def __init__(self): robot_one = Robot() robot_one.name = 'George' robot_one.power_level = 100 robot_one.weapon = '' robot_one.attack_power = 30 robot_one.health = 200 robot_two = Robot() robot_two.name = 'Jimmy' robot_two.power_level = 90 robot_two.weapon = '' robot_two.attack_power = 40 robot_two.health = 180 robot_three = Robot() robot_three.name = 'Jill' robot_three.power_level = 80 robot_three.weapon = '' robot_three.attack_power = 50 robot_three.health = 160 self.robots_list = [robot_one, robot_two, robot_three] weapon_one = Weapon() weapon_one.type = 'revolver' weapon_one.attack_power = 10 weapon_two = Weapon() weapon_two.type = 'Light Saber' weapon_two.attack_power = 15 weapon_three = Weapon() weapon_three.type = 'Sword' weapon_three.attack_power = 20 none = Weapon() none.type = 'none' none.attack_power = 0 self.weapon_list = [weapon_one, weapon_two, weapon_three, none]
def __init__(self): dinosaur_one = Dinosaur() dinosaur_one.type = 'T-Rex' dinosaur_one.energy = 100 dinosaur_one.attack_power = 20 dinosaur_one.health = 190 dinosaur_one.attack_type = '' dinosaur_two = Dinosaur() dinosaur_two.type = 'Brontosaurus' dinosaur_two.energy = 90 dinosaur_two.attack_power = 30 dinosaur_two.health = 200 dinosaur_two.attack_type = '' dinosaur_three = Dinosaur() dinosaur_three.type = 'Pterodactyl' dinosaur_three.energy = 80 dinosaur_three.attack_power = 40 dinosaur_three.health = 170 dinosaur_three.attack_type = '' dino_attack_one = Weapon() dino_attack_one.type = 'Tail Whip' dino_attack_one.attack_power = 15 # dino attacks dino_attack_two = Weapon() dino_attack_two.type = 'Bite' dino_attack_two.attack_power = 20 dino_attack_three = Weapon() dino_attack_three.type = 'Roar' dino_attack_three.attack_power = 25 none = Weapon() none.type = 'none' none.attack_power = 0 self.dinosaur_list = [dinosaur_one, dinosaur_two, dinosaur_three] self.dino_attack_type_list = (dino_attack_one, dino_attack_two, dino_attack_three, none)