def goldCup(): c() b.run('gold') if b.Enemy.win == False: win(None) else: lose()
def crystalCup(): c() b.run('crystal') if b.Enemy.win == False: win('crystal') else: lose()
def silverCup(): c() b.run('silver') if b.Enemy.win == False: win(None) else: lose()
def bronzeCup(): c() b.run('bronze') if b.Enemy.win == False: win(None) else: lose()
def lvlThree(): b.run(3)
def lvlTwo(): b.run(2)
def lvlOne(): b.run(1)