def run_match(self, match): """ run specified match """ players = self.get_bot_commands(match.bots) player_names = [self.get_player_name(player) for player in match.bots] game_class = games.get_game(match.gamename) game = game_class(None, players, player_names, match.map_file) result = game.run_game() comms.send_result(match, result)
def functional_test(self, gamename, submission): """ Run a test game for submission to see if it crashes """ game_class = games.get_game(gamename) players = [(submission.directory, submission.get_command(config.worker_compiled + submission.sub_id))] * 2 print(players) # players = self.get_bot_commands([submission.sub_id, submission.sub_id]) game = game_class(None, players, [submission.username, submission.username]) result = game.run_game() if 'status' in result: if result['status'][0] in ('crashed', 'timeout', 'invalid'): submission.set_test_status(False, result['status'][0] + "\n" + result['errors'][0]) else: submission.set_test_status(True) else: print("status not in result:") print (str(result))