def big_loop(): global sound_patch title_bar = TitleBar() title_bar.Init(screen) foot_bar = FootBar() foot_bar.Init(screen) main_screen = MainScreen() main_screen._HWND = screen main_screen._TitleBar = title_bar main_screen._FootBar = foot_bar main_screen.Init() main_screen.ReadTheDirIntoPages("../Menu", 0, None) main_screen.FartherPages() title_bar._SkinManager = main_screen._SkinManager foot_bar._SkinManager = main_screen._SkinManager sound_patch = SoundPatch() sound_patch._Parent = main_screen sound_patch.Init() #pp(main_screen._Pages[0],True,6) screen.fill(bg_color) main_screen.Draw() main_screen.SwapAndShow() #gobject.timeout_add(DT,gobject_pygame_event_timer,main_screen) gobject.timeout_add(DT, gobject_pygame_event_poll_timer, main_screen) gobject.timeout_add(3000, title_bar.GObjectRoundRobin) # socket_thread(main_screen) gobject_loop()
def big_loop(): global sound_patch, gobject_flash_led1 title_bar = TitleBar() title_bar.Init(screen) foot_bar = FootBar() foot_bar.Init(screen) main_screen = MainScreen() main_screen._HWND = screen main_screen._TitleBar = title_bar main_screen._FootBar = foot_bar main_screen.Init() main_screen.ReadTheDirIntoPages("../Menu", 0, None) main_screen.ReadTheDirIntoPages( "/home/cpi/apps/Menu", 1, main_screen._Pages[len(main_screen._Pages) - 1]) main_screen.ReunionPagesIcons() main_screen.FartherPages() title_bar._SkinManager = main_screen._SkinManager foot_bar._SkinManager = main_screen._SkinManager sound_patch = SoundPatch() sound_patch._Parent = main_screen sound_patch.Init() #pp(main_screen._Pages[0],True,6) screen.fill(MySkinManager.GiveColor("White")) main_screen.Draw() main_screen.SwapAndShow() #gobject.timeout_add(DT,gobject_pygame_event_timer,main_screen) gobject_flash_led1 = gobject.timeout_add(200, GobjectFlashLed1, main_screen) gobject.timeout_add(DT, gobject_pygame_event_poll_timer, main_screen) gobject.timeout_add(3000, title_bar.GObjectRoundRobin) socket_thread(main_screen) aria2_ws(main_screen) gobject_loop()