def treap_remove_data(node, data): """ :type node: TreapNode """ if node is None: return None, None elif data < node.data: node.left, removed = treap_remove_data(node.left, data) return node, removed elif data > node.data: node.right, removed = treap_remove_data(node.right, data) return node, removed else: assert data == node.data if node.right is None: return node.left, node elif node.left is None: return node.right, node else: # move node down until it can be removed directly if node.left.priority < node.right.priority: # node.left is potentially larger node = rotate_right(node) node.right, removed = treap_remove_data(node.right, data) else: node = rotate_left(node) node.left, removed = treap_remove_data(node.left, data) return node, removed
def rst_rotate_right(node): """ :type node: RSNode """ node = rotate_right(node) rst_fix_size(node.right) rst_fix_size(node) return node
def rb_insert_node(cur, node): """ :type cur: RBNode :type node: RBNode """ if cur is None: return node else: if node.data < cur.data: cur.left = rb_insert_node(cur.left, node) if cur.color == RBNode.BLACK: if cur.left.color == RBNode.RED: if rb_color_of(cur.left.right) == RBNode.RED: # B B # / \ / # R * R # / \ ==> / \ # * R R * # / \ / \ # * * * * cur.left = rotate_left(cur.left) if rb_color_of(cur.left.left) == RBNode.RED: # B # / \ R # R * / \ # / \ ==> B B # R * / \ |\ # / \ * * * * # * * cur = rotate_right(cur) assert cur.left.color == RBNode.RED cur.left.color = RBNode.BLACK else: cur.right = rb_insert_node(cur.right, node) if cur.right.color == RBNode.RED: if rb_color_of(cur.right.left) == RBNode.RED: cur.right = rotate_right(cur.right) if rb_color_of(cur.right.right) == RBNode.RED: cur = rotate_left(cur) assert cur.right.color == RBNode.RED cur.right.color = RBNode.BLACK return cur
def rb_remove_fix_right(node): """ :type node: RBNode :rtype: (RBNode, bool) """ if rb_color_of(node.right) == RBNode.RED: node.right.color = RBNode.BLACK return node, False if node.left.color == RBNode.RED: node = rotate_right(node) node.color = RBNode.BLACK node.right.color = RBNode.RED node.right, need_fix = rb_remove_fix_right(node.right) if need_fix: node, need_fix = rb_remove_fix_right(node) assert not need_fix return node, False elif rb_color_of(node.left.right) == rb_color_of( node.left.left) == RBNode.BLACK: node.left.color = RBNode.RED return node, True elif rb_color_of(node.left.right) != rb_color_of( node.left.left) == RBNode.BLACK: node.left = rotate_left(node.left) node.left.color = RBNode.BLACK node.left.left.color = RBNode.RED node, need_fix = rb_remove_fix_right(node) assert not need_fix return node, False else: assert node.left.left.color == RBNode.RED node = rotate_right(node) node.color = node.right.color node.right.color = node.left.color = RBNode.BLACK return node, False
def treap_insert_node(node, new_node): """ :type node: TreapNode :type new_node: TreapNode """ if node is None: return new_node if new_node.data < node.data: node.left = treap_insert_node(node.left, new_node) if node.left.priority < node.priority: node = rotate_right(node) else: node.right = treap_insert_node(node.right, new_node) if node.right.priority < node.priority: node = rotate_left(node) return node
def rb_remove_fix_left(node): """ :type node: RBNode :rtype: (RBNode, bool) """ if rb_color_of(node.left) == RBNode.RED: node.left.color = RBNode.BLACK return node, False if node.right.color == RBNode.RED: # B B # / \ / \ # * B R R B # /| / \ ==> / \ |\ # 1 1 B B * B B 2 2 # /| / \ /| /| # 2 2 2 2 1 1 2 2 node = rotate_left(node) node.color = RBNode.BLACK node.left.color = RBNode.RED node.left, need_fix = rb_remove_fix_left(node.left) if need_fix: node, need_fix = rb_remove_fix_left(node) assert not need_fix return node, False elif rb_color_of(node.right.left) == rb_color_of( node.right.right) == RBNode.BLACK: # ? * ? # / \ / \ # * B B B R # /| / \ ==> /| / \ # 1 1 B B 1 1 B B # /| / \ /| / \ # 1 1 1 1 1 1 1 1 node.right.color = RBNode.RED return node, True elif rb_color_of(node.right.left) != rb_color_of( node.right.right) == RBNode.BLACK: # ? ? ? # / \ / \ / \ # * B B B R * B B # /| / \ ==> /| / \ ==> /| / \ # 1 1 R B 1 1 2 B 1 1 2 R # /| / \ / \ / \ # 2 2 1 1 2 B 2 B # / \ / \ # 1 1 1 1 node.right = rotate_right(node.right) node.right.color = RBNode.BLACK node.right.right.color = RBNode.RED node, need_fix = rb_remove_fix_left(node) assert not need_fix return node, False else: # ? B ? # / \ / \ / \ # * B B ? R B B # /| / \ ==> / \ |\ ==> / \ |\ # 1 1 2 R B 2 2 2 B 2 2 2 # / \ / \ / \ # 2 2 1 1 1 1 assert node.right.right.color == RBNode.RED node = rotate_left(node) node.color = node.left.color node.left.color = node.right.color = RBNode.BLACK return node, False
def avl_rotate_right(node: AVLNode): assert avl_height_of(node.left) > avl_height_of(node.right) node = rotate_right(node) avl_reheight(node.right) avl_reheight(node) return node