def auth_token_for_oc(request,access_token,openid,uuid,mktid,version,client_type,macaddr,idfa,ios_ver): """论证无账号用户 """ print "debug_guochen access_token, openid", access_token, openid fg = False pid = '' msg = '' subarea = request.REQUEST.get("subarea", "1") or '1' #没有openid时,检查后控制自动分配id的开头是否开启,如果已经关闭,返回提示 if not openid: if game_config.system_config.get('account_assign_switch'): fg = True pid = get_uuid() #验证成功,安装用户 request.rk_user = UserBase._install(pid,'oc',uuid,mktid,version,client_type,macaddr,idfa,ios_ver, subarea=subarea) access_token = get_upwd() request.rk_user.account.update_info(pid, access_token) else: msg = get_msg('login','cannot_register') return fg,pid,msg if not check_openid(openid): msg = get_msg('login','cannot_register') return fg,pid,msg #有openid时,检查access_token是否正确 account = AccountMapping.get(openid) if not account: if game_config.system_config.get('account_assign_switch'): fg = True pid = openid #验证成功,安装用户 request.rk_user = UserBase._install(pid,'oc',uuid,mktid,version,client_type,macaddr,idfa,ios_ver, subarea=subarea) # debug 模式下,将传入的access_token 作为新用户taken if settings.DEBUG is True: access_token = access_token or get_upwd() else: access_token = get_upwd() request.rk_user.account.update_info(pid, access_token) account = request.rk_user.account print "debug_guochen_new_token pid, access_token, openid", pid, access_token, openid else: msg = get_msg('login','cannot_register') return fg,pid,msg elif account.access_token == access_token: fg = True pid = openid #验证成功,安装用户 request.rk_user = UserBase._install(pid, 'oc', subarea=subarea) else: print "debug_guochen_erro_token pid, access_token, openid", pid, access_token, openid msg = get_msg('login','session_overdue') return fg,pid,msg
def auth_token_for_oc(request, access_token, openid, uuid, mktid, version, client_type, macaddr, idfa, ios_ver): """论证无账号用户 """ print "debug_guochen access_token, openid", access_token, openid fg = False pid = '' msg = '' subarea = request.REQUEST.get("subarea", "1") or '1' #没有openid时,检查后控制自动分配id的开头是否开启,如果已经关闭,返回提示 if not openid: if game_config.system_config.get('account_assign_switch'): fg = True pid = get_uuid() #验证成功,安装用户 request.rk_user = UserBase._install(pid, 'oc', uuid, mktid, version, client_type, macaddr, idfa, ios_ver, subarea=subarea) access_token = get_upwd() request.rk_user.account.update_info(pid, access_token) else: msg = get_msg('login', 'cannot_register') return fg, pid, msg if not check_openid(openid): msg = get_msg('login', 'cannot_register') return fg, pid, msg #有openid时,检查access_token是否正确 account = AccountMapping.get(openid) if not account: if game_config.system_config.get('account_assign_switch'): fg = True pid = openid #验证成功,安装用户 request.rk_user = UserBase._install(pid, 'oc', uuid, mktid, version, client_type, macaddr, idfa, ios_ver, subarea=subarea) # debug 模式下,将传入的access_token 作为新用户taken if settings.DEBUG is True: access_token = access_token or get_upwd() else: access_token = get_upwd() request.rk_user.account.update_info(pid, access_token) account = request.rk_user.account print "debug_guochen_new_token pid, access_token, openid", pid, access_token, openid else: msg = get_msg('login', 'cannot_register') return fg, pid, msg elif account.access_token == access_token: fg = True pid = openid #验证成功,安装用户 request.rk_user = UserBase._install(pid, 'oc', subarea=subarea) else: print "debug_guochen_erro_token pid, access_token, openid", pid, access_token, openid msg = get_msg('login', 'session_overdue') return fg, pid, msg
def info(request): """获取一些不重要的系统信息,和配置版本号 获取当前游戏版本号、一些是否可以通过平台登入的开关、 一些常用配置和各语言包的最后更新时间,前端可以比较这些 时间判断是否需要发请求更新本地的一些配置 """ params = request.REQUEST subarea = params.get("subarea", "1") or '1' game_config.set_subarea(subarea) # config_update_time = get_config_version(subarea, 'config') # if not config_update_time: # up_value = int(time.time()) # else: # up_value = int(config_update_time) update_time_records = setConfigUpdateTime(subarea) data = { 'openid': get_uuid(), 'version':game_config.system_config['version'], 'app_url':game_config.system_config['app_url'], 'server_now':int(time.time()), #False for now -- 2014/10/22 Xu Changsen 'qq_account':game_config.system_config.get('qq_account',False), 'sina_account':game_config.system_config.get('sina_account',False), 'fb_account':game_config.system_config.get('fb_account',False), 'oc_account':game_config.system_config.get('account_assign_switch',False), #added 2014/10/22 Xu Changsen 'qihoo360_account':game_config.system_config.get('qihoo360_account',False), 'baidu91_account':game_config.system_config.get('baidu91_account',False), 'christmas':game_config.system_config.get('christmas',False), 'open_invite':game_config.invite_config.get('open_invite',False), 'skin_type': game_config.system_config.get('skin_type', ''),#皮肤的样子 "up_value": update_time_records["config"], "cup_value": update_time_records["card_config"], "mup_value": update_time_records["monster_config"], "sup_value": update_time_records["system_config"], # "cityup_value": update_time_records["city_config"], "equp_value": update_time_records["equip_config"], "skill_params_value": update_time_records["skill_params_config"], "materialup_value": update_time_records["material_config"], 'card_desc_version': str(update_time_records["card_desc_config"]), 'skill_desc_version': str(update_time_records["skill_desc_config"]), 'equip_desc_version': str(update_time_records["equip_desc_config"]), # 'dungeon_desc_version': str(update_time_records["dungeon_desc_config"]), 'mat_item_desc_version': str(update_time_records["material_desc_config"]), "props_desc_config": str(update_time_records["props_desc_config"]), 'language_version': str(update_time_records["language_config"]), 'share_image_version':game_config.system_config.get('share_image_version', '100'), } res_version = params.get('ver', '') if res_version: res_url, res_ver = get_res_url(res_version, game_config) data["res_url"] = res_url data["res_ver"] = res_ver # 安卓的fb登录标识 if 'fb_account' in game_config.android_config: data['fb_account'] = game_config.android_config['fb_account'] return HttpResponse( json.dumps(data, indent=1), content_type='application/x-javascript', )