def test_audiostream(): from audiostream import get_output from audiostream.sources.wave import SineSource stream = get_output(channels=2, rate=22050, buffersize=128) source = SineSource(stream, 220) source.start() sleep(.5) source.stop()
def build(self): self.stream = get_output(channels=CHANNELS, buffersize=BUFSIZE, rate=22050) self.slider = Slider(min=110, max=880, value=440) self.slider.bind(value=self.update_freq) self.source = SineSource(self.stream, 440) self.source.start() return self.slider
def _do_setup(self, *l): if platform == 'android': self.root.padding = [0, 0, 0, dp(25)] self.stream = get_output(channels=1, rate=8000) self.sample = AudioSample() self.stream.add_sample(self.sample) self.sample.play() self.dec_queue = Queue.Queue() self.start_rec() self.decodingThread = threading.Thread(target=decode_sound, args=(self, global_rec_queue, self.dec_queue)) self.decodingThread.start() np.set_printoptions(threshold=np.inf)
def build(self): logo_pd = Image(source='pd.png', allow_stretch=True,) logo_kivy = Image(source='kivy.png', allow_stretch=True,) label = Label(text="kivy+pd://bloopy.pd", font_size=30) self.widget = StackLayout() self.widget.add_widget(logo_pd) self.widget.add_widget(label) self.widget.add_widget(logo_kivy) self.stream = get_output(channels=CHANNELS, buffersize=BUFSIZE, rate=SAMPLERATE) self.source = PatchSource(self.stream, 'bloopy.pd') self.source.start() return self.widget
def build(self): root = GridLayout(padding=20, spacing=10, cols=4) self.stream = get_output(channels=2, buffersize=1024) self.gens = {} for x in range(20): sample = AudioSample(partial(self.audio_callback, x)) self.stream.add_sample(sample) btn = Button(text='Sample %d' % x) btn.bind(state=partial(self.update_state, x)) slider = Slider(min=110, max=880, value=440) slider.bind(value=partial(self.update_freq, x)) root.add_widget(btn) root.add_widget(slider) # generators gen_left = sine_wave() gen_right = sine_wave(frequency=220.0) self.gens[x] = [sample, gen_left, gen_right, None, None] return root
def build(self): root = GridLayout(padding=20, spacing=10, cols=4) self.stream = get_output(channels=2, buffersize=1024) self.gens = {} for x in xrange(20): sample = AudioSample(partial(self.audio_callback, x)) self.stream.add_sample(sample) btn = Button(text='Sample %d' % x) btn.bind(state=partial(self.update_state, x)) slider = Slider(min=110, max=880, value=440) slider.bind(value=partial(self.update_freq, x)) root.add_widget(btn) root.add_widget(slider) # generators gen_left = sine_wave() gen_right = sine_wave(frequency=220.0) self.gens[x] = [sample, gen_left, gen_right, None, None] return root
def build(self): logo_pd = Image( source='pd.png', allow_stretch=True, ) logo_kivy = Image( source='kivy.png', allow_stretch=True, ) label = Label(text="kivy+pd://bloopy.pd", font_size=30) self.widget = StackLayout() self.widget.add_widget(logo_pd) self.widget.add_widget(label) self.widget.add_widget(logo_kivy) self.stream = get_output(channels=CHANNELS, buffersize=BUFSIZE, rate=SAMPLERATE) self.source = PatchSource(self.stream, 'bloopy.pd') self.source.start() return self.widget
super().__init__(stream, *args, **kwargs) self.chunksize = kwargs.get('chunksize', 64) self.data = data self.cursor = 0 def get_bytes(self): chunk = self.data[self.cursor:self.cursor+self.chunksize] self.cursor += self.chunksize if not isinstance(chunk, np.ndarray): chunk = np.array(chunk) assert len(chunk.shape) == 1 and chunk.dtype == np.dtype('float32') # Convert to 16 bit format. return (chunk * 2**15).astype('int16').tobytes() # For example purposes, load first 30 seconds only. # Data must be mono. data, sr = librosa.core.load(sys.argv[1], mono=True, sr=None, duration=30) stream = get_output(channels=1, rate=sr, buffersize=1024) source = MonoAmplitudeSource(stream, data) source.start() # Wait until playback has finished. while source.cursor < len(data): sleep(.5) source.stop()
def __init__(self, **kargs): self.stream = get_output(channels=1, buffersize=1024, rate=8000) self.sample = AudioSample() self.stream.add_sample(self.sample) super(Button_Speak, self).__init__(**kargs)
from kivy.core.audio import SoundLoader from audiostream import get_output sound = SoundLoader.load('sounds/kit1/clap.wav') if sound: print("Sound found at %s" % sound.source) print("Sound is %.3f seconds" % sound.length) sound.play() #stream = get_output(channels=1, rate=44100, buffersize=1024) stream = get_output(channels=1, rate=22050, buffersize=512) print(type(stream))
def initSine(self): self.str = get_output(channels=2, rate=22050, buffersize=128) self.sin = SineSource(self.str, self.freq[1])
from time import sleep from audiostream import get_output from audiostream.sources.wave import SineSource # get a output stream where we can play samples stream = get_output(channels=2, rate=22050, buffersize=1024) # create one wave sin() at 440Hz, attach it to our speaker, and play sinsource = SineSource(stream, 440) sinsource.start() # you can change the frequency of the source during the playtime for x in xrange(10): sinsource.frequency = 440 + x sleep(.5) # ok we are done, stop everything. sinsource.stop()
def __init__(self): # Connect to output speaker self.output_stream = get_output(channels=self.NBR_CHANNELS, rate=self.FRAME_RATE, buffersize=self.BUFFER_SIZE, encoding=16) # Assign the stream to an audio source generator to consume a wav file self.ASG = AudioSourceGenerator(self.output_stream) self.ASG.start() # thread started once !
from time import sleep from audiostream import get_output from audiostream.sources.wave import SineSource # get a output stream where we can play samples stream = get_output(channels=2, rate=22050, buffersize=128) # create one wave sin() at 220Hz, attach it to our speaker, and play sinsource = SineSource(stream, 220) sinsource.start() # you can change the frequency of the source during the playtime for x in xrange(20): sinsource.frequency = 220 + x * 20 sleep(.1) # ok we are done, stop everything. sinsource.stop()