def save_to_packet(self): """ Generate a chunk packet. """ array = [chr(i) for i in self.blocks] array += pack_nibbles(self.metadata) array += pack_nibbles(self.lightmap) array += pack_nibbles(self.skylight) packet = make_packet("chunk", x=self.x * 16, y=0, z=self.z * 16, x_size=15, y_size=127, z_size=15, data="".join(array)) return packet
def save_to_tag(self): level = TAG_Compound() level["Blocks"] = TAG_Byte_Array() level["HeightMap"] = TAG_Byte_Array() level["BlockLight"] = TAG_Byte_Array() level["Data"] = TAG_Byte_Array() level["SkyLight"] = TAG_Byte_Array() level["Blocks"].value = "".join(chr(i) for i in self.blocks) level["HeightMap"].value = "".join(chr(i) for i in self.heightmap) level["BlockLight"].value = "".join(pack_nibbles(self.lightmap)) level["Data"].value = "".join(pack_nibbles(self.metadata)) level["SkyLight"].value = "".join(pack_nibbles(self.skylight)) level["TerrainPopulated"] = TAG_Byte(self.populated) self.tag["Level"] = level