def warp_pointer(self, x, y, src_window=X.NONE, src_x=0, src_y=0, src_width=0, src_height=0, onerror=None): """Move the pointer relative its current position by the offsets (x, y). However, if src_window is a window the pointer is only moved if the specified rectangle in src_window contains it. If src_width is 0 it will be replaced with the width of src_window - src_x. src_height is treated in a similar way. To move the pointer to absolute coordinates, use Window.warp_pointer().""" request.WarpPointer(display=self.display, onerror=onerror, src_window=src_window, dst_window=X.NONE, src_x=src_x, src_y=src_y, src_width=src_width, src_height=src_height, dst_x=x, dst_y=y)
def warp_pointer(self, x, y, src_window = 0, src_x = 0, src_y = 0, src_width = 0, src_height = 0, onerror = None): request.WarpPointer(display = self.display, onerror = onerror, src_window = src_window, dst_window = self.id, src_x = src_x, src_y = src_y, src_width = src_width, src_height = src_height, dst_x = x, dst_y = y)