def test_ace_face_are_blackjack(self): hand = BJHand() hand.add_card(Card(13, "H")) hand.add_card(Card(1, "D")) hand.are_busted() hand.stand() assert 21 == hand.hand_value
def test_four_aces_are_fourteen(self): hand = BJHand() hand.add_card(Card(1, "S")) hand.add_card(Card(1, "H")) hand.add_card(Card(1, "C")) hand.add_card(Card(1, "D")) hand.are_busted() hand.stand() assert 14 == hand.hand_value
def test_ace_as_eleven(self): hand = BJHand() print("This hand has a value of: " + str(hand.hand_value[0])) hand.add_card(Card(1, "D")) hand.add_card(Card(2, "S")) hand.add_card(Card(3, "C")) hand.are_busted() hand.stand() assert 16 == hand.hand_value
def test_dual_aces_are_twelve(self): hand = BJHand() hand.add_card(Card(1, "S")) hand.add_card(Card(1, "H")) hand.are_busted() hand.stand() assert 12 == hand.hand_value
def test_three_face(self): hand = BJHand() hand.add_card(Card(11, "H")) hand.add_card(Card(12, "D")) hand.add_card(Card(13, "S")) assert hand.are_busted()
def test_for_blackjack(self, cards, expected): h = BJHand() for c in cards: h.add_card(Card(c, 'H')) assert h.have_blackjack() == expected
def test_aces(self): ace = Card(1, "S") hand1 = BJHand() for _ in range(3): hand1.add_card(ace) hand1.stand() hand2 = BJHand() hand2.add_card(Card(10, "C")) for _ in range(2): hand2.add_card(ace) hand2.stand() assert hand1.compare_to(hand2) == 1
def test_blackjack(self): blackjack = BJHand() blackjack.hand_value = -1 dealer_hand = BJHand() dealer_hand.hand_value = 21 assert blackjack.compare_to(dealer_hand) == 1
def test_cant_split(self): one_hand = BJHand() assert not one_hand.can_split() one_hand.add_card(Card(5, "H")) one_hand.add_card(Card(10, "S")) assert not one_hand.can_split() twoHand = BJHand() twoHand.add_card(Card(3, "C")) twoHand.add_card(Card(3, "H")) twoHand.add_card(Card(3, "S")) assert not one_hand.can_split()
def test_can_split(self): one_hand = BJHand() one_hand.add_card(Card(8, "C")) one_hand.add_card(Card(8, "H")) assert one_hand.can_split()
def test_blackjack(self): hand = BJHand() hand.add_card(Card(1, "S")) hand.add_card(Card(12, "H")) assert not hand.are_busted()
def test_long_safe_hand(self): hand = BJHand() hand.add_card(Card(2, "H")) hand.add_card(Card(2, "S")) hand.add_card(Card(7, "C")) hand.add_card(Card(1, "H")) hand.add_card(Card(1, "D")) hand.add_card(Card(5, "D")) hand.add_card(Card(3, "S")) assert not hand.are_busted()
def test_normal_hand(self): hand = BJHand() hand.add_card(Card(4, "H")) hand.add_card(Card(5, "S")) hand.add_card(Card(6, "C")) assert not hand.are_busted()
def test_three_ace(self): hand = BJHand() hand.add_card(Card(1, "S")) hand.add_card(Card(1, "H")) hand.add_card(Card(1, "C")) assert not hand.are_busted()
def test_face_cards(self, hand1, hand2, comp_val): our_hand = BJHand() for c in hand1: our_hand.add_card(Card(c, 'H')) deal_hand = BJHand() for val in hand2: deal_hand.add_card(Card(val, 'S')) our_hand.stand() deal_hand.stand() assert our_hand.compare_to(deal_hand) == comp_val