#python #Autor: Bernd Möller #create outputs for comp stack import traceback import bm_ROM_funcs as funcs try: saveSel = funcs.saveSel() romID = funcs.ccGroup('ROM') romCompID = funcs.ccGroup('ROMcomp') lx.eval('select.item %s set'%romCompID) lx.eval('texture.parent %s -1'%romID) ROs = ('shade.diffuse','shade.transparency','shade.reflection','shade.specular','shade.subsurface','shade.luminosity') for output in ROs: if not funcs.checkRoInGroup(romCompID, output): funcs.createRoInGroup(romCompID, output) funcs.restoreSel(saveSel) except: lx.out(traceback.format_exc())
#python #Autor: Bernd Möller #create outputs for comp stack import traceback import bm_ROM_funcs as funcs try: saveSel = funcs.saveSel() romID = funcs.ccGroup('ROM') romCompID = funcs.ccGroup('ROMutils') lx.eval('select.item %s set'%romCompID) lx.eval('texture.parent %s -1'%romID) ROs = ('shade.normal','depth','occl.ambient') for output in ROs: if not funcs.checkRoInGroup(romCompID, output): funcs.createRoInGroup(romCompID, output) funcs.restoreSel(saveSel) except: lx.out(traceback.format_exc())
#python #Autor: Bernd Möller #create alpha outputs for selected masks import traceback import bm_ROM_funcs as funcs try: selMasks = lx.evalN('query sceneservice selection ? mask') saveSel = funcs.saveSel() funcs.ccGroup('ROM') for mask in selMasks: #create mask in ROM group maskInRom = funcs.checkMaskInRom(mask) if not (maskInRom): maskInRom = funcs.createMaskInRom(mask) alphaInGroup = funcs.checkRoInGroup(maskInRom, 'shade.alpha') if not (alphaInGroup): funcs.createRoInGroup(maskInRom, 'shade.alpha') funcs.restoreSel(saveSel) except: lx.out(traceback.format_exc())