Пример #1
0
	def initAgents(self):
		"""
		Setup agents.

		For this techdemo we have a very simple 'active things on the map' model,
		which is called agents. All rio maps will have a separate layer for them.

		Note that we keep a mapping from map instances (C++ model of stuff on the map)
		to the python agents for later reference.
		"""
		self.agentlayer = self.map.getLayer('TechdemoMapGroundObjectLayer')
		self.hero = Hero(TDS, self.model, 'PC', self.agentlayer)
		self.instance_to_agent[self.hero.agent.getFifeId()] = self.hero
		self.hero.start()

		self.girl = Girl(TDS, self.model, 'NPC:girl', self.agentlayer)
		self.instance_to_agent[self.girl.agent.getFifeId()] = self.girl
		self.girl.start()

		# Fog of War stuff
		#self.hero.agent.setVisitor(True)
		#self.hero.agent.setVisitorRadius(2)
		#self.girl.agent.setVisitor(True)
		#self.girl.agent.setVisitorRadius(1)

		self.beekeepers = create_anonymous_agents(TDS, self.model, 'beekeeper', self.agentlayer, Beekeeper)
		for beekeeper in self.beekeepers:
			self.instance_to_agent[beekeeper.agent.getFifeId()] = beekeeper
			beekeeper.start()

		# Clouds are currently defunct.
		cloudlayer = self.map.getLayer('TechdemoMapTileLayer')
		self.clouds = create_anonymous_agents(TDS, self.model, 'Cloud', cloudlayer, Cloud)
		for cloud in self.clouds:
			cloud.start(0.1, 0.05)
Пример #2
0
 def initAgents(self):
     self.agentlayer = self.map.getLayer('MapGroundObjectLayer')
     self.hero = Hero(TDS, self.model, 'hero', self.agentlayer)
     self.instance_to_agent[self.hero.agent.getFifeId()] = self.hero
     self.hero.start()