Пример #1
0
def bkingsafety():
    safety = 0
    k = board.blackKingAt
    for sq in [fwd(k), dfr(k), rgt(k), dbr(k), bak(k), dbl(k), lft(k), dfl(k)]:
        if whiteAttacks(sq):
            safety = safety + kingSafeWt
    return safety
Пример #2
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def moves():
    assert manAt(board.whiteKingAt) == king
    assert manAt(board.blackKingAt) == -king
    legalmoves = []
    for mv in trial.trialmoves():
        if not (move.tag(mv) in ["OO","OOO"]) and man.isKing(manAt(move.nsq(mv))):
            print "legal.19: mv=",mv
            board.dump()
        move.make(mv)
        assert manAt(board.whiteKingAt) == king
        assert manAt(board.blackKingAt) == -king
        if board.blackToMove():
            if move.isOO(mv):
                if not blackAttacks(e1) and not blackAttacks(f1) and not blackAttacks(g1):
                    legalmoves.append(mv)
            elif move.isOOO(mv):
                if not blackAttacks(e1) and not blackAttacks(d1) and not blackAttacks(c1):
                    legalmoves.append(mv)
            elif not blackAttacks(board.whiteKingAt):
                legalmoves.append(mv)
        elif board.whiteToMove():
            if move.isOO(mv):
                if not whiteAttacks(e8) and not whiteAttacks(f8) and not whiteAttacks(g8):
                    legalmoves.append(mv)
            elif move.isOOO(mv):
                if not whiteAttacks(e8) and not whiteAttacks(d8) and not whiteAttacks(c8):
                    legalmoves.append(mv)
            elif not whiteAttacks(board.blackKingAt):
                legalmoves.append(mv)
        move.umake(mv)
    assert manAt(board.whiteKingAt) == king
    assert manAt(board.blackKingAt) == -king
    assert noKingCapture(legalmoves) # you never see a king captured in any legal move
    return legalmoves
Пример #3
0
def moves():
    assert manAt(board.whiteKingAt) == king
    assert manAt(board.blackKingAt) == -king
    legalmoves = []
    for mv in trial.trialmoves():
        make(mv)
        assert manAt(board.whiteKingAt) == king
        assert manAt(board.blackKingAt) == -king
        if blackToMove():
            if isOO(mv):
                if not blackAttacks(e1) and not blackAttacks(f1) and not blackAttacks(g1):
                    legalmoves.append(mv)
            elif isOOO(mv):
                if not blackAttacks(e1) and not blackAttacks(d1) and not blackAttacks(c1):
                    legalmoves.append(mv)
            elif not blackAttacks(board.whiteKingAt):
                legalmoves.append(mv)
        elif whiteToMove():
            if isOO(mv):
                if not whiteAttacks(e8) and not whiteAttacks(f8) and not whiteAttacks(g8):
                    legalmoves.append(mv)
            elif isOOO(mv):
                if not whiteAttacks(e8) and not whiteAttacks(d8) and not whiteAttacks(c8):
                    legalmoves.append(mv)
            elif not whiteAttacks(board.blackKingAt):
                legalmoves.append(mv)
        umake(mv)
    assert manAt(board.whiteKingAt) == king
    assert manAt(board.blackKingAt) == -king
    assert noKingCapture(legalmoves) # you never see a king captured in any legal move
    return legalmoves
Пример #4
0
def state(legals):
    if len(legals)==0:
        if blackToMove() and whiteAttacks(board.blackKingAt):
            return 'whiteMates'
        elif whiteToMove() and blackAttacks(board.whiteKingAt):
            return 'blackMates'
        else:
            return 'stalemate'
    else:
        return 'continue'
Пример #5
0
def displaywhiteattacks():
    for r in xrange(7,-1,-1):
        print "\nMap of squares under attack by white"
        for f in xrange(0,8):
           i = r*8+f
           if attack.whiteAttacks(i):
               print "WA",
           else:
               print "--",
           if hfile(i):
               print
Пример #6
0
def mate(legals):
    assert False # do not call
    if len(legals)==0:
        if board.blackToMove() and attack.whiteAttacks(board.blackKingAt):
            return True
        elif board.whiteToMove() and attack.blackAttacks(board.whiteKingAt):
            return True
        else:
            return False
    else:
        return False
Пример #7
0
def report_result():
    assert len(legal.moves()) == 0
    if board.whiteToMove():
        if blackAttacks(board.whiteKingAt):
            put_result("1-0", "black mates")
        else:
            put_result("1/2-1/2", "stalemate")
    else:
        assert board.blackToMove()
        if whiteAttacks(board.blackKingAt):
            put_result("0-1", "white mates")
        else:
            put_result("1/2-1/2", "stalemate")
Пример #8
0
def reply():
    global playing
    assert playing
    mvs = legal.moves()
    if len(mvs) > 0:
        mv = random.choice(mvs)
        s = san.pr(mv, mvs)  # use a different notation
        put_move(s)
        move.make(mv)
    else:
        assert len(mvs) == 0
        playing = False
        if board.whiteToMove():
            if blackAttacks(board.whiteKingAt):
                put_result("1-0", "white checkmated")
            else:
                put_result("1/2-1/2", "stalemate")
        else:
            assert board.blackToMove()
            if whiteAttacks(board.blackKingAt):
                put_result("0-1", "black checkmated")
            else:
                put_result("1/2-1/2", "stalemate")