Пример #1
0
    def area_MouseMove(self, sender, e):
        if self.StartPoint is not None:
            currentPoint = e.GetPosition(self.Content.FractalArea)

            if currentPoint.X < 0: currentPoint.X = 0
            if currentPoint.Y < 0: currentPoint.Y = 0
            if currentPoint.X > self.Content.FractalArea.Width:
                currentPoint.X = self.Content.FractalArea.Width
            if currentPoint.Y > self.Content.FractalArea.Height:
                currentPoint.Y = self.Content.FractalArea.Height

            self.Content.selection.Width = Math.Abs(currentPoint.X -
                                                    self.StartPoint.X)
            self.Content.selection.Height = self.Content.selection.Width / (
                self.Content.FractalArea.Width /
                self.Content.FractalArea.Height)

            if currentPoint.X > self.StartPoint.X:
                canvasLeft = self.StartPoint.X
            else:
                canvasLeft = currentPoint.X

            if currentPoint.Y > self.StartPoint.Y:
                canvasTop = self.StartPoint.Y
            else:
                canvasTop = currentPoint.Y

            Canvas.SetLeft(self.Content.selection, canvasLeft)
            Canvas.SetTop(self.Content.selection, canvasTop)
Пример #2
0
 def area_MouseLeftButtonDown(self, sender, e):
     self.StartPoint = e.GetPosition(self.Content.FractalArea)
     self.Content.selection.Visibility = Visibility.Visible
     self.Content.selection.Width = 0
     self.Content.selection.Height = 0
     Canvas.SetLeft(self.Content.selection, self.StartPoint.X)
     Canvas.SetTop(self.Content.selection, self.StartPoint.Y)
     self.Content.FractalArea.CaptureMouse()
Пример #3
0
    def __init__(self):
        wpf.LoadComponent(self, 'WpfApplicationClockCalc.xaml')

        self.calc = Calc()
        self.rootCanvas.Children.Add (self.calc)

        self.clock = Clock()
        self.rootCanvas.Children.Add (self.clock)
        Canvas.SetTop(self.clock, 50)
        Canvas.SetLeft(self.clock, 10)

        Canvas.SetTop(self.calc, 50)
        Canvas.SetLeft(self.calc, 350)

        d1 = Drag(self.calc )
        d1.enable()

        d2 = Drag(self.clock)
        d2.enable()
Пример #4
0
    def RedrawScreen(self, level):
        self.canvas.Children.Clear()
        self.drawBorders(self.Width, self.Height)

        self.stars = []
        for n in range(level * 3):
            star = mvvm.XamlLoader('star.xaml').Root
            self.stars.append(star)
            Canvas.SetLeft(star, self.rand.Next(10, self.Width - 10))
            Canvas.SetTop(star, self.rand.Next(2, self.Height - 10))
            self.canvas.Children.Add(star)

        self.polyline = Polyline()
        self.polyline.Stroke = Brushes.Yellow
        self.polyline.StrokeThickness = 2.0
        self.canvas.Children.Add(self.polyline)
Пример #5
0
#------------------------------------------------------------------------------
#--INSERTS RANDOM SQUARES

from System.Windows.Controls import Canvas
from System.Windows.Shapes import *
from System.Windows.Media import *
from System import Random

rand = Random()

for i in xrange(100):
    rect = Rectangle(Width=20, Height=20, Fill=Brushes.Blue)
    Application.Painting.Children.Add(rect)
    Canvas.SetLeft(rect, rand.Next(Application.Painting.ActualWidth))
    Canvas.SetTop(rect, rand.Next(Application.Painting.ActualHeight))

#------------------------------------------------------------------------------
#--INSERT A CIRCLE CONSISTING OF SQUARES OF DIFFERENT COLORS

# setup circle
from System.Windows.Controls import Canvas
from System.Windows.Shapes import *
from System.Windows.Media import *
import math

dim = min(Application.Painting.ActualWidth - 20,
          Application.Painting.ActualHeight - 20) / 2
for i, color in zip(xrange(0, 360, 10), dir(Brushes)):
    rect = Rectangle(Width=20, Height=20, Fill=getattr(Brushes, color))
    Application.Painting.Children.Add(rect)
Пример #6
0
 def OnMouseMove(self, sender, e):
     if(self.click != None):
         mouse_pos = e.GetPosition(self.root)
         Canvas.SetLeft(self.obj, (self.sx + mouse_pos.X - self.click.X))
         Canvas.SetTop(self.obj, (self.sy + mouse_pos.Y - self.click.Y))
Пример #7
0
        def onCompleted(task):
            global maxWidth, maxHeight

            window = Window()
            contentControl = ContentControl()
            grid1 = Grid()
            tickTimer = DispatcherTimer(DispatcherPriority.Normal)
            closeTimer = DispatcherTimer(DispatcherPriority.Background)

            def onLoaded(sender, args):
                global rectList, digits

                storyboard = Storyboard()

                def onCurrentStateInvalidated(sender, args):
                    if sender.CurrentState == ClockState.Filling:
                        for element in grid1.Children:
                            element.Opacity = 1

                        storyboard.Remove(contentControl)

                        if not grid1.Tag:
                            closeTimer.Start()

                storyboard.CurrentStateInvalidated += onCurrentStateInvalidated

                r = Random(Environment.TickCount)
                dateTime = DateTime.Now

                digits[0] = dateTime.Hour / 10
                digits[1] = dateTime.Hour % 10
                digits[2] = dateTime.Minute / 10
                digits[3] = dateTime.Minute % 10
                digits[4] = dateTime.Second / 10
                digits[5] = dateTime.Second % 10

                for i in range(digits.Length):
                    beginTime = Nullable[TimeSpan](TimeSpan.FromMilliseconds(
                        r.Next(500)))

                    for element1 in grid1.Children:
                        if Grid.GetColumn(element1) == i:
                            doubleAnimation = DoubleAnimation(
                                element1.Opacity, 1,
                                TimeSpan.FromMilliseconds(500))
                            doubleAnimation.BeginTime = beginTime
                            sineEase = SineEase()

                            sineEase.EasingMode = EasingMode.EaseOut
                            doubleAnimation.EasingFunction = sineEase

                            storyboard.Children.Add(doubleAnimation)

                            Storyboard.SetTarget(doubleAnimation, element1)
                            Storyboard.SetTargetProperty(
                                doubleAnimation,
                                PropertyPath(UIElement.OpacityProperty))

                            if Grid.GetRow(element1) == 0:
                                scale1 = Math.Max(
                                    element1.ActualWidth / maxWidth,
                                    element1.ActualHeight / maxHeight)

                                if rectList[digits[Grid.GetColumn(
                                        element1
                                )]].Width > maxWidth and rectList[digits[
                                        Grid.GetColumn(
                                            element1)]].Height > maxHeight:
                                    translateX = Math.Round(
                                        -(rectList[digits[Grid.GetColumn(
                                            element1)]].X +
                                          (rectList[digits[Grid.GetColumn(
                                              element1)]].Width - maxWidth) /
                                          2.0))
                                    translateY = Math.Round(
                                        -(rectList[digits[Grid.GetColumn(
                                            element1)]].Y +
                                          (rectList[digits[Grid.GetColumn(
                                              element1)]].Height - maxHeight) /
                                          2.0))

                                elif rectList[digits[Grid.GetColumn(
                                        element1)]].Width > maxWidth:
                                    translateX = Math.Round(
                                        -(rectList[digits[Grid.GetColumn(
                                            element1)]].X +
                                          (rectList[digits[Grid.GetColumn(
                                              element1)]].Width - maxWidth) /
                                          2.0))
                                    translateY = Math.Round(-rectList[digits[
                                        Grid.GetColumn(element1)]].Y)

                                elif rectList[digits[Grid.GetColumn(
                                        element1)]].Height > maxHeight:
                                    translateX = Math.Round(-rectList[digits[
                                        Grid.GetColumn(element1)]].X)
                                    translateY = Math.Round(
                                        -(rectList[digits[Grid.GetColumn(
                                            element1)]].Y +
                                          (rectList[digits[Grid.GetColumn(
                                              element1)]].Height - maxHeight) /
                                          2.0))

                                else:
                                    translateX = Math.Round(-rectList[digits[
                                        Grid.GetColumn(element1)]].X)
                                    translateY = Math.Round(-rectList[digits[
                                        Grid.GetColumn(element1)]].Y)

                                scale2 = Math.Max(
                                    maxWidth / rectList[digits[Grid.GetColumn(
                                        element1)]].Width,
                                    maxHeight / rectList[digits[Grid.GetColumn(
                                        element1)]].Height)

                                if scale2 > 1:
                                    scale2 = 1

                                for element2 in element1.Child.Children:
                                    transformGroup1 = TransformGroup()
                                    transformGroup1.Children.Add(
                                        TranslateTransform(
                                            (element2.ActualWidth - maxWidth) /
                                            2,
                                            (element2.ActualHeight - maxHeight)
                                            / 2))
                                    transformGroup1.Children.Add(
                                        ScaleTransform(
                                            scale1, scale1,
                                            element2.ActualWidth / 2,
                                            element2.ActualHeight / 2))

                                    element2.RenderTransform = transformGroup1

                                    for element3 in element2.Children:
                                        transformGroup2 = TransformGroup()
                                        transformGroup2.Children.Add(
                                            TranslateTransform(
                                                translateX, translateY))
                                        transformGroup2.Children.Add(
                                            ScaleTransform(
                                                scale2, scale2, maxWidth / 2,
                                                maxHeight / 2))

                                        element3.RenderTransform = transformGroup2

                contentControl.BeginStoryboard(
                    storyboard, HandoffBehavior.SnapshotAndReplace, True)

                tickTimer.Start()

            def onWindowMouseEnter(sender, args):
                closeTimer.Stop()
                grid1.Tag = True

            def onWindowMouseLeave(sender, args):
                if closeTimer.Tag:
                    closeTimer.Start()

                grid1.Tag = False

            def onTick(sender, args):
                global rectList, digits

                if rectList.Count > 0:
                    dateTime = DateTime.Now

                    for element1 in grid1.Children:
                        if Grid.GetRow(element1) == 0:
                            if Grid.GetColumn(element1) == 0:
                                digit = dateTime.Hour / 10
                            elif Grid.GetColumn(element1) == 1:
                                digit = dateTime.Hour % 10
                            elif Grid.GetColumn(element1) == 2:
                                digit = dateTime.Minute / 10
                            elif Grid.GetColumn(element1) == 3:
                                digit = dateTime.Minute % 10
                            elif Grid.GetColumn(element1) == 4:
                                digit = dateTime.Second / 10
                            else:
                                digit = dateTime.Second % 10

                            if digit != digits[Grid.GetColumn(element1)]:
                                for element2 in element1.Child.Children:
                                    for element3 in element2.Children:
                                        storyboard = Storyboard()

                                        for transform in element3.RenderTransform.Children:
                                            if clr.GetClrType(
                                                    TranslateTransform
                                            ).IsInstanceOfType(transform):
                                                if rectList[
                                                        digit].Width > maxWidth and rectList[
                                                            digit].Height > maxHeight:
                                                    translateX = Math.Round(-(
                                                        rectList[digits[
                                                            Grid.GetColumn(
                                                                element1)]].X +
                                                        (rectList[digit].X +
                                                         (rectList[digit].Width
                                                          - maxWidth) / 2.0 -
                                                         rectList[digits[
                                                             Grid.GetColumn(
                                                                 element1)]].X)
                                                    ))
                                                    translateY = Math.Round(-(
                                                        rectList[digits[
                                                            Grid.GetColumn(
                                                                element1)]].Y +
                                                        (rectList[digit].Y +
                                                         (rectList[digit].
                                                          Height - maxHeight) /
                                                         2.0 - rectList[digits[
                                                             Grid.GetColumn(
                                                                 element1)]].Y)
                                                    ))

                                                elif rectList[
                                                        digit].Width > maxWidth:
                                                    translateX = Math.Round(-(
                                                        rectList[digits[
                                                            Grid.GetColumn(
                                                                element1)]].X +
                                                        (rectList[digit].X +
                                                         (rectList[digit].Width
                                                          - maxWidth) / 2.0 -
                                                         rectList[digits[
                                                             Grid.GetColumn(
                                                                 element1)]].X)
                                                    ))
                                                    translateY = Math.Round(-(
                                                        rectList[digits[
                                                            Grid.GetColumn(
                                                                element1)]].Y +
                                                        (rectList[digit].Y -
                                                         rectList[digits[
                                                             Grid.GetColumn(
                                                                 element1)]].Y)
                                                    ))

                                                elif rectList[
                                                        digit].Height > maxHeight:
                                                    translateX = Math.Round(-(
                                                        rectList[digits[
                                                            Grid.GetColumn(
                                                                element1)]].X +
                                                        (rectList[digit].X -
                                                         rectList[digits[
                                                             Grid.GetColumn(
                                                                 element1)]].X)
                                                    ))
                                                    translateY = Math.Round(-(
                                                        rectList[digits[
                                                            Grid.GetColumn(
                                                                element1)]].Y +
                                                        (rectList[digit].Y +
                                                         (rectList[digit].
                                                          Height - maxHeight) /
                                                         2.0 - rectList[digits[
                                                             Grid.GetColumn(
                                                                 element1)]].Y)
                                                    ))

                                                else:
                                                    translateX = Math.Round(-(
                                                        rectList[digits[
                                                            Grid.GetColumn(
                                                                element1)]].X +
                                                        (rectList[digit].X -
                                                         rectList[digits[
                                                             Grid.GetColumn(
                                                                 element1)]].X)
                                                    ))
                                                    translateY = Math.Round(-(
                                                        rectList[digits[
                                                            Grid.GetColumn(
                                                                element1)]].Y +
                                                        (rectList[digit].Y -
                                                         rectList[digits[
                                                             Grid.GetColumn(
                                                                 element1)]].Y)
                                                    ))

                                                doubleAnimation1 = DoubleAnimation(
                                                    translateX,
                                                    TimeSpan.FromMilliseconds(
                                                        500))
                                                doubleAnimation2 = DoubleAnimation(
                                                    translateY,
                                                    TimeSpan.FromMilliseconds(
                                                        500))
                                                sineEase = SineEase()

                                                sineEase.EasingMode = EasingMode.EaseInOut
                                                doubleAnimation1.EasingFunction = sineEase
                                                doubleAnimation2.EasingFunction = sineEase

                                                storyboard.Children.Add(
                                                    doubleAnimation1)
                                                storyboard.Children.Add(
                                                    doubleAnimation2)

                                                Storyboard.SetTarget(
                                                    doubleAnimation1, element3)
                                                Storyboard.SetTarget(
                                                    doubleAnimation2, element3)
                                                Storyboard.SetTargetProperty(
                                                    doubleAnimation1,
                                                    PropertyPath(
                                                        "(0).(1)[0].(2)",
                                                        Canvas.
                                                        RenderTransformProperty,
                                                        TransformGroup.
                                                        ChildrenProperty,
                                                        TranslateTransform.
                                                        XProperty))
                                                Storyboard.SetTargetProperty(
                                                    doubleAnimation2,
                                                    PropertyPath(
                                                        "(0).(1)[0].(2)",
                                                        Canvas.
                                                        RenderTransformProperty,
                                                        TransformGroup.
                                                        ChildrenProperty,
                                                        TranslateTransform.
                                                        YProperty))

                                            else:
                                                scale1 = Math.Max(
                                                    maxWidth / rectList[digits[
                                                        Grid.GetColumn(
                                                            element1)]].Width,
                                                    maxHeight / rectList[
                                                        digits[Grid.GetColumn(
                                                            element1)]].Height)
                                                scale2 = Math.Max(
                                                    maxWidth /
                                                    rectList[digit].Width,
                                                    maxHeight /
                                                    rectList[digit].Height)

                                                if scale1 > 1:
                                                    scale1 = 1

                                                if scale2 > 1:
                                                    scale2 = 1

                                                transform.ScaleX = transform.ScaleY = scale1 + (
                                                    scale2 - scale1)

                                                doubleAnimation1 = DoubleAnimation(
                                                    scale1 + (scale2 - scale1),
                                                    TimeSpan.FromMilliseconds(
                                                        500))
                                                doubleAnimation2 = DoubleAnimation(
                                                    scale1 + (scale2 - scale1),
                                                    TimeSpan.FromMilliseconds(
                                                        500))
                                                sineEase = SineEase()

                                                sineEase.EasingMode = EasingMode.EaseInOut
                                                doubleAnimation1.EasingFunction = sineEase
                                                doubleAnimation2.EasingFunction = sineEase

                                                storyboard.Children.Add(
                                                    doubleAnimation1)
                                                storyboard.Children.Add(
                                                    doubleAnimation2)

                                                Storyboard.SetTarget(
                                                    doubleAnimation1, element3)
                                                Storyboard.SetTarget(
                                                    doubleAnimation2, element3)
                                                Storyboard.SetTargetProperty(
                                                    doubleAnimation1,
                                                    PropertyPath(
                                                        "(0).(1)[1].(2)",
                                                        Canvas.
                                                        RenderTransformProperty,
                                                        TransformGroup.
                                                        ChildrenProperty,
                                                        ScaleTransform.
                                                        ScaleXProperty))
                                                Storyboard.SetTargetProperty(
                                                    doubleAnimation2,
                                                    PropertyPath(
                                                        "(0).(1)[1].(2)",
                                                        Canvas.
                                                        RenderTransformProperty,
                                                        TransformGroup.
                                                        ChildrenProperty,
                                                        ScaleTransform.
                                                        ScaleYProperty))

                                        element3.BeginStoryboard(
                                            storyboard,
                                            HandoffBehavior.SnapshotAndReplace)

                                digits[Grid.GetColumn(element1)] = digit

            def onClose(sender, args):
                global digits

                closeTimer.Stop()

                storyboard = Storyboard()

                def onCurrentStateInvalidated(sender, args):
                    if sender.CurrentState == ClockState.Filling:
                        for element in grid1.Children:
                            element.Opacity = 0

                        storyboard.Remove(contentControl)
                        tickTimer.Stop()
                        window.Close()

                storyboard.CurrentStateInvalidated += onCurrentStateInvalidated

                r = Random(Environment.TickCount)

                for i in range(digits.Length):
                    beginTime = Nullable[TimeSpan](TimeSpan.FromMilliseconds(
                        r.Next(500)))

                    for element in grid1.Children:
                        if Grid.GetColumn(element) == i:
                            doubleAnimation = DoubleAnimation(
                                element.Opacity, 0,
                                TimeSpan.FromMilliseconds(500))
                            doubleAnimation.BeginTime = beginTime
                            sineEase = SineEase()

                            sineEase.EasingMode = EasingMode.EaseIn
                            doubleAnimation.EasingFunction = sineEase

                            storyboard.Children.Add(doubleAnimation)

                            Storyboard.SetTarget(doubleAnimation, element)
                            Storyboard.SetTargetProperty(
                                doubleAnimation,
                                PropertyPath(UIElement.OpacityProperty))

                contentControl.BeginStoryboard(
                    storyboard, HandoffBehavior.SnapshotAndReplace, True)
                closeTimer.Tag = False

            tickTimer.Tick += onTick
            tickTimer.Interval = TimeSpan.FromMilliseconds(100)

            closeTimer.Tick += onClose
            closeTimer.Interval = TimeSpan.FromSeconds(3)
            closeTimer.Tag = True

            window.Owner = Application.Current.MainWindow
            window.Title = Application.Current.MainWindow.Title
            window.WindowStartupLocation = WindowStartupLocation.CenterScreen
            window.AllowsTransparency = True
            window.WindowStyle = WindowStyle.None
            window.ResizeMode = ResizeMode.NoResize
            window.ShowActivated = False
            window.ShowInTaskbar = Application.Current.MainWindow.ContextMenu.Items[
                5].IsChecked
            window.Topmost = True
            window.SizeToContent = SizeToContent.WidthAndHeight
            window.Background = Brushes.Transparent
            window.Loaded += onLoaded
            window.MouseEnter += onWindowMouseEnter
            window.MouseLeave += onWindowMouseLeave

            contentControl.UseLayoutRounding = True
            contentControl.HorizontalAlignment = HorizontalAlignment.Stretch
            contentControl.VerticalAlignment = VerticalAlignment.Stretch

            window.Content = contentControl

            grid1.HorizontalAlignment = HorizontalAlignment.Center
            grid1.VerticalAlignment = VerticalAlignment.Center
            grid1.Background = Brushes.Transparent
            grid1.Tag = False

            contentControl.Content = grid1

            bitmapImageList1 = List[BitmapImage]()
            bitmapImageList2 = List[BitmapImage]()
            width = 0
            height = 0

            for stream in task.Result.Key:
                try:
                    bitmapImage = BitmapImage()
                    bitmapImage.BeginInit()
                    bitmapImage.StreamSource = stream
                    bitmapImage.CacheOption = BitmapCacheOption.OnLoad
                    bitmapImage.CreateOptions = BitmapCreateOptions.None
                    bitmapImage.EndInit()

                    width += bitmapImage.PixelWidth

                    if bitmapImage.PixelHeight > height:
                        height = bitmapImage.PixelHeight

                    bitmapImageList1.Add(bitmapImage)

                finally:
                    stream.Close()

            for stream in task.Result.Value:
                try:
                    bitmapImage = BitmapImage()
                    bitmapImage.BeginInit()
                    bitmapImage.StreamSource = stream
                    bitmapImage.CacheOption = BitmapCacheOption.OnLoad
                    bitmapImage.CreateOptions = BitmapCreateOptions.None
                    bitmapImage.EndInit()

                    bitmapImageList2.Add(bitmapImage)

                finally:
                    stream.Close()

            x = 0
            kvpList = List[KeyValuePair[Point, BitmapImage]]()

            for bitmapImage in bitmapImageList1:
                rect = Rect(x, (height - bitmapImage.PixelHeight) / 2,
                            bitmapImage.PixelWidth, bitmapImage.PixelHeight)

                rectList.Add(rect)
                kvpList.Add(KeyValuePair[Point, BitmapImage](rect.Location,
                                                             bitmapImage))

                x += bitmapImage.PixelWidth

            rowDefinition1 = RowDefinition()
            rowDefinition1.Height = GridLength(1, GridUnitType.Auto)

            grid1.RowDefinitions.Add(rowDefinition1)

            for i in range(digits.Length):
                columnDefinition = ColumnDefinition()
                columnDefinition.Width = GridLength(1, GridUnitType.Star)

                grid1.ColumnDefinitions.Add(columnDefinition)

                border = Border()
                border.HorizontalAlignment = HorizontalAlignment.Stretch
                border.VerticalAlignment = VerticalAlignment.Stretch
                border.Margin = Thickness(4)
                border.BorderBrush = Brushes.Black
                border.BorderThickness = Thickness(1)
                border.Padding = Thickness(0)
                border.Width = 160
                border.Height = 480
                border.Background = Brushes.White
                border.Opacity = 0

                grid1.Children.Add(border)

                Grid.SetColumn(border, i)
                Grid.SetRow(border, 0)

                grid2 = Grid()
                grid2.HorizontalAlignment = HorizontalAlignment.Stretch
                grid2.VerticalAlignment = VerticalAlignment.Stretch
                grid2.Background = Brushes.Transparent
                grid2.ClipToBounds = True

                border.Child = grid2

                grid3 = Grid()
                grid3.HorizontalAlignment = HorizontalAlignment.Left
                grid3.VerticalAlignment = VerticalAlignment.Top
                grid3.Width = 160
                grid3.Height = 480
                grid3.Background = Brushes.Transparent

                grid2.Children.Add(grid3)

                canvas = Canvas()
                canvas.HorizontalAlignment = HorizontalAlignment.Left
                canvas.VerticalAlignment = VerticalAlignment.Top
                canvas.Width = width
                canvas.Height = maxHeight
                canvas.Background = Brushes.Transparent

                grid3.Children.Add(canvas)

                for kvp in kvpList:
                    image = Image()
                    image.HorizontalAlignment = HorizontalAlignment.Left
                    image.VerticalAlignment = VerticalAlignment.Top
                    image.Source = kvp.Value
                    image.Width = kvp.Value.PixelWidth
                    image.Height = kvp.Value.PixelHeight
                    image.Stretch = Stretch.Fill

                    canvas.Children.Add(image)

                    Canvas.SetLeft(image, kvp.Key.X)
                    Canvas.SetTop(image, kvp.Key.Y)

            column = 1

            rowDefinition2 = RowDefinition()
            rowDefinition2.Height = GridLength(1, GridUnitType.Auto)

            grid1.RowDefinitions.Add(rowDefinition2)

            for bitmapImage in bitmapImageList2:
                image = Image()
                image.HorizontalAlignment = HorizontalAlignment.Right
                image.VerticalAlignment = VerticalAlignment.Top
                image.Margin = Thickness(0, 0, 8, 0)
                image.Source = bitmapImage
                image.Width = bitmapImage.PixelWidth / 2
                image.Height = bitmapImage.PixelHeight / 2
                image.Stretch = Stretch.Fill

                grid1.Children.Add(image)

                Grid.SetColumn(image, column)
                Grid.SetRow(image, 1)

                column += 2

            window.Show()