def d_enableMovement(self): self.sendUpdate('enableMovement', []) Suit.initializeRay(self, self.avatarType, 2)
def startRay(self): Suit.initializeRay(self, self.avatarType, 2)
def toggleRay(self, ray=1): if ray: Suit.initializeRay(self, self.avatarType, 2) else: Suit.disableRay(self)