def start_game(self,reversi): """ start_game starts the reversi game and initializes a new game whenever user wants to continue to play """ restart = self.run_game(reversi) while restart: print("here?") newReversi = Reversi() # initialize reversi object newReversi.initiateboard() # initialize the game board restart = self.run_game(newReversi) print("goodbye!")
def start_game(self, reversi): """ start_game starts the reversi game and initializes a new game whenever user wants to continue to play """ restart = self.run_game(reversi) while restart: print("here?") newReversi = Reversi() # initialize reversi object newReversi.initiateboard() # initialize the game board restart = self.run_game(newReversi) print("goodbye!")
end = self.drawBoard(reversi,yield_) pygame.display.flip() if yield_ != 0: pygame.time.wait(1000) else: pygame.time.wait(200) print("out of the loop") return restart def start_game(self,reversi): """ start_game starts the reversi game and initializes a new game whenever user wants to continue to play """ restart = self.run_game(reversi) while restart: print("here?") newReversi = Reversi() # initialize reversi object newReversi.initiateboard() # initialize the game board restart = self.run_game(newReversi) print("goodbye!") if __name__ == "__main__": reversi = Reversi() # initialize reversi object computertile = reversi.assigntile('X') # assign string 'X' to be computer's tile reversi.initiateboard() # initialize the game board game = Reversi_GUI() # initialize the GUI for Reversi game.start_game(reversi) # start the game
end = self.drawBoard(reversi, yield_) pygame.display.flip() if yield_ != 0: pygame.time.wait(1000) else: pygame.time.wait(200) print("out of the loop") return restart def start_game(self, reversi): """ start_game starts the reversi game and initializes a new game whenever user wants to continue to play """ restart = self.run_game(reversi) while restart: print("here?") newReversi = Reversi() # initialize reversi object newReversi.initiateboard() # initialize the game board restart = self.run_game(newReversi) print("goodbye!") if __name__ == "__main__": reversi = Reversi() # initialize reversi object computertile = reversi.assigntile( 'X') # assign string 'X' to be computer's tile reversi.initiateboard() # initialize the game board game = Reversi_GUI() # initialize the GUI for Reversi game.start_game(reversi) # start the game