Пример #1
0
 def update(self):
     self.apply_button = Button((100, 100, 100), settings.WIDTH / 2 - 240,
                                settings.HEIGHT / 2 + self.height / 2 - 60,
                                220, 50, 'Применить')
     self.cancel_button = Button((100, 100, 100), settings.WIDTH / 2,
                                 settings.HEIGHT / 2 + self.height / 2 - 60,
                                 220, 50, 'Отменить')
Пример #2
0
class Info:

    def __init__(self, color, width, height, text=''):
        pygame.init()
        self.clock = pygame.time.Clock()

        self.width = width
        self.height = height
        self.text = text
        self.color = color

        self.apply_button = None

    @staticmethod
    def info_exit():
        settings.INFO_LOOP = False

    def update(self):
        self.apply_button = Button((100, 100, 100), settings.WIDTH / 2 - 110,
                                   settings.HEIGHT / 2 + self.height / 2 - 60, 220, 50, 'Продолжить')

    def draw(self, win):
        pygame.draw.rect(win, self.color,
                         (settings.WIDTH / 2 - self.width / 2,
                          settings.HEIGHT / 2 - self.height / 2, self.width, self.height))

        if self.text != '':
            font = pygame.font.SysFont('comicsans', 50)
            text = font.render(self.text, 1, (0, 0, 0))
            win.blit(text, (settings.WIDTH / 2 - text.get_width() / 2, settings.HEIGHT / 2 - self.height / 2 + 20))

    def info_loop(self):
        self.update()
        check_debug('Info loop', 'EVENT')
        while settings.INFO_LOOP:
            for ev in pygame.event.get():
                mouse = pygame.mouse.get_pos()
                if ev.type == pygame.QUIT:
                    self.info_exit()
                if ev.type == pygame.KEYDOWN:
                    if ev.key == pygame.K_ESCAPE:
                        self.info_exit()
                if ev.type == pygame.MOUSEBUTTONDOWN:
                    if self.apply_button.check(mouse):
                        self.info_exit()
                if ev.type == pygame.MOUSEMOTION:
                    if self.apply_button.check(mouse):self.apply_button.color = (120,120,120)
                    else:
                        self.update()

            self.apply_button.draw(settings.SCREEN)

            pygame.display.update()
            self.clock.tick(settings.FPS)
Пример #3
0
 def update(self):
     self.new_game_button = Button(
         (100, 100, 100), settings.WIDTH / 2 - 100,
         settings.HEIGHT / 2 - 110, 240, 50, 'Новая игра')
     self.setting_button = Button((100, 100, 100), settings.WIDTH / 2 - 100,
                                  settings.HEIGHT / 2 - 50, 240, 50,
                                  'Настройки')
     self.exit_button = Button((100, 100, 100), settings.WIDTH / 2 - 100,
                               settings.HEIGHT / 2 + 30, 240, 50, 'Выйти')
     self.info_game_button = Button((100, 100, 100), settings.WIDTH - 60,
                                    settings.HEIGHT - 60, 50, 50, '!')
Пример #4
0
 def load_preset(self):
     if not settings.PRESET_LOAD:
         settings.PRESET_DATA = self.config.setting_load(
             json_path.PRESET_LIST)
         self.config.set_preset_params(settings.PRESET_DATA)
     width = 0
     for key in settings.PRESET_LIST:
         height = 50
         for el in settings.PRESET_LIST[key]:
             self.preset_buttons[key.lower()].append(
                 Button((100, 100, 100), 20 + width, 10 + height, 240, 50,
                        el.split(':')[0]))
             height += 60
         width += 260
Пример #5
0
 def update(self):
     self.apply_button = Button((100, 100, 100), settings.WIDTH / 2 - 110,
                                settings.HEIGHT / 2 + self.height / 2 - 60, 220, 50, 'Продолжить')
Пример #6
0
 def update(self):
     self.back_button = Button((100, 100, 100), settings.WIDTH / 2 - 100,
                               settings.HEIGHT - 100, 200, 50, 'Назад')
     self.fullscreen_button = Button((100, 100, 100), 50, 50, 300, 50,
                                     'Полный экран')
Пример #7
0
 def update(self):
     self.exit_button = Button((100, 100, 100), settings.WIDTH / 2 - 100,
                               settings.HEIGHT - 70, 240, 50, 'Выйти')
Пример #8
0
 def update(self):
     self.exit_button = Button((100, 100, 100), 20, settings.HEIGHT - 60,
                               240, 50, 'Выйти')
     self.start_button = Button((100, 100, 100), settings.WIDTH - 250,
                                settings.HEIGHT - 60, 240, 50, 'Начать')