def getProgressItems(self, curStepIndex, steps): total = len(steps) marginTop = 4 dia = 9 space = 12 image = Image.new("RGB", (self.width, dia + int(marginTop * 1.5))) draw = Draw(image) w = ((dia + space) * total) - space marginLeft = (self.width - w) / 2 for s in range(total): left = marginLeft + ((dia + space) * s) draw.ellipse((left, marginTop, left + dia, marginTop + dia), Pen(self.colors[steps[s]]), Brush(self.colors[steps[s]])) if curStepIndex < s: draw.ellipse( (left + (dia * 0.25), marginTop + (dia * 0.25), left + (dia * 0.75), marginTop + (dia * 0.75)), Pen("#000"), Brush("#000")) draw.flush() return image
async def loading(self): image = Image.new("RGB", (self.width, self.height)) draw = Draw(image) colors = list(self.colors.values()) draw.ellipse((50, 59, 60, 69), Pen(colors[0]), Brush(colors[0])) draw.ellipse((75, 59, 85, 69), Pen(colors[1]), Brush(colors[1])) draw.ellipse((100, 59, 110, 69), Pen(colors[2]), Brush(colors[2])) draw.flush() self.display(image)
def __init__(self, x, y): self.x = x self.y = y self.get_radius = SinFunction(phase=random.uniform(0, math.pi), amplitude=random.uniform(0.5, 1.5), del_theta=random.uniform(0.03, 0.07), mean_value=random.uniform(1.2, 3.2)) self.status = Star.IS_HEALTHY self.radius = self.get_radius() self.color = (random.randint(0, 256), random.randint(0, 256), random.randint(0, 256)) self.brush = Brush(self.color) self.pen = Pen(self.color, 0) self.glow_brush = Brush(self.color, opacity=random.randint(20, 40)) self.glow_offset = self.get_radius.max_value() * 1.7 self.explode_radius = self.get_radius.max_value() * 8
def drift_correct_target(): draw_context_length = P.screen_y // 60 while draw_context_length % 3 != 0: # inner dot should be 1/3 size of target draw_context_length += 1 black_brush = Brush((0, 0, 0, 255)) white_brush = Brush((255, 255, 255, 255)) draw_context = Draw("RGBA", [draw_context_length + 2, draw_context_length + 2], (0, 0, 0, 0)) draw_context.ellipse([0, 0, draw_context_length, draw_context_length], black_brush) wd_top = draw_context_length // 3 # size of the inner white dot of the calibration point wd_bot = 2 * draw_context_length // 3 draw_context.ellipse([wd_top, wd_top, wd_bot, wd_bot], white_brush) return aggdraw_to_array(draw_context)
def draw(self): rotation = self.rotation center = self.surface_width / 2.0 r = self.radius + 1 for i in range(0, len(self.colors)): brush = Brush(rgb_to_rgba(self.colors[i])) vertices = [center, center] for i in range(0, 4): r_shift = -0.25 if i < 2 else 1.25 r_shift -= rotation func = cos if i % 2 else sin vertices.append(r + r * func(radians(r_shift + 180))) self.surface.polygon(vertices, brush) rotation += 360.0 / len(self.colors) self.surface.flush() # Create annulus mask and apply it to colour disc mask = Image.new('L', (self.surface_width, self.surface_height), 0) d = Draw(mask) xy_1 = center - (self.radius - self.thickness / 2.0) xy_2 = center + (self.radius - self.thickness / 2.0) path_pen = Pen(255, self.thickness) d.ellipse([xy_1, xy_1, xy_2, xy_2], path_pen, self.transparent_brush) d.flush() self.canvas.putalpha(mask) return self.canvas
def initialize_renderers(self): ''' We will initialize the draw objects for each individual/solution as to save computations. Instead of reinitializing them each iteration we will wipe the images by drawing a opaque rectangle in white or black. Then render the shapes on top. This method creates those draw objects and stores them in a list. ''' self.draws = [] self.bg_brush = Brush((0, 0, 0) if self.bg_color == 'black' else (255, 255, 255), 255) self.bg_coords = (0, 0, *self.img_size) if self.shape_type in {'circle', 'square'}: self.render_method = self.render_uni_verts else: self.render_method = self.render_multi_verts if self.shape_type == 'circle': self.draw_method = 'ellipse' elif self.shape_type == 'square': self.draw_method = 'rectangle' else: self.draw_method = self.shape_type for _ in self.pop_range: draw = Draw('RGBA', self.img_size, self.bg_color) draw.setantialias(False) self.draws.append([draw, getattr(draw, self.draw_method)])
def draw(self): self.dib.rectangle((0, 0, self.winfo_width(), self.winfo_height()), Pen(self.bg_color), Brush(self.bg_color)) self.galaxy.draw(self.dib) self.death_circle.draw(self.dib) self.time_ring.draw(self.dib) self.dib.expose(hwnd=self.winfo_id()) self.death_circle.update()
def fill(self, color): if not color: self.fill_color = None return self color = list(color) if len(color) == 3: color += [255] self.fill_color = color self.__fill = Brush(tuple(color[:3]), color[3]) if self.surface: # don't call this when initializing the Drawbject for the first time self._init_surface() return self
def addCanvasPolygon(self, ps, color=(0, 0, 0), fill=True, stroke=False, **kwargs): if not fill and not stroke: return dps = [] for p in ps: dps.extend(p) color = convertColor(color) brush = None pen = None if fill: brush = Brush(color) if stroke: pen = Pen(color) self.draw.polygon(dps, pen, brush)
def _fill_annotations(a: Annotation, label: str, color=0xFF, out=None): if out is None: out = Image.new(mode='L', size=a.image.size) brush = Brush(color) d = Draw(out) d.setantialias(False) for o in a.iter_objects(label): xy = a.points(o) d.polygon(xy.flatten(), brush) return d.flush()
def test_brush(): from aggdraw import Brush Brush("black") Brush("black", opacity=128) Brush(0) Brush((0, 0, 0)) Brush("rgb(0, 0, 0)") Brush("gold")
def make_marker(radius, fill_color, stroke_color, stroke_width, opacity=1.0): """ Creates a map marker and returns a PIL image. radius In pixels fill_color Any PIL-acceptable color representation, but standard hex string is best stroke_color See fill_color stroke_width In pixels opacity Float between 0.0 and 1.0 """ # Double all dimensions for drawing. We'll resize back to the original # radius for final output -- it makes for a higher-quality image, especially # around the edges radius, stroke_width = radius * 2, stroke_width * 2 diameter = radius * 2 im = Image.new('RGBA', (diameter, diameter)) draw = Draw(im) # Move in from edges half the stroke width, so that the stroke is not # clipped. half_stroke_w = (stroke_width / 2 * 1.0) + 1 min_x, min_y = half_stroke_w, half_stroke_w max_x = diameter - half_stroke_w max_y = max_x bbox = (min_x, min_y, max_x, max_y) # Translate opacity into aggdraw's reference (0-255) opacity = int(opacity * 255) draw.ellipse(bbox, Pen(stroke_color, stroke_width, opacity), Brush(fill_color, opacity)) draw.flush() # The key here is to resize using the ANTIALIAS filter, which is very # high-quality im = im.resize((diameter / 2, diameter / 2), Image.ANTIALIAS) return im
def cursor(color=None): dc = Draw("RGBA", [32, 32], (0, 0, 0, 0)) if color is not None: cursor_color = color[0:3] else: cursor_color = [] for c in P.default_fill_color: cursor_color.append(abs(c - 255)) cursor_color = cursor_color[0:3] # coordinate tuples are easier to read/modify but aggdraw needs a stupid x,y,x,y,x,y list cursor_coords = [(6, 0), (6, 27), (12, 21), (18, 32), (20, 30), (15, 20), (23, 20), (6, 0)] cursor_xy_list = [] for point in cursor_coords: cursor_xy_list.append(point[0]) cursor_xy_list.append(point[1]) brush = Brush(tuple(cursor_color), 255) pen = Pen((255, 255, 255), 1, 255) dc.polygon(cursor_xy_list, pen, brush) cursor_surface = aggdraw_to_array(dc) return cursor_surface
def test_graphics(): from aggdraw import Draw, Pen, Brush draw = Draw("RGB", (500, 500)) pen = Pen("black") brush = Brush("black") draw.line((50, 50, 100, 100), pen) draw.rectangle((50, 150, 100, 200), pen) draw.rectangle((50, 220, 100, 270), brush) draw.rectangle((50, 290, 100, 340), brush, pen) draw.rectangle((50, 360, 100, 410), pen, brush) draw.ellipse((120, 150, 170, 200), pen) draw.ellipse((120, 220, 170, 270), brush) draw.ellipse((120, 290, 170, 340), brush, pen) draw.ellipse((120, 360, 170, 410), pen, brush) draw.polygon((190+25, 150, 190, 200, 190+50, 200), pen) draw.polygon((190+25, 220, 190, 270, 190+50, 270), brush) draw.polygon((190+25, 290, 190, 340, 190+50, 340), brush, pen) draw.polygon((190+25, 360, 190, 410, 190+50, 410), pen, brush)
def round_corner_jpg(image, radius): """Round a JPG image""" mask = Image.new('L', image.size) draw = Draw(mask) brush = Brush('white') width, height = mask.size draw.pieslice((0, 0, radius * 2, radius * 2), 90, 180, None, brush) draw.pieslice((width - radius * 2, 0, width, radius * 2), 0, 90, None, brush) draw.pieslice((0, height - radius * 2, radius * 2, height), 180, 270, None, brush) draw.pieslice((width - radius * 2, height - radius * 2, width, height), 270, 360, None, brush) draw.rectangle((radius, radius, width - radius, height - radius), brush) draw.rectangle((radius, 0, width - radius, radius), brush) draw.rectangle((0, radius, radius, height - radius), brush) draw.rectangle((radius, height - radius, width - radius, height), brush) draw.rectangle((width - radius, radius, width, height - radius), brush) draw.flush() image = image.convert('RGBA') image.putalpha(mask) return image
def start(self, tag: str, attrib): (ns, tag) = self.get_ns_tag(tag) if ns != self.svgns: return if self.draw and self.text != "": self.flush_text() self.tagstack.append((tag, attrib)) if self.draw: self.apply_style(tag, attrib) if not self.draw and not tag == "svg": return if tag == "svg": self.svgsize = (float( self.get_attribute("width", self.imagesize[0], False)), float( self.get_attribute("height", self.imagesize[1], False))) if ("viewBox" in attrib): self.svgviewbox = list( map(lambda s: float(s.strip()), filter(None, attrib["viewBox"].split(" ")))) else: self.svgviewbox = [0, 0, self.svgsize[0], self.svgsize[1]] #print self.svgViewBox if tag == "style": self.parse_style_tag() elif tag == "rect": #print self.tagStack[-1][1] (x1, y1) = self.get_coords(attrib["x"], attrib["y"]) (x2, y2) = self.get_coords( float(attrib["x"]) + float(attrib["width"]), float(attrib["y"])) (x3, y3) = self.get_coords( float(attrib["x"]) + float(attrib["width"]), float(attrib["y"]) + float(attrib["height"])) (x4, y4) = self.get_coords( float(attrib["x"]), float(attrib["y"]) + float(attrib["height"])) if not isinstance(self.draw, ImageDraw.ImageDraw): from aggdraw import Brush, Pen, Draw draw = cast(Draw, self.draw) draw.setantialias(False) self.draw.polygon([x1, y1, x2, y2, x3, y3, x4, y4], Brush('black')) # self.draw.polygon([20, 20, 21, 20, 21, 21, 20, 21], Brush('green')) # self.draw.polygon([20, 0, 21, 0, 21, 1, 20, 1], Brush('blue')) # self.draw.polygon([22, 0, 22, 1, 23, 1, 23, 0], Brush('red')) draw.flush() else: self.draw.polygon( [x1, y1, x2, y2, x3, y3, x4, y4], outline=self.parse_color( self.get_attribute("stroke", "none", True), float(self.get_attribute("stroke-opacity", "1", False))), fill=self.parse_color( self.get_attribute("fill", "none", True), float(self.get_attribute("fill-opacity", "1", False)))) # self.draw.polygon([20, 20, 21, 20, 21, 21, 20, 21], fill='green') # self.draw.polygon([20, 0, 21, 0, 21, 1, 20, 1], fill='blue') # self.draw.polygon([22, 0, 22, 0, 22, 1, 22, 1], fill='red') elif tag == "ellipse" or tag == "circle": cc = 0.55191502449 cx = float(attrib["cx"]) cy = float(attrib["cy"]) if tag == "ellipse": rx = float(attrib["rx"]) ry = float(attrib["ry"]) else: rx = float(attrib["r"]) ry = float(attrib["r"]) w = rx h = ry self.draw_path([ "M", cx - w, cy, "C", cx - w, cy - cc * h, cx - cc * w, cy - h, cx, cy - h, "S", cx + w, cy - cc * h, cx + w, cy, "S", cx + cc * w, cy + h, cx, cy + h, "S", cx - w, cy + cc * h, cx - w, cy, "z" ]) elif tag == "polyline": path_data = self.parse_path_data( self.get_attribute("points", "", False)) self.draw_path(path_data) elif tag == "path": path_data = self.parse_path_data(self.get_attribute( "d", "", False)) self.draw_path(path_data) elif tag == "text" or tag == "tspan": if "x" in attrib: self.lasttextpoint = self.get_coords( self.get_attribute("x", 0, True), self.get_attribute("y", 0, True)) self.depth += 1
def render_multi_verts(self, draw_method, shape): ''' For rendering shapes that have multiple vertices: rectangles and polygons ''' draw_method(shape[:self.n_xy], Brush(tuple(shape[self.n_xy:-1]), shape[-1]))
def render_uni_verts(self, draw_method, shape): ''' For rendering shapes that have a single vertex and a radius such as circles and squares ''' draw_method((*shape[:self.n_xy], shape[1] + shape[2] - shape[0]), Brush(tuple(shape[self.n_xy:-1]), shape[-1]))
def addCanvasText(self, text, pos, font, color=(0, 0, 0), **kwargs): orientation = kwargs.get('orientation', 'E') color = convertColor(color) aggFont = Font(color, faceMap[font.face], size=font.size * self.fontScale) blocks = list(re.finditer(r'\<(.+?)\>(.+?)\</\1\>', text)) w, h = 0, 0 supH = 0 subH = 0 if not len(blocks): w, h = self.draw.textsize(text, aggFont) bw, bh = w * 1.1, h * 1.1 dPos = pos[0] - bw / 2., pos[1] - bh / 2. bgColor = kwargs.get('bgColor', (1, 1, 1)) bgColor = convertColor(bgColor) self.draw.rectangle((dPos[0], dPos[1], dPos[0] + bw, dPos[1] + bh), None, Brush(bgColor)) dPos = pos[0] - w / 2., pos[1] - h / 2. self.draw.text(dPos, text, aggFont) else: dblocks = [] idx = 0 for block in blocks: blockStart, blockEnd = block.span(0) if blockStart != idx: # untagged text: tblock = text[idx:blockStart] tw, th = self.draw.textsize(tblock, aggFont) w += tw h = max(h, th) dblocks.append((tblock, '', tw, th)) fmt = block.groups()[0] tblock = block.groups()[1] if fmt in ('sub', 'sup'): lFont = Font(color, faceMap[font.face], size=0.8 * font.size * self.fontScale) else: lFont = aggFont tw, th = self.draw.textsize(tblock, lFont) w += tw if fmt == 'sub': subH = max(subH, th) elif fmt == 'sup': supH = max(supH, th) else: h = max(h, th) dblocks.append((tblock, fmt, tw, th)) idx = blockEnd if idx != len(text): # untagged text: tblock = text[idx:] tw, th = self.draw.textsize(tblock, aggFont) w += tw h = max(h, th) dblocks.append((tblock, '', tw, th)) supH *= 0.25 subH *= 0.25 h += supH + subH bw, bh = w * 1.1, h #dPos = pos[0]-bw/2.,pos[1]-bh/2. dPos = [pos[0] - w / 2., pos[1] - h / 2.] if orientation == 'W': dPos = [pos[0] - w, pos[1] - h / 2.] elif orientation == 'E': dPos = [pos[0], pos[1] - h / 2.] else: dPos = [pos[0] - w / 2, pos[1] - h / 2.] bgColor = kwargs.get('bgColor', (1, 1, 1)) bgColor = convertColor(bgColor) self.draw.rectangle((dPos[0], dPos[1], dPos[0] + bw, dPos[1] + bh), None, Brush(bgColor)) if supH: dPos[1] += supH for txt, fmt, tw, th in dblocks: tPos = dPos[:] if fmt == 'sub': tPos[1] += subH elif fmt == 'sup': tPos[1] -= supH if fmt in ('sub', 'sup'): lFont = Font(color, faceMap[font.face], size=0.8 * font.size * self.fontScale) else: lFont = aggFont self.draw.text(tPos, txt, lFont) dPos[0] += tw
class Drawbject(object): """An abstract class that serves as the foundation for all KLDraw shapes. All Drawbjects are drawn on an internal surface using the aggdraw drawing library, which can then be drawn to the display buffer using blit() and displayed on the screen using flip(). For more infomration on drawing in KLibs, please refer to the guide in the documentation. Args: width (int): The width of the shape in pixels. height (int): The height of the shape in pixels. stroke (List[width, Tuple[color], alignment]): The stroke of the shape, indicating the width, color, and alignment (inner, center, or outer) of the stroke. fill (Tuple[color]): The fill color for the shape expressed as an iterable of integer values from 0 to 255 representing an RGB or RGBA color (e.g. (255,0,0,128) for bright red with 50% transparency.) rotation (int|float, optional): The degrees by which to rotate the Drawbject during rendering. Defaults to 0. Attributes: stroke_color (None or Tuple[color]): The stroke color for the shape, expressed as an iterable of integer values from 0 to 255 representing an RGB or RGBA color. Defaults to 'None' if the shape has no stroke. stroke_width (int): The stroke width for the in pixels. Defaults to '0' if the shape has no stroke. stroke_alignment (int): The stroke alignment for the shape (inner, center, or outer). Defaults to '1' (STROKE_INNER) if the shape has no stroke. fill_color (None or Tuple[color]): The fill color for the shape, expressed as an iterable of integer values from 0 to 255 representing an RGB or RGBA color. Defaults to 'None' if the shape has no fill. opacity (int): The opacity of the shape, expressed as an integer from 0 (fully transparent) to 255 (fully opaque). object_width (int): The width of the shape in pixels. object_height (int): The height of the shape in pixels. surface_width (int): The width of the draw surface in pixels. At minimum two pixels wider than the object_width (if no stroke or stroke is inner aligned), at maximum (2 + 2*stroke_width) pixels wider than object width (if stroke is outer aligned). surface_height (int): The height of the draw surface in pixels. At minimum two pixels wider than the object_height (if no stroke or stroke is inner aligned), at maximum (2 + 2*stroke_height) pixels wider than object height (if stroke is outer aligned). surface (:obj:`aggdraw.Draw`): The aggdraw context on which the shape is drawn. When a shape is drawn to the surface, it is immediately applied to the canvas. canvas (:obj:`PIL.Image.Image`): The Image object that contains the shape of the Drawbject before opacity has been applied. Initialized upon creation with a size of (surface_width x surface_height). rendered (None or :obj:`numpy.array`): The rendered surface containing the shape, which is created using the render() method. If the Drawbject has not yet been rendered, this attribute will be 'None'. rotation (int): The rotation of the shape in degrees. Will be equal to 0 if no rotation is set. """ transparent_brush = Brush((255, 0, 0), 0) def __init__(self, width, height, stroke, fill, rotation=0): super(Drawbject, self).__init__() self.surface = None self.canvas = None self.rendered = None self.__stroke = None self.stroke_width = 0 self.stroke_color = None self.stroke_alignment = STROKE_OUTER self.stroke = stroke self.__fill = None self.fill_color = None self.fill = fill self.__dimensions = None self.object_width = width self.object_height = height self.rotation = rotation self._init_surface() def __str__(self): properties = [ self.__name__, self.surface_width, self.surface_height, hex(id(self)) ] return "klibs.Drawbject.{0} ({1} x {2}) at {3}".format(*properties) def _init_surface(self): self._update_dimensions() self.rendered = None # Clear any existing rendered texture if self.fill_color: if self.stroke_color and self.fill_color[3] == 255: col = self.stroke_color else: col = self.fill_color elif self.stroke_color: col = self.stroke_color else: col = (0, 0, 0) self.canvas = Image.new("RGBA", self.dimensions, (col[0], col[1], col[2], 0)) self.surface = Draw(self.canvas) self.surface.setantialias(True) def render(self): """Pre-renders the shape so it can be drawn to the screen using :func:`~klibs.KLGraphics.blit`. Although it is not necessary to pre-render shapes before drawing them to the screen, it will make the initial blit faster and is recommended wherever possible. Once a Drawbject has been rendered, it will not need to be rendered again unless any of its properties (e.g. stroke, fill, rotation) are changed. Returns: :obj:`~numpy.ndarray`: A numpy array of the rendered shape. """ self._init_surface() self.draw() self.rendered = asarray(self.canvas) return self.rendered def _update_dimensions(self): pts = self._draw_points(outline=True) if pts != None: self.__dimensions = canvas_size_from_points(pts, flat=True) else: if self.stroke_alignment == STROKE_OUTER: stroke_w = self.stroke_width * 2 elif self.stroke_alignment == STROKE_CENTER: stroke_w = self.stroke_width else: stroke_w = 0 w, h = [self.object_width, self.object_height] self.__dimensions = [ int(ceil(w + stroke_w)) + 2, int(ceil(h + stroke_w)) + 2 ] @property def dimensions(self): """List[int, int]: The height and width of the internal surface on which the shape is drawn. """ return self.__dimensions @property def surface_width(self): return self.__dimensions[0] @property def surface_height(self): return self.__dimensions[1] @property def stroke(self): """None or :obj:`aggdraw.Pen`: An aggdraw Pen object set to the specified stroke width and color, or None if the Drawbject has no stroke. Raises: ValueError: If an invalid stroke alignment value is passed to the stroke setter. Valid values are 1 (STROKE_INNER), 2 (STROKE_CENTER), or 3 (STROKE_OUTER). For the sake of clarity, it is recommended that you define stroke alignment using the variable names provided in KLConstants (in brackets above). """ return self.__stroke @stroke.setter def stroke(self, style): if not style: self.stroke_width = 0 self.stroke_color = None self.stroke_alignment = STROKE_OUTER return self try: width, color, alignment = style except ValueError: width, color = style alignment = STROKE_OUTER if alignment in [STROKE_INNER, STROKE_CENTER, STROKE_OUTER]: self.stroke_alignment = alignment else: raise ValueError( "Invalid stroke alignment, see KLConstants for accepted values" ) color = list(color) if len(color) == 3: color += [255] self.stroke_color = color self.stroke_width = width self.__stroke = Pen(tuple(color[:3]), width, color[3]) if self.surface: # don't call this when initializing the Drawbject for the first time self._init_surface() return self @property def stroke_offset(self): if self.stroke_alignment == STROKE_OUTER: return self.stroke_width * 0.5 if self.stroke_alignment == STROKE_INNER: return self.stroke_width * -0.5 else: return 0 @property def fill(self): """None or :obj:`aggdraw.Brush`: An aggdraw Brush object set to the specified fill color, or None if the Drawbject has no fill. """ return self.__fill @fill.setter def fill(self, color): if not color: self.fill_color = None return self color = list(color) if len(color) == 3: color += [255] self.fill_color = color self.__fill = Brush(tuple(color[:3]), color[3]) if self.surface: # don't call this when initializing the Drawbject for the first time self._init_surface() return self @abc.abstractmethod def _draw_points(self, outline=False): return None @abc.abstractmethod def draw(self): pts = self._draw_points() dx = self.surface_width / 2.0 dy = self.surface_height / 2.0 pts = translate_points(pts, delta=(dx, dy), flat=True) self.surface.polygon(pts, self.stroke, self.fill) self.surface.flush() return self.canvas @abc.abstractproperty def __name__(self): pass
def __init__(self): self.__is_growing = False self.__radius = 0 self.__center = (0, 0) self.__pen = Pen("red", 0) self.__brush = Brush("red", 50)
from PIL import Image from aggdraw import Draw, Brush transBlack = (0, 0, 0, 0) # shows your example with visible edges solidBlack = (0, 0, 0, 255) # shows shape on a black background transWhite = (255, 255, 255, 0) solidWhite = (255, 255, 255, 255) im = Image.new("RGBA", (600, 600), solidBlack) draw = Draw(im) brush = Brush("yellow") draw.polygon(( 50, 50, 550, 60, 550, 550, 60, 550, ), None, brush) draw.flush() im.save("squar.png") im.show()
def draw(self, draw_obj): brush = Brush(self.color) draw_obj.ellipse( (self.center_x - self.radius_x, self.center_y - self.radius_y, self.center_x + self.radius_x, self.center_y + self.radius_y), brush)