def uploads(): if request.method == 'POST': # check if the post request has the file part if 'file' not in request.files: flash('No file part') else: file = request.files['file'] # if user does not select file, browser also # submit an empty part without filename if file.filename == '': flash('No selected file') elif file and allowed_file(file.filename): if file.filename.endswith(".zip"): patches = set() spoiler = "" multidata = None with zipfile.ZipFile(file, 'r') as zfile: infolist = zfile.infolist() for file in infolist: if file.filename.endswith(banned_zip_contents): return "Uploaded data contained a rom file, which is likely to contain copyrighted material. Your file was deleted." elif file.filename.endswith(".bmbp"): player = int(file.filename.split("P")[1].split(".")[0].split("_")[0]) patches.add(Patch(data=zfile.open(file, "r").read(), player=player)) elif file.filename.endswith(".txt"): spoiler = zfile.open(file, "r").read().decode("utf-8-sig") elif file.filename.endswith("multidata"): try: multidata = json.loads(zlib.decompress(zfile.open(file).read()).decode("utf-8-sig")) except: flash("Could not load multidata. File may be corrupted or incompatible.") if multidata: commit() # commit patches seed = Seed(multidata=multidata, spoiler=spoiler, patches=patches, owner=session["_id"]) commit() # create seed for patch in patches: patch.seed = seed return redirect(url_for("view_seed", seed=seed.id)) else: flash("No multidata was found in the zip file, which is required.") else: try: multidata = json.loads(zlib.decompress(file.read()).decode("utf-8-sig")) except: flash("Could not load multidata. File may be corrupted or incompatible.") else: seed = Seed(multidata=multidata, owner=session["_id"]) commit() # place into DB and generate ids return redirect(url_for("view_seed", seed=seed.id)) else: flash("Not recognized file format. Awaiting a .multidata file.") rooms = select(room for room in Room if room.owner == session["_id"]) return render_template("uploads.html", rooms=rooms)
def uploads(): if request.method == 'POST': # check if the post request has the file part if 'file' not in request.files: flash('No file part') else: file = request.files['file'] # if user does not select file, browser also # submit an empty part without filename if file.filename == '': flash('No selected file') elif file and allowed_file(file.filename): if zipfile.is_zipfile(file): with zipfile.ZipFile(file, 'r') as zfile: try: res = upload_zip_to_db(zfile) except VersionException: flash( f"Could not load multidata. Wrong Version detected." ) else: if type(res) == str: return res elif res: return redirect( url_for("view_seed", seed=res.id)) else: file.seek(0) # offset from is_zipfile check # noinspection PyBroadException try: multidata = file.read() MultiServer.Context.decompress(multidata) except Exception as e: flash( f"Could not load multidata. File may be corrupted or incompatible. ({e})" ) else: seed = Seed(multidata=multidata, owner=session["_id"]) flush() # place into DB and generate ids return redirect(url_for("view_seed", seed=seed.id)) else: flash( "Not recognized file format. Awaiting a .archipelago file or .zip containing one." ) return render_template("hostGame.html", version=__version__)
def upload_zip_to_db(zfile: zipfile.ZipFile, owner=None, meta={"race": False}, sid=None): if not owner: owner = session["_id"] infolist = zfile.infolist() slots = set() spoiler = "" multidata = None for file in infolist: handler = AutoPatchRegister.get_handler(file.filename) if file.filename.endswith(banned_zip_contents): return "Uploaded data contained a rom file, which is likely to contain copyrighted material. " \ "Your file was deleted." elif handler: raw = zfile.open(file, "r").read() patch = handler(BytesIO(raw)) patch.read() slots.add( Slot(data=raw, player_name=patch.player_name, player_id=patch.player, game=patch.game)) elif file.filename.endswith(tuple(preferred_endings.values())): data = zfile.open(file, "r").read() yaml_data = parse_yaml(lzma.decompress(data).decode("utf-8-sig")) if yaml_data["version"] < 2: return "Old format cannot be uploaded (outdated .apbp)" metadata = yaml_data["meta"] slots.add( Slot(data=data, player_name=metadata["player_name"], player_id=metadata["player_id"], game=yaml_data["game"])) elif file.filename.endswith(".apmc"): data = zfile.open(file, "r").read() metadata = json.loads(base64.b64decode(data).decode("utf-8")) slots.add( Slot(data=data, player_name=metadata["player_name"], player_id=metadata["player_id"], game="Minecraft")) elif file.filename.endswith(".apv6"): _, seed_name, slot_id, slot_name = file.filename.split( '.')[0].split('_', 3) slots.add( Slot(data=zfile.open(file, "r").read(), player_name=slot_name, player_id=int(slot_id[1:]), game="VVVVVV")) elif file.filename.endswith(".apsm64ex"): _, seed_name, slot_id, slot_name = file.filename.split( '.')[0].split('_', 3) slots.add( Slot(data=zfile.open(file, "r").read(), player_name=slot_name, player_id=int(slot_id[1:]), game="Super Mario 64")) elif file.filename.endswith(".zip"): # Factorio mods need a specific name or they do not function _, seed_name, slot_id, slot_name = file.filename.rsplit( "_", 1)[0].split("-", 3) slots.add( Slot(data=zfile.open(file, "r").read(), player_name=slot_name, player_id=int(slot_id[1:]), game="Factorio")) elif file.filename.endswith(".apz5"): # .apz5 must be named specifically since they don't contain any metadata _, seed_name, slot_id, slot_name = file.filename.split( '.')[0].split('_', 3) slots.add( Slot(data=zfile.open(file, "r").read(), player_name=slot_name, player_id=int(slot_id[1:]), game="Ocarina of Time")) elif file.filename.endswith(".txt"): spoiler = zfile.open(file, "r").read().decode("utf-8-sig") elif file.filename.endswith(".archipelago"): try: multidata = zfile.open(file).read() except: flash( "Could not load multidata. File may be corrupted or incompatible." ) multidata = None if multidata: decompressed_multidata = MultiServer.Context.decompress(multidata) if "slot_info" in decompressed_multidata: player_names = {slot.player_name for slot in slots} leftover_names: typing.Dict[int, NetworkSlot] = { slot_id: slot_info for slot_id, slot_info in decompressed_multidata["slot_info"].items() if slot_info.name not in player_names and slot_info.type != SlotType.group } newslots = [(Slot(data=None, player_name=slot_info.name, player_id=slot, game=slot_info.game)) for slot, slot_info in leftover_names.items()] for slot in newslots: slots.add(slot) flush() # commit slots seed = Seed(multidata=multidata, spoiler=spoiler, slots=slots, owner=owner, meta=json.dumps(meta), id=sid if sid else uuid.uuid4()) flush() # create seed for slot in slots: slot.seed = seed return seed else: flash("No multidata was found in the zip file, which is required.")