Пример #1
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 def gen(self, depth=0):
     float_sort = SExpr("_", "FloatingPoint", self.eb, self.sb)
     exps = []
     for i in range(settings.NumPrimaries):
         exps.append(self.gen_rand_sexpr(depth))
     ret = Instance(exps)
     ret.set_logic("QF_FP")
     for i in range(settings.GeneratorNumConst):
         ret.declare_const("x" + str(i), float_sort)
     ret.mk_auxilary()
     for i in range(settings.NumPrimaries):
         ret.mk_assert(ret.primaries[i])
     ret.check_sat()
     return ret
Пример #2
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 def bandit_mutate_core_bool_ops(self, primary, new_op):
     if primary.op == new_op:
         return primary, 0, True, True
     ret_form = SExpr()
     ret_form.op = new_op
     new_sig = self.funcs[ret_form.op]
     start = 0
     while len(ret_form.args) < len(new_sig) - 1:
         if start < len(primary.args):
             ret_form.append(primary.args[start])
             start += 1
         else:
             ret_form.append(self.gen_rand_sexpr(1))
     return ret_form, 0, True, False
Пример #3
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def mk_and(left, right):
        return SExpr("and", left, right)
Пример #4
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def mk_fp_isNormal(fp):
    return SExpr("fp.isNormal", fp)
Пример #5
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def mk_fp_gt(fp1, fp2):
    return SExpr("fp.gt", fp1, fp2)
Пример #6
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def mk_fp_max(fp1, fp2):
    return SExpr("fp.max", fp1, fp2)
Пример #7
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def mk_fp_roundToIntegral(mode, fp):
    return SExpr("fp.roundToIntegral", mode, fp)
Пример #8
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def mk_fp_rem(fp1, fp2):
    return SExpr("fp.rem", fp1, fp2)
Пример #9
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def mk_fp_isNegative(fp):
    return SExpr("fp.isNegative", fp)
Пример #10
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def mk_fp_isNaN(fp):
    return SExpr("fp.isNaN", fp)
Пример #11
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def mk_fp_isInfinite(fp):
    return SExpr("fp.isInfinite", fp)
Пример #12
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def mk_fp_isZero(fp):
    return SExpr("fp.isZero", fp)
Пример #13
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from banditfuzz.interface.smtlib.script import SExpr

QF_FP_ALIAS = {
    'Float5'  : SExpr("_", "FloatingPoint", 2, 3),
    'Float16' : SExpr("_", "FloatingPoint", 5, 11),
    'Float32' : SExpr("_", "FloatingPoint", 8, 24),
    'Float64' : SExpr("_", "FloatingPoint", 11, 53),
    'Float128': SExpr("_", "FloatingPoint", 15, 113)
}

QF_FP_SORTS = {
    'Mode'          :  [],
    'FloatingPoint' :  ["Num", "Num"],
}

QF_FP_FUNCS = {
    'fp.abs' 			 : ['FloatingPoint', 'FloatingPoint'],
    'fp.neg' 			 : ['FloatingPoint', 'FloatingPoint'],
    'fp.add' 			 : ['Mode', 'FloatingPoint', 'FloatingPoint', 'FloatingPoint'],
    'fp.sub' 			 : ['Mode', 'FloatingPoint', 'FloatingPoint', 'FloatingPoint'],
    'fp.mul' 			 : ['Mode', 'FloatingPoint', 'FloatingPoint', 'FloatingPoint'],
    'fp.div'			 : ['Mode', 'FloatingPoint', 'FloatingPoint', 'FloatingPoint'],
    'fp.fma' 			 : ['Mode', 'FloatingPoint', 'FloatingPoint', 'FloatingPoint', 'FloatingPoint'],
    'fp.rem'			 : ['FloatingPoint', 'FloatingPoint', 'FloatingPoint'],
    'fp.sqrt'			 : ['Mode', 'FloatingPoint', 'FloatingPoint'],
    'fp.roundToIntegral' : ['Mode', 'FloatingPoint', 'FloatingPoint'],
    'fp.min'			 : ['FloatingPoint', 'FloatingPoint', 'FloatingPoint'],
    'fp.max'			 : ['FloatingPoint', 'FloatingPoint', 'FloatingPoint'],
    'fp.leq'			 : ['FloatingPoint', 'FloatingPoint', 'Bool'],
    'fp.lt'	             : ['FloatingPoint', 'FloatingPoint', 'Bool'],
    'fp.geq'			 : ['FloatingPoint', 'FloatingPoint', 'Bool'],
Пример #14
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    def mutate(self, instance, action):
        float_sort = SExpr("_", "FloatingPoint", self.eb, self.sb)
        exp = None
        done = None
        fail = None
        new_exp = None
        m = -1
        n = -1
        if action in self.ops:
            m = randint(0, settings.NumPrimaries - 1)
            num_fp_ops = instance.num_float_ops(prim_indx=m)
            n = randint(0, num_fp_ops - 1)
            exp = deepcopy(instance.primaries[m])
            new_exp, n, done, fail = self.bandit_mutate_core_fp_ops(
                exp, action, n)
            it = 0
            while fail and it < 4:
                m = randint(0, settings.NumPrimaries - 1)
                exp = deepcopy(instance.primaries[m])
                num_fp_ops = instance.num_float_ops(prim_indx=m)
                n = randint(0, num_fp_ops - 1)
                new_exp, n, done, fail = self.bandit_mutate_core_fp_ops(
                    exp, action, n)
                it += 1
        elif action in self.boolean_ops:
            m = randint(0, settings.NumPrimaries - 1)
            exp = deepcopy(instance.primaries[m])
            new_exp, _, done, fail = self.bandit_mutate_core_bool_ops(
                exp, action)
            it = 0
            while fail and it < 4:
                m = randint(0, settings.NumPrimaries - 1)
                exp = deepcopy(instance.primaries[m])
                new_exp, _, done, fail = self.bandit_mutate_core_bool_ops(
                    exp, action)
                it += 1

        else:  # action in self.rounding_modes:
            assert action in self.rounding_modes
            it = 0
            m = randint(0, settings.NumPrimaries - 1)
            num_rounds = instance.num_rounding_modes(prim_indx=m)
            if num_rounds == 0:
                it += 1
                fail = True
            else:
                exp = deepcopy(instance.primaries[m])
                n = randint(0, num_rounds - 1)
                new_exp, _, done, fail = self.bandit_mutate_core_round_mode(
                    exp, action, n)
            while fail and it < 4:
                m = randint(0, settings.NumPrimaries - 1)
                num_rounds = instance.num_rounding_modes(prim_indx=m)
                if num_rounds == 0:
                    it += 1
                    continue
                n = randint(0, num_rounds - 1)
                exp = deepcopy(instance.primaries[m])
                new_exp, _, done, fail = self.bandit_mutate_core_round_mode(
                    exp, action, n)
                it += 1
        if fail or it == 5:
            return None

        new_primaries = deepcopy(instance.primaries)
        # print(new_primaries[m])
        # print(new_exp)
        # input(action+" " + str(n))
        new_primaries[m] = new_exp
        ret = Instance(new_primaries)
        ret.set_logic("QF_FP")
        for i in range(settings.GeneratorNumConst):
            ret.declare_const("x" + str(i), float_sort)
        ret.mk_auxilary()
        for i in range(settings.NumPrimaries):
            ret.mk_assert(ret.primaries[i])
        ret.check_sat()
        return ret
Пример #15
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def mk_fp_div(mode, fp1, fp2):
    return SExpr("fp.div", mode, fp1, fp2)
Пример #16
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def mk_fp_isPositive(fp):
    return SExpr("fp.isPositive", fp)
Пример #17
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def mk_fp_fma(mode, fp1, fp2, fp3):
    return SExpr("fp.fma", mode, fp1, fp2, fp3)
Пример #18
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def mk_literal(sign, exp, mant):
    return SExpr("fp", "#b%s"%sign, "#b%s"%exp, "#b%s"%mant)
Пример #19
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def mk_fp_sqrt(mode, fp):
    return SExpr("fp.sqrt", mode, fp)
Пример #20
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def mk_fp_abs(fp):
    return SExpr("fp.abs", fp)
Пример #21
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def mk_fp_min(fp1, fp2):
    return SExpr("fp.min", fp1, fp2)
Пример #22
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def mk_fp_neg(fp):
    return SExpr("fp.neg", fp)
Пример #23
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def mk_fp_lt(fp1, fp2):
    return SExpr("fp.lt", fp1, fp2)
Пример #24
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def mk_fp_add(mode, fp1, fp2):
    return SExpr("fp.add", mode, fp1, fp2)
Пример #25
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def mk_fp_eq(fp1, fp2):
    return SExpr("fp.eq", fp1, fp2)
Пример #26
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def mk_fp_sub(mode, fp1, fp2):
    return SExpr("fp.sub", mode, fp1, fp2)
Пример #27
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def mk_not(expr):
        return SExpr("not", expr)
Пример #28
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def mk_fp_mul(mode, fp1, fp2):
    return SExpr("fp.mul", mode, fp1, fp2)
Пример #29
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def mk_or(left, right):
        return SExpr("or", left, right)
Пример #30
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    def bandit_mutate_core_fp_ops(self, primary, new_op, n, indx=0, depth=0):
        if isinstance(primary, str):
            return primary, indx, False, False
        op = primary.op
        sig = self.funcs[op]
        ret_form = SExpr()
        if sig[-1] != 'Bool' and indx == n:
            new_sig = self.funcs[new_op]
            if op == new_op:
                return primary, indx, True, True

            ret_form.op = new_op
            start = 0
            if sig[0] == "Mode" and new_sig[0] == "Mode":
                ret_form.append(primary.args[0])
                start = 1
            elif sig[0] == "Mode":
                start = 1
            elif new_sig[0] == "Mode":
                ret_form.append(choice(self.rounding_modes))

            while len(ret_form.args) < len(new_sig) - 1:
                if start < len(sig) - 1:
                    ret_form.append(primary.args[start])
                    start += 1
                else:
                    ret_form.append(self.gen_rand_sexpr(depth + 1))
            return ret_form, indx, True, False
        elif depth != 0:
            indx += 1
        start = 0
        ret_form.op = op
        if sig[0] == "Mode":
            start = 1
            ret_form.append(primary.args[0])
        done = False
        fail = False
        for i in range(start, len(sig) - 1):
            if not done:
                arg, indx, done, fail = self.bandit_mutate_core_fp_ops(
                    primary.args[i], new_op, n, indx, depth + 1)
                ret_form.append(arg)
            else:
                ret_form.append(primary.args[i])

        return ret_form, indx, done, fail