Пример #1
0
    def __init__(self, pi_creature, *content, **kwargs):
        digest_config(self, kwargs)
        bubble = pi_creature.get_bubble(
            *content,
            bubble_class = self.bubble_class,
            **self.bubble_kwargs
        )
        Group(bubble, bubble.content).shift_onto_screen()

        pi_creature.generate_target()
        pi_creature.target.change_mode(self.target_mode)
        if self.look_at_arg is not None:
            pi_creature.target.look_at(self.look_at_arg)

        change_mode = MoveToTarget(pi_creature, **self.change_mode_kwargs)
        bubble_creation = self.bubble_creation_class(
            bubble, **self.bubble_creation_kwargs
        )
        content_introduction = self.content_introduction_class(
            bubble.content, **self.content_introduction_kwargs
        )
        AnimationGroup.__init__(
            self, change_mode, bubble_creation, content_introduction,
            **kwargs
        )
Пример #2
0
    def __init__(self, pi_creature, **kwargs):
        assert hasattr(pi_creature, "bubble")
        digest_config(self, kwargs, locals())

        pi_creature.generate_target()
        pi_creature.target.change_mode(self.target_mode)
        if self.look_at_arg is not None:
            pi_creature.target.look_at(self.look_at_arg)

        AnimationGroup.__init__(
            self,
            MoveToTarget(pi_creature),
            FadeOut(pi_creature.bubble),
            FadeOut(pi_creature.bubble.content),
        )
Пример #3
0
 def clean_up(self, surrounding_scene = None):
     AnimationGroup.clean_up(self, surrounding_scene)
     self.pi_creature.bubble = None
     if surrounding_scene is not None:
         surrounding_scene.add(self.pi_creature)
Пример #4
0
 def creation_anim(self, label_anim = FadeIn, brace_anim = GrowFromCenter):
     return AnimationGroup(brace_anim(self.brace), label_anim(self.label))