MainWindow, self).setupUi(main_window)
     self.gl_widget = GLWidget(self)
     self.gl_widget.setObjectName("gl_widget")
     self.object_3d_layout.addWidget(self.gl_widget)#, 0, 0, 1, 1)
     self.gl_widget.set_slice_slider(self.layer_slider)
     self.action_quit.setStatusTip('Exit application')
     self.action_quit.triggered.connect(self.close)
     self.action_open.setStatusTip('Open new File')
     self.action_open.triggered.connect(self.load_stl_file)
     self.action_new.triggered.connect(self.reset_model)
     self.action_slice.triggered.connect(self.slice_project)
     self.action_slice.setStatusTip("Slice the current project")
     self.connect(self.layer_list_widget,
             SIGNAL("itemChanged(QListWidgetItem *)"),
                 self.gl_widget.sync_layer)
     self.layer_slider.valueChanged.connect(self.layer_lcd.display)
     self.err_dialog = QErrorMessage(self)
Пример #6
0
class MainWindow(QMainWindow, Ui_main_window):
    """The Main window, subclassed from the gui from qt designer."""
    def __init__(self, parent=None):
        super(MainWindow, self).__init__(parent)
        self.log = logging.getLogger(__name__)
        self.gl_widget = None  #Pylint Complaint
        self.setupUi(self)
        self.setWindowTitle('Reticulatus')
        self.setWindowIcon(icon.by_name('spectacle-3d'))
        self.project = None
        self.err_dialog = None
        self.basedir = os.getcwd()

    def setupUi(self, main_window):
        """Set's up the UI, connects actions."""
        super(MainWindow, self).setupUi(main_window)
        self.gl_widget = GLWidget(self)
        self.gl_widget.setObjectName("gl_widget")
        self.object_3d_layout.addWidget(self.gl_widget)  #, 0, 0, 1, 1)
        self.gl_widget.set_slice_slider(self.layer_slider)
        self.action_quit.setStatusTip('Exit application')
        self.action_quit.triggered.connect(self.close)
        self.action_open.setStatusTip('Open new File')
        self.action_open.triggered.connect(self.load_stl_file)
        self.action_new.triggered.connect(self.reset_model)
        self.action_slice.triggered.connect(self.slice_project)
        self.action_slice.setStatusTip("Slice the current project")
        self.connect(self.layer_list_widget,
                     SIGNAL("itemChanged(QListWidgetItem *)"),
                     self.gl_widget.sync_layer)
        self.layer_slider.valueChanged.connect(self.layer_lcd.display)
        self.err_dialog = QErrorMessage(self)

    def _loader_cb(self, total, loaded):
        """Show us the progress of the file loading."""
        if total is not None:
            assert total >= loaded
            self.log.debug("total, loaded %s %s", total, loaded)
            self.log.debug("total, loaded %s %s", type(total), type(loaded))
            self.statusBar().showMessage("Loaded: %02.1f%%" %
                                         ((100.0 * loaded) / total))
        else:
            self.statusBar().showMessage("Loaded polys: %8d" % loaded)

    def slice_project(self):
        """Do the slicer."""
        #self.log.info("Slicing %s", self.project)
        if self.project is None:
            self.log.warn("Tried to slice non-existent project.")
            self.err_dialog.showMessage(
                "Failed to slice non-existent project.")
            self.statusBar().showMessage(
                "Cannot slice a non-existent project.")
        else:
            now = time.time()
            statusbar = self.statusBar()
            #statusbar.showMessage("Slicing...")
            #TODO: Get height/start/thickness/etc from the config eh?
            self.project.slice(0.3,
                               0.2,
                               0.5,
                               callback=lambda x: statusbar.showMessage(x))
            statusbar.showMessage(
                "Sliced %d layers in %02.1f seconds." %
                (len(self.project.layers), time.time() - now))
            self.layer_slider.setMaximum(len(self.project.layers))

    def _load_stl_file(self, fname):
        """Actually load it."""
        stl = STL(fname)
        stl.read(self._loader_cb)
        self.log.info("Loaded %s", stl)
        self.statusBar().showMessage("Processing...")
        self.project = Project.from_stl(stl)
        self.gl_widget.set_project(self.project)
        assert self.gl_widget.project == self.project
        self.basedir = os.path.dirname(fname)
        return stl

    def load_stl_file(self):
        """Load the stl"""
        fname, _ = QFileDialog.getOpenFileName(
            self, 'Open file', self.basedir,
            "STL Files (*.stl);;All Files (*)")

        if not fname:
            self.statusBar().showMessage("No file selected.")
            return
        now = time.time()
        stl = self._load_stl_file(fname)
        self.statusBar().showMessage(
            "Loaded model %s with %d polygons in %0.1f seconds" %
            (os.path.basename(fname), len(stl.facets), time.time() - now))

    def reset_model(self):
        """Basically just clear everything."""
        self.gl_widget.reset_model()
Пример #7
0
class MainWindow(QMainWindow, Ui_main_window):
    """The Main window, subclassed from the gui from qt designer."""
    def __init__(self, parent=None):
        super(MainWindow, self).__init__(parent)
        self.log = logging.getLogger(__name__)
        self.gl_widget = None #Pylint Complaint
        self.setupUi(self)
        self.setWindowTitle('Reticulatus')
        self.setWindowIcon(icon.by_name('spectacle-3d'))
        self.project = None
        self.err_dialog = None
        self.basedir = os.getcwd()


    def setupUi(self, main_window):
        """Set's up the UI, connects actions."""
        super(MainWindow, self).setupUi(main_window)
        self.gl_widget = GLWidget(self)
        self.gl_widget.setObjectName("gl_widget")
        self.object_3d_layout.addWidget(self.gl_widget)#, 0, 0, 1, 1)
        self.gl_widget.set_slice_slider(self.layer_slider)
        self.action_quit.setStatusTip('Exit application')
        self.action_quit.triggered.connect(self.close)
        self.action_open.setStatusTip('Open new File')
        self.action_open.triggered.connect(self.load_stl_file)
        self.action_new.triggered.connect(self.reset_model)
        self.action_slice.triggered.connect(self.slice_project)
        self.action_slice.setStatusTip("Slice the current project")
        self.connect(self.layer_list_widget,
                SIGNAL("itemChanged(QListWidgetItem *)"),
                    self.gl_widget.sync_layer)
        self.layer_slider.valueChanged.connect(self.layer_lcd.display)
        self.err_dialog = QErrorMessage(self)

    def _loader_cb(self, total, loaded):
        """Show us the progress of the file loading."""
        if total is not None:
            assert total >= loaded
            self.log.debug("total, loaded %s %s", total, loaded)
            self.log.debug("total, loaded %s %s", type(total), type(loaded))
            self.statusBar().showMessage(
                    "Loaded: %02.1f%%" % ((100.0*loaded)/total))
        else:
            self.statusBar().showMessage("Loaded polys: %8d" % loaded)

    def slice_project(self):
        """Do the slicer."""
        #self.log.info("Slicing %s", self.project)
        if self.project is None:
            self.log.warn("Tried to slice non-existent project.")
            self.err_dialog.showMessage("Failed to slice non-existent project.")
            self.statusBar().showMessage("Cannot slice a non-existent project.")
        else:
            now = time.time()
            statusbar = self.statusBar()
            #statusbar.showMessage("Slicing...")
            #TODO: Get height/start/thickness/etc from the config eh?
            self.project.slice(0.3, 0.2, 0.5,
                    callback = lambda x: statusbar.showMessage(x)
                    )
            statusbar.showMessage("Sliced %d layers in %02.1f seconds." %
                    (len(self.project.layers), time.time()-now))
            self.layer_slider.setMaximum(len(self.project.layers))


    def _load_stl_file(self, fname):
        """Actually load it."""
        stl = STL(fname)
        stl.read(self._loader_cb)
        self.log.info("Loaded %s", stl)
        self.statusBar().showMessage("Processing...")
        self.project = Project.from_stl(stl)
        self.gl_widget.set_project(self.project)
        assert self.gl_widget.project == self.project
        self.basedir = os.path.dirname(fname)
        return stl

    def load_stl_file(self):
        """Load the stl"""
        fname, _ = QFileDialog.getOpenFileName(
                self, 'Open file',
                self.basedir,
                "STL Files (*.stl);;All Files (*)")

        if not fname:
            self.statusBar().showMessage("No file selected.")
            return
        now = time.time()
        stl = self._load_stl_file(fname)
        self.statusBar().showMessage(
                "Loaded model %s with %d polygons in %0.1f seconds" %
                (
                    os.path.basename(fname),
                    len(stl.facets),
                    time.time()-now
                    )
                )

    def reset_model(self):
        """Basically just clear everything."""
        self.gl_widget.reset_model()
    def save(self):
        data = self.getData()
        if self.editOrNew == 'edit':
            if not self.parent.editEmployee(self.idEmployee, data, data[3]):
                error = QErrorMessage()
                error.showMessage("Invalid username: "******" already exist")
                error.setWindowTitle("Error!!!")
                error.exec_()
            else:
                self.returnVal = True

        elif self.editOrNew == 'new':
            if not self.parent.addNewEmployee(data, data[3]):
                error = QErrorMessage()
                error.showMessage("ID or/and Username is/are invalid")
                error.setWindowTitle("Error!!!")
                error.exec_()
            else:
                self.returnVal = True
        else:
            raise TypeError