def setup_items(self): self.book = self.book = Item(1043, 0x2, Labels("book", "a book", "a book of fairytales"), 2, "The Pied Piper", {}) self.bread = Item(1109, 0x2, Labels("bread", "some bread", "a loaf of bread"), 2, None, {}) self.items_by_id = { 1043 : self.book, 1044 : self.bread, }
def setup_locations(self): self.lighthouse_location = Location(12, 0x1, Labels("Lighthouse", "at a lighthouse", " by the sea.")) self.beach_location = Location(13, 0x1, Labels("Beach", "on a beach", " of black sand")) self.locations_by_id = { 12 : self.lighthouse_location, 13 : self.beach_location, }
def setup_locations(self): self.initial_location = Location(9, 0x1, Labels("Lighthouse", "at a lighthouse", " by the sea.")) self.beach_location = Location(13, 0x1, Labels("Beach", "on a beach", " of black sand")) self.data.get_location.side_effect = lambda x: { 9 : self.initial_location, 13 : self.beach_location, }.get(x)
def setUp(self): self.inventory = Inventory( 0, 0x1, Labels("Main Inventory", "in the main inventory", ", where items live usually."), 3) self.book = Item(1105, 0x2, Labels("book", "a book", "a book of fairytales"), 2, "The Pied Piper", {}) self.lamp = Item(1043, 0x10101A, Labels("lamp", "a lamp", "a small lamp"), 2, None, {}) self.coin = Item(1000, 0x2, Labels("coin", "a coin", "a silver coin"), 1, None, {}) self.medal = Item(1001, 0x2, Labels("medal", "a medal", "a gold medal"), 1, None, {}) self.suit = UsableItem(1046, 0x402, Labels("suit", "a suit", "a space-suit"), 2, None, {}, Item.ATTRIBUTE_GIVES_AIR) self.water = Item(1109, 0x22902, Labels("water", "some water", "some water"), 1, None, {}) self.basket = ContainerItem( 1107, 0x3, Labels("basket", "a basket", "a large basket"), 6, None, {}) self.non_essential_drop_location = Location( 12, 0x1, Labels("Lighthouse", "at a lighthouse", " by the sea.")) self.essential_drop_location = Location( 9, 0x0, Labels("Cave", "in a cave", ". It is dark"))
def setup_locations(self): self.lighthouse_location = Location( 12, 0x603, Labels("Lighthouse", "at a lighthouse", " by the sea.")) self.beach_location = Location( 13, 0x603, Labels("Beach", "on a beach", " of black sand")) self.locations_by_id = {} self.locations_by_id[12] = self.lighthouse_location self.locations_by_id[13] = self.beach_location self.location_collection = LocationCollection(self.locations_by_id)
def setup_inventories(self): default_labels = Labels("Main Inventory", "in the main inventory", ", where items live usually.") self.default_inventory_template = Inventory(0, 0x1, default_labels, 13) non_default_labels = Labels("Special Inventory", "in the special inventory", ", where items live sometimes.") self.non_default_inventory_template = Inventory(1, 0x0, non_default_labels, 8, [37, 38, 39]) self.data.get_inventory_template.side_effect = lambda x: { 0 : self.default_inventory_template, 1 : self.non_default_inventory_template, }.get(x) self.data.get_inventory_templates.return_value = [self.default_inventory_template, self.non_default_inventory_template]
def setup_items(self): self.book = Item(1105, 0x2, Labels("book", "a book", "a book of fairytales"), 2, "The Pied Piper", {}) self.box = ContainerItem(1106, 0x3, Labels("box", "a box", "a small box"), 3, None, {}) lamp_switching_info = SwitchInfo(Item.ATTRIBUTE_GIVES_LIGHT, "off", "on") self.lamp = SwitchableItem(1043, 0x101A, Labels("lamp", "a lamp", "a small lamp"), 2, None, {}, lamp_switching_info) self.salt = Item(1110, 0x102, Labels("salt", "some salt", "some salt"), 1, None, {}) self.data.get_item_list_by_name.side_effect = lambda x: { "book" : [self.book], "box" : [self.box], "lamp" : [self.lamp], "salt" : [self.salt], }.get(x)
def setup_locations(self): self.beach_location = Location( 13, 0x1, Labels("Beach", "on a beach", " of black sand")) self.cave_location = Location( 9, 0x0, Labels("Cave", "in a cave", ". It is dark")) self.lighthouse_location = Location( 12, 0x1, Labels("Lighthouse", "at a lighthouse", " by the sea.")) self.mine_location = Location( 11, 0x0, Labels("Mines", "in the mines", ". There are dark passages everywhere.")) self.sun_location = Location( 10, 0x11, Labels("Sun", "in the sun", ". It is hot."))
def setUp(self): self.lighthouse_location = Location( 12, 0x603, Labels("Lighthouse", "at a lighthouse", " by the sea.")) self.beach_location = Location( 13, 0x603, Labels("Beach", "on a beach", " of black sand")) self.cave_location = Location( 9, 0x402, Labels("Cave", "in a cave", ". It is dark")) self.inventory = Inventory( 0, 0x1, Labels("Main Inventory", "in the main inventory", ", where items live usually."), 13) self.player = Player(1, 0x3, self.lighthouse_location, self.cave_location, self.beach_location, self.cave_location, self.inventory)
def setup_inventories(self): self.inventories_by_id = {} self.inventories_by_id[0] = Inventory( 0, 0x1, Labels("Main Inventory", "in the main inventory", ", where items live usually."), 3) self.inventory_collection = InventoryCollection(self.inventories_by_id)
def setup_items(self): self.bean = Item(1003, 0x2, Labels("bean", "a bean", "a magic bean"), 2, None, {}) self.bottle = ContainerItem( 1108, 0x203, Labels("bottle", "a bottle", "a small bottle"), 3, None, {}) lamp_switching_info = SwitchInfo(Item.ATTRIBUTE_GIVES_LIGHT, "off", "on") self.lamp = SwitchableItem(1043, 0x101A, Labels("lamp", "a lamp", "a small lamp"), 2, None, {}, lamp_switching_info) self.potion = Item( 1058, 0x800, Labels("potion", "some potion", "some magical potion"), 1, None, {}) self.wand = Item(1203, 0x2, Labels("wand", "a wand", "a magical wand"), 2, None, {})
def setUp(self): extended_descriptions = [". The walls are dark and cold", ". The walls are glowing"] self.lighthouse_location = Location(12, 0x1, Labels("Lighthouse", "at a lighthouse", " by the sea.")) self.mine_location = Location(11, 0x0, Labels("Mines", "in the mines", ". There are dark passages everywhere", extended_descriptions)) self.lower_mine_location = Location(10, 0x200, Labels("Lower mines", "in the lower mines", ". This is the bottom of the mines", extended_descriptions)) self.book = Item(1105, 2, Labels("book", "a book", "a book of fairytales"), 2, "The Pied Piper", {}) self.desk = Item(1000, 0x20000, Labels("desk", "a desk", "a large mahogany desk"), 6, None, {}) self.obstruction = Item(1000, 0x4, Labels("obstruction", "an obstruction", "an obstruction blocking you"), 8, None, {}) self.basket = ContainerItem(1107, 0x3, Labels("basket", "a basket", "a large basket"), 6, None, {}) self.box = ContainerItem(1108, 0x3, Labels("box", "a box", "a small box"), 3, None, {})
def test_validate_inventory_non_default_shared_location(self): self.inventories_by_id[1] = Inventory( 1, 0x0, Labels("Special Inventory", "in the special inventory", ", where items live sometimes."), 3, [12]) self.inventories_by_id[2] = Inventory( 2, 0x0, Labels("Occasional Inventory", "in the occasional inventory", ", where items live occasionally."), 3, [12]) validation = self.validator.validate(self.data_collection) self.assertEqual(3, len(self.inventories_by_id)) self.assertEqual(1, len(validation)) validation_line = validation[0] self.assertEqual( "Non-default inventory {0} \"{1}\" references location with id {2}, but this location is referenced by at least one other inventory.", validation_line.template) self.assertEqual(Severity.ERROR, validation_line.severity) self.assertEqual((2, "Occasional Inventory", 12), validation_line.args)
def test_run_item_args(self): resolver_functions = [ self.arg_function_non_movement, self.vision_function, self.handler_function ] command_non_movement = Command(1, 0x9, 0x0, resolver_functions, [""], {}) book = Item(1105, 2, Labels("book", "a book", "a book of fairytales"), 2, "The Pied Piper", {}) result = self.runner.run(command_non_movement, None, [book]) self.assertEqual("Action \"book\" successful.", result)
def test_validate_item_below_min_size_negative(self): self.items_by_id[1111] = Item( 1111, 0x2, Labels("pebble", "a pebble", "a small pebble"), -6, None, {}, None) validation = self.validator.validate(self.data_collection) self.assertEqual(1, len(validation)) validation_line = validation[0] self.assertEqual( "Item {0} \"{1}\" has a size of {2}. The minimum possible is {3}.", validation_line.template) self.assertEqual(Severity.ERROR, validation_line.severity) self.assertEqual((1111, "pebble", -6, 1), validation_line.args)
def parse_labels(self, item_input, validation, item_id): label_input = item_input["labels"] shortnames = label_input["shortnames"] extended_descriptions = label_input.get("extended_descriptions", []) primary_shortname = None if shortnames: primary_shortname = shortnames[0] else: validation.append(Message(Message.ITEM_NO_SHORTNAMES, (item_id, ))) return Labels(primary_shortname, label_input["longname"], label_input["description"], extended_descriptions), shortnames
def test_validate_item_usable_no_list_template_using(self): self.items_by_id[1118] = UsableItem( 1118, 0x10002, Labels("raft", "a raft", "a rickety raft"), 6, None, {}, Item.ATTRIBUTE_GIVES_LAND) validation = self.validator.validate(self.data_collection) self.assertEqual(1, len(validation)) validation_line = validation[0] self.assertEqual( "Mandatory list template \"using\" not found for usable item {0} \"{1}\".", validation_line.template) self.assertEqual(Severity.ERROR, validation_line.severity) self.assertEqual((1118, "raft"), validation_line.args)
def test_validate_item_fragile_no_smash_command(self): self.items_by_id[1017] = Item( 1017, 0xC203, Labels("vial", "a vial", "a small glass vial"), 2, None, {}, None) validation = self.validator.validate(self.data_collection) self.assertEqual(1, len(validation)) validation_line = validation[0] self.assertEqual( "Fragile item(s) found, but no command specified with the handler \"smash\".", validation_line.template) self.assertEqual(Severity.ERROR, validation_line.severity) self.assertEqual((), validation_line.args)
def test_validate_item_usable_liquid(self): self.items_by_id[1118] = UsableItem( 1118, 0x10102, Labels("raft", "a raft", "a rickety raft"), 6, None, {ListTemplateType.USING, "(sailing) {0}"}, Item.ATTRIBUTE_GIVES_LAND) validation = self.validator.validate(self.data_collection) self.assertEqual(1, len(validation)) validation_line = validation[0] self.assertEqual("Usable item {0} \"{1}\" is marked as liquid.", validation_line.template) self.assertEqual(Severity.ERROR, validation_line.severity) self.assertEqual((1118, "raft"), validation_line.args)
def test_validate_location_no_floor_no_down(self): self.locations_by_id[17] = Location( 17, 0x50F, Labels("Precipice", "on a precipice", ", high in the air")) validation = self.validator.validate(self.data_collection) self.assertEqual(1, len(validation)) validation_line = validation[0] self.assertEqual( "Location {0} has no floor, but does not specify a link in direction {1}.", validation_line.template) self.assertEqual(Severity.ERROR, validation_line.severity) self.assertEqual((17, "DOWN"), validation_line.args)
def test_validate_item_container_below_min_size(self): self.items_by_id[1111] = ContainerItem( 1111, 0x3, Labels("locket", "a locket", "a small locket"), 1, None, {}) validation = self.validator.validate(self.data_collection) self.assertEqual(1, len(validation)) validation_line = validation[0] self.assertEqual( "Container item {0} \"{1}\" has a size of only {2}. As the minimum item size is {3}, nothing will be able to fit in it.", validation_line.template) self.assertEqual(Severity.WARN, validation_line.severity) self.assertEqual((1111, "locket", 1, 1), validation_line.args)
def test_validate_item_liquid_container_not_liquid(self): water = Item(1111, 0x22902, Labels("water", "some water", "some water"), 1, None, {}) water.add_container(self.basket) self.items_by_id[1111] = water validation = self.validator.validate(self.data_collection) self.assertEqual(1, len(validation)) validation_line = validation[0] self.assertEqual( "Item {0} \"{1}\" is a liquid, but has container {2} \"{3}\", which is not a liquid container.", validation_line.template) self.assertEqual(Severity.ERROR, validation_line.severity) self.assertEqual((1111, "water", 1107, "basket"), validation_line.args)
def test_validate_item_copyable_non_liquid(self): self.items_by_id[1042] = Item( 1042, 0x2802, Labels("kohlrabi", "some kohlrabi", "some kohlrabi, a cabbage cultivar"), 3, None, {}) validation = self.validator.validate(self.data_collection) self.assertEqual(1, len(validation)) validation_line = validation[0] self.assertEqual( "Item {0} \"{1}\" has been specified as both copyable and non-liquid. This is not supported.", validation_line.template) self.assertEqual(Severity.ERROR, validation_line.severity) self.assertEqual((1042, "kohlrabi"), validation_line.args)
def test_validate_item_non_mobile_wearable(self): self.items_by_id[1046] = UsableItem( 1046, 0x400, Labels("suit", "a suit", "a space-suit"), 2, None, {ListTemplateType.USING, "(wearing) {0}"}, Item.ATTRIBUTE_GIVES_AIR) validation = self.validator.validate(self.data_collection) self.assertEqual(1, len(validation)) validation_line = validation[0] self.assertEqual( "Item {0} \"{1}\" is marked as both non-mobile and wearable.", validation_line.template) self.assertEqual(Severity.ERROR, validation_line.severity) self.assertEqual((1046, "suit"), validation_line.args)
def test_validate_item_fragile_no_smash_transformation(self): self.smash_command_ids.append(37) self.items_by_id[1017] = Item( 1017, 0xC203, Labels("vial", "a vial", "a small glass vial"), 2, None, {}, None) validation = self.validator.validate(self.data_collection) self.assertEqual(1, len(validation)) validation_line = validation[0] self.assertEqual( "Item {0} \"{1}\" is fragile, but does not have a \"smash\" command replacement.", validation_line.template) self.assertEqual(Severity.ERROR, validation_line.severity) self.assertEqual((1017, "vial"), validation_line.args)
def test_validate_item_obstruction_non_location_container(self): self.items_by_id[1111] = Item( 1111, 0x80006, Labels("lion", "a lion", "a ferocious lioness"), 4, None, {}, None) self.items_by_id[1111].add_container(self.basket) validation = self.validator.validate(self.data_collection) self.assertEqual(1, len(validation)) validation_line = validation[0] self.assertEqual( "Obstruction item {0} \"{1}\" has a parent container that is not a location.", validation_line.template) self.assertEqual(Severity.ERROR, validation_line.severity) self.assertEqual((1111, "lion"), validation_line.args)
def test_validate_item_liquid_non_copyable_container_location(self): water = Item(1111, 0x2102, Labels("water", "some water", "some water"), 1, None, {}) water.add_container(self.lighthouse_location) self.items_by_id[1111] = water validation = self.validator.validate(self.data_collection) self.assertEqual(1, len(validation)) validation_line = validation[0] self.assertEqual( "Item {0} \"{1}\" is a liquid, and has location container {2} \"{3}\". Liquids may only be contained at locations if they are copyable.", validation_line.template) self.assertEqual(Severity.ERROR, validation_line.severity) self.assertEqual((1111, "water", 12, "Lighthouse"), validation_line.args)
def test_validate_location_no_land_no_floor(self): mid_air_location = Location( 19, 0x10F, Labels("Mid-air", "in mid-air", "; you are not sure how high")) mid_air_location.directions[Direction.DOWN] = self.lighthouse_location self.locations_by_id[19] = mid_air_location validation = self.validator.validate(self.data_collection) self.assertEqual(1, len(validation)) validation_line = validation[0] self.assertEqual( "Location {0} has no land, but also no floor. Locations without land must have a floor.", validation_line.template) self.assertEqual(Severity.ERROR, validation_line.severity) self.assertEqual((19, ), validation_line.args)
def test_validate_item_non_liquid_container_liquid(self): bottle = ContainerItem( 1111, 0x203, Labels("bottle", "a bottle", "a small glass bottle"), 3, None, {}) self.book.add_container(bottle) self.items_by_id[1111] = bottle validation = self.validator.validate(self.data_collection) self.assertEqual(1, len(validation)) validation_line = validation[0] self.assertEqual( "Item {0} \"{1}\" is non-liquid, but has container {2} \"{3}\", which is a liquid container.", validation_line.template) self.assertEqual(Severity.ERROR, validation_line.severity) self.assertEqual((1105, "book", 1111, "bottle"), validation_line.args)
def test_validate_inventory_non_default_duplicate_location(self): self.inventories_by_id[1] = Inventory( 1, 0x0, Labels("Special Inventory", "in the special inventory", ", where items live sometimes."), 3, [12, 12]) validation = self.validator.validate(self.data_collection) self.assertEqual(2, len(self.inventories_by_id)) self.assertEqual(1, len(validation)) validation_line = validation[0] self.assertEqual( "Non-default inventory {0} \"{1}\" references location with id {2} multiple times.", validation_line.template) self.assertEqual(Severity.WARN, validation_line.severity) self.assertEqual((1, "Special Inventory", 12), validation_line.args)