def __init__(self, wrapper, name="", id=None, internal=False): self.wrapper = wrapper self.name = name self.minecraft = Minecraft(wrapper) self.server = wrapper.server self.internal = internal if id == None: self.id = name else: self.id = id
def __init__(self, wrapper, name="", someid=None, internal=False): self.wrapper = wrapper self.log = wrapper.log self.name = name self.minecraft = Minecraft(wrapper) self.backups = Backups(wrapper) self.helpers = helpers self.config = wrapper.config self.entity = False self.serverpath = self.config["General"]["server-directory"] self.internal = internal if someid is None: self.id = name else: self.id = someid