Пример #1
0
    def initUI(self, uiname, mode):
        # release mode
        # TODO: convert .ui to py code
        app = QApplication(sys.argv)

        # debug mode
        if mode == 'debug':
            ui_file_name = uiname
            ui_file = QFile(ui_file_name)
            if not ui_file.open(QIODevice.ReadOnly):
                print(f"Cannot open {ui_file_name}: {ui_file.errorString()}")
                sys.exit(-1)
            loader = QUiLoader()
            window = loader.load(ui_file)
            ui_file.close()
            if not window:
                print(loader.errorString())
                sys.exit(-1)
            window.show()

        return app, window
Пример #2
0
    def __init__(self):
        QCoreApplication.setAttribute(Qt.AA_ShareOpenGLContexts)
        app = QApplication(sys.argv)
        app.setStyle(QStyleFactory.create('Fusion'))

        ui_file_name = '%s.ui' % Path(__file__).stem
        ui_file = QFile(ui_file_name)
        if not ui_file.open(QIODevice.ReadOnly):
            print('Cannot open %s: %s' % (ui_file_name, ui_file.errorString()))
            sys.exit(-1)

        loader = QUiLoader()
        self.window = loader.load(ui_file)
        ui_file.close()
        if not self.window:
            print(loader.errorString())
            sys.exit(-1)

        self.connect()
        self.setting()

        self.window.show()

        sys.exit(app.exec())
Пример #3
0
    def __init__(self, parent=None):
        super().__init__(parent)
        self.cfg = read_config(Path(BASE_PATH, "config.json"))
        ui_file_name = str(Path(BASE_PATH, "resources", "gui.ui"))
        ui_file = QtCore.QFile(ui_file_name)
        if not ui_file.open(QtCore.QIODevice.ReadOnly):
            print(f"Cannot open {ui_file_name}: {ui_file.errorString()}")
            sys.exit(-1)
        loader = QUiLoader()
        window = loader.load(ui_file)
        ui_file.close()
        if not window:
            print(loader.errorString())
            sys.exit(-1)
        self.ui = window
        self.current_folder = self.cfg.default_album_folder
        self.slider_start_position = self.cfg.default_channel_volume
        self.player_status = None
        self.albums = []
        self.current_album = None
        self.used_channels = []

        self.ui.setWindowTitle(WindowProp.TITLE)
        self.ui.setWindowIcon(
            QtGui.QIcon(
                str(Path(BASE_PATH, self.cfg.svg_path,
                         self.cfg.svg_app_icon))))
        self.ui.setGeometry(WindowProp.LEFT, WindowProp.TOP, WindowProp.WIDTH,
                            WindowProp.HEIGHT)

        self.center()
        self.sliders_reset()
        self.sliders_disable()

        self.ui.vertical_slider_0a.valueChanged.connect(
            lambda position, channel=0: self.sliders_change(position, channel))
        self.ui.vertical_slider_1a.valueChanged.connect(
            lambda position, channel=1: self.sliders_change(position, channel))
        self.ui.vertical_slider_2a.valueChanged.connect(
            lambda position, channel=2: self.sliders_change(position, channel))
        self.ui.vertical_slider_3a.valueChanged.connect(
            lambda position, channel=3: self.sliders_change(position, channel))
        self.ui.vertical_slider_4a.valueChanged.connect(
            lambda position, channel=4: self.sliders_change(position, channel))
        self.ui.vertical_slider_5a.valueChanged.connect(
            lambda position, channel=5: self.sliders_change(position, channel))
        self.ui.vertical_slider_6a.valueChanged.connect(
            lambda position, channel=6: self.sliders_change(position, channel))
        self.ui.vertical_slider_7a.valueChanged.connect(
            lambda position, channel=7: self.sliders_change(position, channel))
        self.ui.vertical_slider_8a.valueChanged.connect(
            lambda position, channel=8: self.sliders_change(position, channel))
        self.ui.vertical_slider_9a.valueChanged.connect(
            lambda position, channel=9: self.sliders_change(position, channel))

        self.combobox_populate()

        self.ui.btn_pause_play.clicked.connect(self.player_play)
        self.ui.btn_pause_play.setIcon(
            QtGui.QIcon(
                str(Path(BASE_PATH, self.cfg.svg_path,
                         self.cfg.svg_btn_play))))

        self.ui.btn_stop.clicked.connect(self.player_stop)
        self.ui.btn_stop.setIcon(
            QtGui.QIcon(
                str(Path(BASE_PATH, self.cfg.svg_path,
                         self.cfg.svg_btn_stop))))

        self.ui.btn_reset.clicked.connect(self.sliders_reset)
        self.ui.btn_all_up_volume.clicked.connect(self.sliders_up)
        self.ui.btn_all_down_volume.clicked.connect(self.sliders_down)
        self.ui.btn_random.clicked.connect(self.sliders_random)
        self.ui.select_album.currentIndexChanged.connect(
            self.combobox_on_change)

        self.ui.show()

        if self.cfg.auto_play:
            self.player_play()
from PySide6.QtWidgets import QApplication
from PySide6.QtCore import QFile, QIODevice

if __name__ == "__main__":
    app = QApplication(sys.argv)

    ui_file_name = "./qt-ui-files/osl-chord-generator-main.ui"
    ui_file = QFile(ui_file_name)
    if not ui_file.open(QIODevice.ReadOnly):
        print(f"Cannot open {ui_file_name}: {ui_file.errorString()}")
        sys.exit(-1)
    loader = QUiLoader()
    window = loader.load(ui_file)
    ui_file.close()
    if not window:
        print(loader.errorString())
        sys.exit(-1)
    window.show()

    sys.exit(app.exec_())

# from pathlib import Path

# baseNoteLength = "quarter"
# baseMidiDirectory = "/Users/duke/Downloads/OSL_BeatPatterns/"


#OK Here's the Key Map for FLStudio 20 FPC

# Lite Crash    G4
# Tambourine    F#4