Пример #1
0
 def _choose_playlist(self) -> None:
     if self._selected_playlist_name is None:
         return
     self._save_playlist_selection()
     ba.containerwidget(edit=self._root_widget, transition='out_left')
     _ba.fade_screen(False, endcall=self._run_selected_playlist)
     _ba.lock_all_input()
Пример #2
0
    def _fade_and_quit(self) -> None:
        _ba.fade_screen(False,
                        time=0.2,
                        endcall=lambda: ba.quit(soft=True, back=self._back))
        _ba.lock_all_input()

        # Unlock and fade back in shortly.. just in case something goes wrong
        # (or on android where quit just backs out of our activity and
        # we may come back)
        ba.timer(0.3, _ba.unlock_all_input, timetype=ba.TimeType.REAL)
Пример #3
0
    def _on_ok_press(self) -> None:

        # Disallow if our playlist has disappeared.
        if not self._does_target_playlist_exist():
            return

        # Disallow if we have no unlocked games.
        if not self._have_at_least_one_owned:
            ba.playsound(ba.getsound('error'))
            ba.screenmessage(ba.Lstr(resource='playlistNoValidGamesErrorText'),
                             color=(1, 0, 0))
            return

        cfg = ba.app.config
        cfg[self._pvars.config_name + ' Playlist Selection'] = self._playlist

        # Head back to the gather window in playlist-select mode
        # or start the game in regular mode.
        if self._selecting_mode:
            from bastd.ui.gather import GatherWindow
            if self._sessiontype is ba.FreeForAllSession:
                typename = 'ffa'
            elif self._sessiontype is ba.DualTeamSession:
                typename = 'teams'
            else:
                raise RuntimeError('Only teams and ffa currently supported')
            cfg['Private Party Host Session Type'] = typename
            ba.playsound(ba.getsound('gunCocking'))
            ba.app.ui.set_main_menu_window(
                GatherWindow(transition='in_right').get_root_widget())
            self._transition_out(transition='out_left')
            if self._delegate is not None:
                self._delegate.on_play_options_window_run_game()
        else:
            _ba.fade_screen(False, endcall=self._run_selected_playlist)
            _ba.lock_all_input()
            self._transition_out(transition='out_left')
            if self._delegate is not None:
                self._delegate.on_play_options_window_run_game()

        cfg.commit()
Пример #4
0
    def _on_play_press(self) -> None:

        # Disallow if our playlist has disappeared.
        if not self._does_target_playlist_exist():
            return

        # Disallow if we have no unlocked games.
        if not self._have_at_least_one_owned:
            ba.playsound(ba.getsound('error'))
            ba.screenmessage(ba.Lstr(resource='playlistNoValidGamesErrorText'),
                             color=(1, 0, 0))
            return

        cfg = ba.app.config
        cfg[self._pvars.config_name + ' Playlist Selection'] = self._playlist
        cfg.commit()
        _ba.fade_screen(False, endcall=self._run_selected_playlist)
        _ba.lock_all_input()
        self._transition_out(transition='out_left')
        if self._delegate is not None:
            self._delegate.on_play_options_window_run_game()
Пример #5
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 def _select_with_delay(self, map_name: str) -> None:
     _ba.lock_all_input()
     ba.timer(0.1, _ba.unlock_all_input, timetype=ba.TimeType.REAL)
     ba.timer(0.1,
              ba.WeakCall(self._select, map_name),
              timetype=ba.TimeType.REAL)
Пример #6
0
    def __init__(self, offer: Dict[str, Any], transition: str = 'in_right'):
        # pylint: disable=too-many-statements
        # pylint: disable=too-many-branches
        # pylint: disable=too-many-locals
        from ba.internal import (get_store_item_display_size, get_clean_price)
        from ba import SpecialChar
        from bastd.ui.store import item as storeitemui
        self._cancel_delay = offer.get('cancelDelay', 0)

        # First thing: if we're offering pro or an IAP, see if we have a
        # price for it.
        # If not, abort and go into zombie mode (the user should never see
        # us that way).

        real_price: Optional[str]

        # Misnomer: 'pro' actually means offer 'pro_sale'.
        if offer['item'] in ['pro', 'pro_fullprice']:
            real_price = _ba.get_price('pro' if offer['item'] ==
                                       'pro_fullprice' else 'pro_sale')
            if real_price is None and ba.app.debug_build:
                print('NOTE: Faking prices for debug build.')
                real_price = '$1.23'
            zombie = real_price is None
        elif isinstance(offer['price'], str):
            # (a string price implies IAP id)
            real_price = _ba.get_price(offer['price'])
            if real_price is None and ba.app.debug_build:
                print('NOTE: Faking price for debug build.')
                real_price = '$1.23'
            zombie = real_price is None
        else:
            real_price = None
            zombie = False
        if real_price is None:
            real_price = '?'

        if offer['item'] in ['pro', 'pro_fullprice']:
            self._offer_item = 'pro'
        else:
            self._offer_item = offer['item']

        # If we wanted a real price but didn't find one, go zombie.
        if zombie:
            return

        # This can pop up suddenly, so lets block input for 1 second.
        _ba.lock_all_input()
        ba.timer(1.0, _ba.unlock_all_input, timetype=ba.TimeType.REAL)
        ba.playsound(ba.getsound('ding'))
        ba.timer(0.3,
                 lambda: ba.playsound(ba.getsound('ooh')),
                 timetype=ba.TimeType.REAL)
        self._offer = copy.deepcopy(offer)
        self._width = 580
        self._height = 590
        uiscale = ba.app.ui.uiscale
        super().__init__(root_widget=ba.containerwidget(
            size=(self._width, self._height),
            transition=transition,
            scale=(1.2 if uiscale is ba.UIScale.SMALL else
                   1.15 if uiscale is ba.UIScale.MEDIUM else 1.0),
            stack_offset=(0, -15) if uiscale is ba.UIScale.SMALL else (0, 0)))
        self._is_bundle_sale = False
        try:
            if offer['item'] in ['pro', 'pro_fullprice']:
                original_price_str = _ba.get_price('pro')
                if original_price_str is None:
                    original_price_str = '?'
                new_price_str = _ba.get_price('pro_sale')
                if new_price_str is None:
                    new_price_str = '?'
                percent_off_text = ''
            else:
                # If the offer includes bonus tickets, it's a bundle-sale.
                if ('bonusTickets' in offer
                        and offer['bonusTickets'] is not None):
                    self._is_bundle_sale = True
                original_price = _ba.get_account_misc_read_val(
                    'price.' + self._offer_item, 9999)

                # For pure ticket prices we can show a percent-off.
                if isinstance(offer['price'], int):
                    new_price = offer['price']
                    tchar = ba.charstr(SpecialChar.TICKET)
                    original_price_str = tchar + str(original_price)
                    new_price_str = tchar + str(new_price)
                    percent_off = int(
                        round(100.0 -
                              (float(new_price) / original_price) * 100.0))
                    percent_off_text = ' ' + ba.Lstr(
                        resource='store.salePercentText').evaluate().replace(
                            '${PERCENT}', str(percent_off))
                else:
                    original_price_str = new_price_str = '?'
                    percent_off_text = ''

        except Exception:
            print(f'Offer: {offer}')
            ba.print_exception('Error setting up special-offer')
            original_price_str = new_price_str = '?'
            percent_off_text = ''

        # If its a bundle sale, change the title.
        if self._is_bundle_sale:
            sale_text = ba.Lstr(resource='store.saleBundleText',
                                fallback_resource='store.saleText').evaluate()
        else:
            # For full pro we say 'Upgrade?' since its not really a sale.
            if offer['item'] == 'pro_fullprice':
                sale_text = ba.Lstr(
                    resource='store.upgradeQuestionText',
                    fallback_resource='store.saleExclaimText').evaluate()
            else:
                sale_text = ba.Lstr(
                    resource='store.saleExclaimText',
                    fallback_resource='store.saleText').evaluate()

        self._title_text = ba.textwidget(
            parent=self._root_widget,
            position=(self._width * 0.5, self._height - 40),
            size=(0, 0),
            text=sale_text +
            ((' ' + ba.Lstr(resource='store.oneTimeOnlyText').evaluate())
             if self._offer['oneTimeOnly'] else '') + percent_off_text,
            h_align='center',
            v_align='center',
            maxwidth=self._width * 0.9 - 220,
            scale=1.4,
            color=(0.3, 1, 0.3))

        self._flash_on = False
        self._flashing_timer: Optional[ba.Timer] = ba.Timer(
            0.05,
            ba.WeakCall(self._flash_cycle),
            repeat=True,
            timetype=ba.TimeType.REAL)
        ba.timer(0.6,
                 ba.WeakCall(self._stop_flashing),
                 timetype=ba.TimeType.REAL)

        size = get_store_item_display_size(self._offer_item)
        display: Dict[str, Any] = {}
        storeitemui.instantiate_store_item_display(
            self._offer_item,
            display,
            parent_widget=self._root_widget,
            b_pos=(self._width * 0.5 - size[0] * 0.5 + 10 -
                   ((size[0] * 0.5 + 30) if self._is_bundle_sale else 0),
                   self._height * 0.5 - size[1] * 0.5 + 20 +
                   (20 if self._is_bundle_sale else 0)),
            b_width=size[0],
            b_height=size[1],
            button=not self._is_bundle_sale)

        # Wire up the parts we need.
        if self._is_bundle_sale:
            self._plus_text = ba.textwidget(parent=self._root_widget,
                                            position=(self._width * 0.5,
                                                      self._height * 0.5 + 50),
                                            size=(0, 0),
                                            text='+',
                                            h_align='center',
                                            v_align='center',
                                            maxwidth=self._width * 0.9,
                                            scale=1.4,
                                            color=(0.5, 0.5, 0.5))
            self._plus_tickets = ba.textwidget(
                parent=self._root_widget,
                position=(self._width * 0.5 + 120, self._height * 0.5 + 50),
                size=(0, 0),
                text=ba.charstr(SpecialChar.TICKET_BACKING) +
                str(offer['bonusTickets']),
                h_align='center',
                v_align='center',
                maxwidth=self._width * 0.9,
                scale=2.5,
                color=(0.2, 1, 0.2))
            self._price_text = ba.textwidget(parent=self._root_widget,
                                             position=(self._width * 0.5, 150),
                                             size=(0, 0),
                                             text=real_price,
                                             h_align='center',
                                             v_align='center',
                                             maxwidth=self._width * 0.9,
                                             scale=1.4,
                                             color=(0.2, 1, 0.2))
            # Total-value if they supplied it.
            total_worth_item = offer.get('valueItem', None)
            if total_worth_item is not None:
                price = _ba.get_price(total_worth_item)
                total_worth_price = (get_clean_price(price)
                                     if price is not None else None)
                if total_worth_price is not None:
                    total_worth_text = ba.Lstr(resource='store.totalWorthText',
                                               subs=[('${TOTAL_WORTH}',
                                                      total_worth_price)])
                    self._total_worth_text = ba.textwidget(
                        parent=self._root_widget,
                        text=total_worth_text,
                        position=(self._width * 0.5, 210),
                        scale=0.9,
                        maxwidth=self._width * 0.7,
                        size=(0, 0),
                        h_align='center',
                        v_align='center',
                        shadow=1.0,
                        flatness=1.0,
                        color=(0.3, 1, 1))

        elif offer['item'] == 'pro_fullprice':
            # for full-price pro we simply show full price
            ba.textwidget(edit=display['price_widget'], text=real_price)
            ba.buttonwidget(edit=display['button'],
                            on_activate_call=self._purchase)
        else:
            # Show old/new prices otherwise (for pro sale).
            ba.buttonwidget(edit=display['button'],
                            on_activate_call=self._purchase)
            ba.imagewidget(edit=display['price_slash_widget'], opacity=1.0)
            ba.textwidget(edit=display['price_widget_left'],
                          text=original_price_str)
            ba.textwidget(edit=display['price_widget_right'],
                          text=new_price_str)

        # Add ticket button only if this is ticket-purchasable.
        if isinstance(offer.get('price'), int):
            self._get_tickets_button = ba.buttonwidget(
                parent=self._root_widget,
                position=(self._width - 125, self._height - 68),
                size=(90, 55),
                scale=1.0,
                button_type='square',
                color=(0.7, 0.5, 0.85),
                textcolor=(0.2, 1, 0.2),
                autoselect=True,
                label=ba.Lstr(resource='getTicketsWindow.titleText'),
                on_activate_call=self._on_get_more_tickets_press)

            self._ticket_text_update_timer = ba.Timer(
                1.0,
                ba.WeakCall(self._update_tickets_text),
                timetype=ba.TimeType.REAL,
                repeat=True)
            self._update_tickets_text()

        self._update_timer = ba.Timer(1.0,
                                      ba.WeakCall(self._update),
                                      timetype=ba.TimeType.REAL,
                                      repeat=True)

        self._cancel_button = ba.buttonwidget(
            parent=self._root_widget,
            position=(50, 40) if self._is_bundle_sale else
            (self._width * 0.5 - 75, 40),
            size=(150, 60),
            scale=1.0,
            on_activate_call=self._cancel,
            autoselect=True,
            label=ba.Lstr(resource='noThanksText'))
        self._cancel_countdown_text = ba.textwidget(
            parent=self._root_widget,
            text='',
            position=(50 + 150 + 20, 40 + 27) if self._is_bundle_sale else
            (self._width * 0.5 - 75 + 150 + 20, 40 + 27),
            scale=1.1,
            size=(0, 0),
            h_align='left',
            v_align='center',
            shadow=1.0,
            flatness=1.0,
            color=(0.6, 0.5, 0.5))
        self._update_cancel_button_graphics()

        if self._is_bundle_sale:
            self._purchase_button = ba.buttonwidget(
                parent=self._root_widget,
                position=(self._width - 200, 40),
                size=(150, 60),
                scale=1.0,
                on_activate_call=self._purchase,
                autoselect=True,
                label=ba.Lstr(resource='store.purchaseText'))

        ba.containerwidget(edit=self._root_widget,
                           cancel_button=self._cancel_button,
                           start_button=self._purchase_button
                           if self._is_bundle_sale else None,
                           selected_child=self._purchase_button
                           if self._is_bundle_sale else display['button'])
Пример #7
0
 def on_transition_in(self) -> None:
     super().on_transition_in()
     _ba.fade_screen(False)
     _ba.lock_all_input()
Пример #8
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 def _add(self) -> None:
     _ba.lock_all_input()  # Make sure no more commands happen.
     ba.timer(0.1, _ba.unlock_all_input, timetype=ba.TimeType.REAL)
     assert self._selected_game_type is not None
     self._editcontroller.add_game_type_selected(self._selected_game_type)
Пример #9
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 def _quit(self) -> None:
     ba.timer(0.001, self._edit_and_quit, timetype=ba.TimeType.REAL)
     _ba.lock_all_input()