def __init__(self, aParentWindow, anEntity):
        """Constructor
        aSystemPath string
        returns 
        """
        # Sets the return number
        self.theModelEditor = aParentWindow.theModelEditor

        # Sets the return number
        self.__value = None

        # Create the Dialog
        self.win = gtk.Dialog("VariableBrowser", None, gtk.DIALOG_MODAL)
        self.win.connect("destroy", self.destroy)

        # Sets size and position
        self.win.set_border_width(2)
        self.win.set_default_size(300, 75)
        self.win.set_position(gtk.WIN_POS_MOUSE)

        # appends ok button
        ok_button = gtk.Button("  OK  ")
        self.win.action_area.pack_start(ok_button, False, False)
        ok_button.set_flags(gtk.CAN_DEFAULT)
        ok_button.grab_default()
        ok_button.show()
        ok_button.connect("clicked", self.oKButtonClicked)

        # appends cancel button
        cancel_button = gtk.Button(" Cancel ")
        self.win.action_area.pack_start(cancel_button, False, False)
        cancel_button.show()
        cancel_button.connect("clicked", self.cancelButtonClicked)

        # Sets title

        self.theComponent = ViewComponent(self.win.vbox, "attachment_box", "FullIDChooser.glade")
        aPixbuf16 = gtk.gdk.pixbuf_new_from_file(os.path.join(config.glade_dir, "modeleditor.png"))
        aPixbuf32 = gtk.gdk.pixbuf_new_from_file(os.path.join(config.glade_dir, "modeleditor32.png"))
        self.win.set_icon_list(aPixbuf16, aPixbuf32)

        # create systree, processlist, propertylist
        self.theSystemTree = SystemTree(self, self.theComponent["SystemTreeFrame"])
        self.theEntityList = EntityList(self, self.theComponent["EntityListFrame"], DM_VARIABLE_TYPE)

        if ecell.util.getTypeFromFullIDString(anEntity) == DM_SYSTEM_TYPE:
            aSysID = anEntity
        else:
            aSysID = ecell.util.convertSystemPathToFullIDString(anEntity.split(":")[1])

        self.theSystemTree.changeSelection([aSysID])

        self.theSystemTree.selectByUser()

        self.theModelEditor.setFullIDBrowser(self)

        self.win.show_all()
        gtk.main()
Пример #2
0
 def initUI( self ):
     """
     in: nothing
     returns nothing
     """
     # superclass initUI
     ListWindow.initUI( self )
     # create systree, processlist, propertylist
     self.theSystemTree = SystemTree( self, self['SystemTreeFrame'] )
     self.theEntityType = self.__getEntityType()
     self.theEntityList = EntityList( self, self['EntityListFrame'], self.theEntityType )
     self.theEntityEditorList = EntityEditor( self, self['EntityEditorFrame'], self.theEntityType )
     # add signal handlers
     self.addHandlers(
         {
             'on_variable1_activate': self.__entitychooser_changed,
             'on_process1_activate': self.__entitychooser_changed
             }
         )
     self.theEntityList.changeDisplayedType( self.theEntityType )
     self.selectEntity( [ME_ROOTID] )
     self.update()
Пример #3
0
class EntityListTab(ListWindow):
    def __init__( self, aModelEditor, aRoot = 'top_frame' ):
        """
        in: ModelEditor theModelEditor
        returns nothing
        """
        ListWindow.__init__( self, aModelEditor, aRoot )
        self.initUI()

    def initUI( self ):
        """
        in: nothing
        returns nothing
        """
        # superclass initUI
        ListWindow.initUI( self )
        # create systree, processlist, propertylist
        self.theSystemTree = SystemTree( self, self['SystemTreeFrame'] )
        self.theEntityType = self.__getEntityType()
        self.theEntityList = EntityList( self, self['EntityListFrame'], self.theEntityType )
        self.theEntityEditorList = EntityEditor( self, self['EntityEditorFrame'], self.theEntityType )
        # add signal handlers
        self.addHandlers(
            {
                'on_variable1_activate': self.__entitychooser_changed,
                'on_process1_activate': self.__entitychooser_changed
                }
            )
        self.theEntityList.changeDisplayedType( self.theEntityType )
        self.selectEntity( [ME_ROOTID] )
        self.update()

    def setLastActiveComponent( self, aComponent ):
        self.theLastActiveComponent = aComponent
        self.updatePropertyList()

    def update( self, aType = None, aFullID = None ):
        #if self.theModelEditor.getMode() == ME_RUN_MODE:
        #    self.theEntityEditorList.thePropertyList.update()
        #    return
        if aType == DM_SYSTEM_TYPE:
            self.updateSystemTree( aFullID )
        elif aType == DM_STEPPER_TYPE:
            self.updatePropertyList()
        elif aType == self.theEntityType:
            self.updateEntityList( aFullID )
        elif aType == DM_VARIABLE_TYPE and self.theEntityType == DM_PROCESS_TYPE:
            self.updatePropertyList()
        elif aType == DM_PROPERTY_TYPE:
            self.updatePropertyList( aFullID )
        else:
            self.updateSystemTree()
        
    def selectEntity( self, anEntityList ):
        aType = ecell.util.getTypeFromFullIDString ( anEntityList[0] )
        if aType == DM_SYSTEM_TYPE:
            self.theLastActiveComponent = self.theSystemTree
            
        elif aType in [ DM_PROCESS_TYPE, DM_VARIABLE_TYPE ]:
            displayedType = self.__getEntityType()
            #self.theEntityList.aValue = self.theEntityEditorList.getValue()
            if aType != displayedType:
                
                self.theEntityList.changeDisplayedType( aType )

            self.theLastActiveComponent = self.theEntityList 
        else:
            raise Exception("Wrong type to select %s"% aType )
        self.theLastActiveComponent.changeSelection( anEntityList )     
            
        self.theLastActiveComponent.selectByUser()
        
    def updateSystemTree ( self, aSystemFullID = None ):
        """
        in: string aSystemFullID where changes happened
        """

        if not self.exists():
            return
        if aSystemFullID != None:
            self.theSystemTree.update ( aSystemFullID )
        self.updateEntityList( aSystemFullID )

    def updateEntityList ( self, aFullID = None ):
        """
        in: string aFullID where changes happened
        """
        if not self.exists():
            return

        displayedFullID = self.theEntityList.getDisplayedSysID() 
        systemTreeFullIDs = self.theSystemTree.getSelectedIDs() 
        if len(systemTreeFullIDs) != 1:
            systemTreeFullID = None
        else:
            systemTreeFullID = systemTreeFullIDs[0]

        # check if new system is selected
        if displayedFullID != systemTreeFullID:
            self.theEntityList.setDisplayedSysID( systemTreeFullID )

        elif displayedFullID == aFullID or aFullID == None:
            self.theEntityList.update( )

        # check whether there were any changes in displayed data
        self.updatePropertyList( aFullID )

    def updatePropertyList ( self, aFullID = None ):
        """
        in: anID where changes happened
        """

        if not self.exists():
            return
        # get selected process or systemid
        selectedID = None

        selectedIDs = self.theLastActiveComponent.getSelectedIDs()
        if len(selectedIDs) == 1:
            selectedID = selectedIDs[0]
        else:
            selectedID = None
        
        # get displayed entity from propertylist
        
        propertyListEntity = self.theEntityEditorList.getDisplayedEntity()
        # check if selection was changed
        if propertyListEntity != selectedID :

            self.theEntityEditorList.setDisplayedEntity ( selectedID )

        elif aFullID == selectedID or aFullID == None or aFullID[-4:] == "SIZE":

            self.theEntityEditorList.update()

    def changeEntityType( self ):
        self.theEntityType = self.__getEntityType()
        self.theEntityList.changeDisplayedType( self.theEntityType )
        self.updateEntityList()

    # -- SIGNAL HANDLERS
    def deleted( self, *arg ):
        ListWindow.deleted( self, *arg )
        self.theSystemTree.close()
        self.theEntityList.close()
        self.theEntityEditorList.close()
        self.theModelEditor.theEntityListWindowList.remove( self )
        self.theModelEditor.updateWindows()
        return True

    def __entitychooser_changed( self, *args ):
    
        self.changeEntityType()     

    def __getEntityType( self ):
        """
        returns string type of entity chooser
        """
        anIndex = self['EntityChooser'].get_history()
        return (
            ecsconst.ENTITYTYPE_STRING_LIST[ ecsconst.VARIABLE ],
            ecsconst.ENTITYTYPE_STRING_LIST[ ecsconst.PROCESS ]
            )[ anIndex ]
class FullIDBrowserWindow:

    # ==========================================================================
    def __init__(self, aParentWindow, anEntity):
        """Constructor
        aSystemPath string
        returns 
        """
        # Sets the return number
        self.theModelEditor = aParentWindow.theModelEditor

        # Sets the return number
        self.__value = None

        # Create the Dialog
        self.win = gtk.Dialog("VariableBrowser", None, gtk.DIALOG_MODAL)
        self.win.connect("destroy", self.destroy)

        # Sets size and position
        self.win.set_border_width(2)
        self.win.set_default_size(300, 75)
        self.win.set_position(gtk.WIN_POS_MOUSE)

        # appends ok button
        ok_button = gtk.Button("  OK  ")
        self.win.action_area.pack_start(ok_button, False, False)
        ok_button.set_flags(gtk.CAN_DEFAULT)
        ok_button.grab_default()
        ok_button.show()
        ok_button.connect("clicked", self.oKButtonClicked)

        # appends cancel button
        cancel_button = gtk.Button(" Cancel ")
        self.win.action_area.pack_start(cancel_button, False, False)
        cancel_button.show()
        cancel_button.connect("clicked", self.cancelButtonClicked)

        # Sets title

        self.theComponent = ViewComponent(self.win.vbox, "attachment_box", "FullIDChooser.glade")
        aPixbuf16 = gtk.gdk.pixbuf_new_from_file(os.path.join(config.glade_dir, "modeleditor.png"))
        aPixbuf32 = gtk.gdk.pixbuf_new_from_file(os.path.join(config.glade_dir, "modeleditor32.png"))
        self.win.set_icon_list(aPixbuf16, aPixbuf32)

        # create systree, processlist, propertylist
        self.theSystemTree = SystemTree(self, self.theComponent["SystemTreeFrame"])
        self.theEntityList = EntityList(self, self.theComponent["EntityListFrame"], DM_VARIABLE_TYPE)

        if ecell.util.getTypeFromFullIDString(anEntity) == DM_SYSTEM_TYPE:
            aSysID = anEntity
        else:
            aSysID = ecell.util.convertSystemPathToFullIDString(anEntity.split(":")[1])

        self.theSystemTree.changeSelection([aSysID])

        self.theSystemTree.selectByUser()

        self.theModelEditor.setFullIDBrowser(self)

        self.win.show_all()
        gtk.main()

    # ==========================================================================
    def update(self, aType=None, aFullID=None):
        if aType == DM_SYSTEM_TYPE:
            self.updateSystemTree(aFullID)
        elif aType == DM_VARIABLE_TYPE:
            self.updateEntityList(aFullID)
        else:
            self.updateEntityList()

    # ==========================================================================
    def updateSystemTree(self, aSystemFullID=None):
        """
        in: string aSystemFullID where changes happened
        """

        if aSystemFullID != None:
            self.theSystemTree.update(aSystemFullID)
        self.updateEntityList(aSystemFullID)

    # ==========================================================================
    def updateEntityList(self, aFullID=None):
        """
        in: string aFullID where changes happened
        """

        displayedFullID = self.theEntityList.getDisplayedSysID()
        systemTreeFullIDs = self.theSystemTree.getSelectedIDs()
        if len(systemTreeFullIDs) != 1:
            systemTreeFullID = None
        else:
            systemTreeFullID = systemTreeFullIDs[0]

        # check if new system is selected
        if displayedFullID != systemTreeFullID:
            self.theEntityList.setDisplayedSysID(systemTreeFullID)

        elif displayedFullID == aFullID or aFullID == None:
            self.theEntityList.update()

    # ==========================================================================
    def oKButtonClicked(self, *arg):
        """If OK button clicked or the return pressed, this method is called.
        """

        # sets the return number
        selectedIDs = self.theLastActiveComponent.getSelectedIDs()
        if len(selectedIDs) == 1:
            selectedID = selectedIDs[0]
        else:
            selectedID = None

        self.__value = selectedID

        self.destroy()

    # ==========================================================================
    def cancelButtonClicked(self, *arg):
        """If Cancel button clicked or the return pressed, this method is called.
        """

        # set the return number
        self.__value = None
        self.destroy()

    # ==========================================================================
    def return_result(self):
        """Returns result
        """
        return self.__value

    # ==========================================================================
    def destroy(self, *arg):
        """destroy dialog
        """
        self.theModelEditor.setFullIDBrowser(None)

        self.win.hide()
        gtk.main_quit()

    # ==========================================================================
    def setLastActiveComponent(self, aComponent):
        self.theLastActiveComponent = aComponent