def adjustRom(): guiargs = Namespace() guiargs.heartbeep = rom_vars.heartbeepVar.get() guiargs.heartcolor = rom_vars.heartcolorVar.get() guiargs.fastmenu = rom_vars.fastMenuVar.get() guiargs.ow_palettes = rom_vars.owPalettesVar.get() guiargs.uw_palettes = rom_vars.uwPalettesVar.get() guiargs.hud_palettes = rom_vars.hudPalettesVar.get() guiargs.sword_palettes = rom_vars.swordPalettesVar.get() guiargs.shield_palettes = rom_vars.shieldPalettesVar.get() guiargs.quickswap = bool(rom_vars.quickSwapVar.get()) guiargs.disablemusic = bool(rom_vars.disableMusicVar.get()) guiargs.reduceflashing = bool(rom_vars.disableFlashingVar.get()) guiargs.rom = romVar2.get() guiargs.baserom = romVar.get() guiargs.sprite = rom_vars.sprite if rom_vars.sprite_pool: guiargs.world = AdjusterWorld(rom_vars.sprite_pool) try: guiargs, path = adjust(args=guiargs) if rom_vars.sprite_pool: guiargs.sprite_pool = rom_vars.sprite_pool delattr(guiargs, "world") except Exception as e: logging.exception(e) messagebox.showerror(title="Error while adjusting Rom", message=str(e)) else: messagebox.showinfo(title="Success", message=f"Rom patched successfully to {path}") from Utils import persistent_store from Rom import Sprite if isinstance(guiargs.sprite, Sprite): guiargs.sprite = guiargs.sprite.name persistent_store("adjuster", "last_settings_3", guiargs)
def main(): parser = argparse.ArgumentParser( formatter_class=ArgumentDefaultsHelpFormatter) parser.add_argument('--rom', default='ER_base.sfc', help='Path to an ALttP rom to adjust.') parser.add_argument( '--baserom', default='Zelda no Densetsu - Kamigami no Triforce (Japan).sfc', help='Path to an ALttP JAP(1.0) rom to use as a base.') parser.add_argument('--loglevel', default='info', const='info', nargs='?', choices=['error', 'info', 'warning', 'debug'], help='Select level of logging for output.') parser.add_argument( '--fastmenu', default='normal', const='normal', nargs='?', choices=['normal', 'instant', 'double', 'triple', 'quadruple', 'half'], help='''\ Select the rate at which the menu opens and closes. (default: %(default)s) ''') parser.add_argument('--quickswap', help='Enable quick item swapping with L and R.', action='store_true') parser.add_argument('--disablemusic', help='Disables game music.', action='store_true') parser.add_argument('--heartbeep', default='normal', const='normal', nargs='?', choices=['double', 'normal', 'half', 'quarter', 'off'], help='''\ Select the rate at which the heart beep sound is played at low health. (default: %(default)s) ''') parser.add_argument( '--heartcolor', default='red', const='red', nargs='?', choices=['red', 'blue', 'green', 'yellow', 'random'], help='Select the color of Link\'s heart meter. (default: %(default)s)') parser.add_argument('--ow_palettes', default='default', choices=[ 'default', 'random', 'blackout', 'puke', 'classic', 'grayscale', 'negative', 'dizzy', 'sick' ]) parser.add_argument('--link_palettes', default='default', choices=[ 'default', 'random', 'blackout', 'puke', 'classic', 'grayscale', 'negative', 'dizzy', 'sick' ]) parser.add_argument('--shield_palettes', default='default', choices=[ 'default', 'random', 'blackout', 'puke', 'classic', 'grayscale', 'negative', 'dizzy', 'sick' ]) parser.add_argument('--sword_palettes', default='default', choices=[ 'default', 'random', 'blackout', 'puke', 'classic', 'grayscale', 'negative', 'dizzy', 'sick' ]) parser.add_argument('--hud_palettes', default='default', choices=[ 'default', 'random', 'blackout', 'puke', 'classic', 'grayscale', 'negative', 'dizzy', 'sick' ]) parser.add_argument('--uw_palettes', default='default', choices=[ 'default', 'random', 'blackout', 'puke', 'classic', 'grayscale', 'negative', 'dizzy', 'sick' ]) parser.add_argument('--sprite', help='''\ Path to a sprite sheet to use for Link. Needs to be in binary format and have a length of 0x7000 (28672) bytes, or 0x7078 (28792) bytes including palette data. Alternatively, can be a ALttP Rom patched with a Link sprite that will be extracted. ''') parser.add_argument('--names', default='', type=str) args = parser.parse_args() # ToDo: Validate files further than mere existance if not os.path.isfile(args.rom): input( 'Could not find valid rom for patching at expected path %s. Please run with -h to see help for further information. \nPress Enter to exit.' % args.rom) sys.exit(1) if args.sprite is not None and not os.path.isfile( args.sprite) and not Sprite.get_sprite_from_name(args.sprite): input( 'Could not find link sprite sheet at given location. \nPress Enter to exit.' ) sys.exit(1) # set up logger loglevel = { 'error': logging.ERROR, 'info': logging.INFO, 'warning': logging.WARNING, 'debug': logging.DEBUG }[args.loglevel] logging.basicConfig(format='%(message)s', level=loglevel) args, path = adjust(args=args) from Utils import persistent_store persistent_store("adjuster", "last_settings_2", args)
def main(): parser = argparse.ArgumentParser(formatter_class=ArgumentDefaultsHelpFormatter) parser.add_argument('--rom', default='ER_base.sfc', help='Path to an ALttP rom to adjust.') parser.add_argument('--baserom', default='Zelda no Densetsu - Kamigami no Triforce (Japan).sfc', help='Path to an ALttP JAP(1.0) rom to use as a base.') parser.add_argument('--loglevel', default='info', const='info', nargs='?', choices=['error', 'info', 'warning', 'debug'], help='Select level of logging for output.') parser.add_argument('--fastmenu', default='normal', const='normal', nargs='?', choices=['normal', 'instant', 'double', 'triple', 'quadruple', 'half'], help='''\ Select the rate at which the menu opens and closes. (default: %(default)s) ''') parser.add_argument('--quickswap', help='Enable quick item swapping with L and R.', action='store_true') parser.add_argument('--disablemusic', help='Disables game music.', action='store_true') parser.add_argument('--triforcehud', default='hide_goal', const='hide_goal', nargs='?', choices=['normal', 'hide_goal', 'hide_required', 'hide_both'], help='''\ Hide the triforce hud in certain circumstances. hide_goal will hide the hud until finding a triforce piece, hide_required will hide the total amount needed to win (Both can be revealed when speaking to Murahalda) (default: %(default)s) ''') parser.add_argument('--enableflashing', help='Reenable flashing animations (unfriendly to epilepsy, always disabled in race roms)', action='store_false', dest="reduceflashing") parser.add_argument('--heartbeep', default='normal', const='normal', nargs='?', choices=['double', 'normal', 'half', 'quarter', 'off'], help='''\ Select the rate at which the heart beep sound is played at low health. (default: %(default)s) ''') parser.add_argument('--heartcolor', default='red', const='red', nargs='?', choices=['red', 'blue', 'green', 'yellow', 'random'], help='Select the color of Link\'s heart meter. (default: %(default)s)') parser.add_argument('--ow_palettes', default='default', choices=['default', 'random', 'blackout','puke','classic','grayscale','negative','dizzy','sick']) parser.add_argument('--link_palettes', default='default', choices=['default', 'random', 'blackout','puke','classic','grayscale','negative','dizzy','sick']) parser.add_argument('--shield_palettes', default='default', choices=['default', 'random', 'blackout','puke','classic','grayscale','negative','dizzy','sick']) parser.add_argument('--sword_palettes', default='default', choices=['default', 'random', 'blackout','puke','classic','grayscale','negative','dizzy','sick']) parser.add_argument('--hud_palettes', default='default', choices=['default', 'random', 'blackout','puke','classic','grayscale','negative','dizzy','sick']) parser.add_argument('--uw_palettes', default='default', choices=['default', 'random', 'blackout','puke','classic','grayscale','negative','dizzy','sick']) parser.add_argument('--sprite', help='''\ Path to a sprite sheet to use for Link. Needs to be in binary format and have a length of 0x7000 (28672) bytes, or 0x7078 (28792) bytes including palette data. Alternatively, can be a ALttP Rom patched with a Link sprite that will be extracted. ''') parser.add_argument('--names', default='', type=str) args = parser.parse_args() # set up logger loglevel = {'error': logging.ERROR, 'info': logging.INFO, 'warning': logging.WARNING, 'debug': logging.DEBUG}[ args.loglevel] logging.basicConfig(format='%(message)s', level=loglevel) if not os.path.isfile(args.rom): adjustGUI() else: if args.sprite is not None and not os.path.isfile(args.sprite) and not Sprite.get_sprite_from_name(args.sprite): input('Could not find link sprite sheet at given location. \nPress Enter to exit.') sys.exit(1) args, path = adjust(args=args) from Utils import persistent_store if isinstance(args.sprite, Sprite): args.sprite = args.sprite.name persistent_store("adjuster", "last_settings_3", args)