def d_enableMovement(self):
     self.sendUpdate('enableMovement', [])
     Suit.initializeRay(self, self.avatarType, 2)
 def startRay(self):
     Suit.initializeRay(self, self.avatarType, 2)
 def toggleRay(self, ray=1):
     if ray:
         Suit.initializeRay(self, self.avatarType, 2)
     else:
         Suit.disableRay(self)