Пример #1
0
    def test_motionstate(self):
        """
        Set and get a motion state.
        """
        # Get RigidBody object.
        body = getRB()

        # Create a new Transform.
        pos = Vec3(1, 2, 3.5)
        rot = Quaternion(0, 1, 0, 0)
        t = Transform()
        t.setOrigin(pos)
        t.setRotation(rot)

        # It must be impossible to instantiate 'MotionState' directly.
        with pytest.raises(NotImplementedError):
            MotionState()

        # Create a MotionState and apply the new transform.
        ms_ref = DefaultMotionState()
        ms_ref.setWorldTransform(t)

        # Verify the MotionState does not yet match ours.
        ms = body.getMotionState()
        assert ms.getWorldTransform().getOrigin() != pos
        assert ms.getWorldTransform().getRotation() != rot

        # Apply- and query the MotionState.
        body.setMotionState(ms_ref)
        ms = body.getMotionState()

        # Verify the MotionState is correct.
        assert ms.getWorldTransform().getOrigin() == pos
        assert ms.getWorldTransform().getRotation() == rot
Пример #2
0
    def test_transform(self):
        """
        Test the Transform class.
        """
        pos = Vec3(1, 2, 3.5)
        rot = Quaternion(0, 1, 0, 0)
        t = Transform(rot, pos)
        assert t.getOrigin() == pos
        assert t.getRotation() == rot

        # Set to identity.
        t.setIdentity()
        assert t.getOrigin() == Vec3(0, 0, 0)
        assert t.getRotation() == Quaternion(0, 0, 0, 1)

        # Set the position and rotation.
        pos = Vec3(1, 2, 3.5)
        rot = Quaternion(0, 1, 0, 0)
        t.setOrigin(pos)
        t.setRotation(rot)
        assert t.getOrigin() == pos
        assert t.getRotation() == rot

        # Repeat with different values.
        pos = Vec3(-1, 2.5, 3.5)
        rot = Quaternion(0, 0, 0, 1)
        t.setOrigin(pos)
        t.setRotation(rot)
        assert t.getOrigin() == pos
        assert t.getRotation() == rot
Пример #3
0
    def test_centerOfMassTransform(self):
        """
        Get/set the centerOfMassTransform.
        """
        # Get RigidBody object.
        body = getRB()

        # Create a new Transform.
        pos = Vec3(1, 2, 3.5)
        rot = Quaternion(0, 1, 0, 0)
        t1 = Transform()
        t1.setOrigin(pos)
        t1.setRotation(rot)

        # Apply the Transform to the body.
        body.setCenterOfMassTransform(t1)
        t2 = body.getCenterOfMassTransform()

        # Verify the result.
        assert t1.getOrigin() == t2.getOrigin()
        assert t1.getRotation() == t2.getRotation()