Пример #1
0
def parseinput(flag,string):
	if flag=="s":
		board.savetofile(string)
	elif flag=="l":
		board.loadfromfile(string)
		pygame.display.update()
Пример #2
0
	textpos=inputlabel.get_rect()
	textpos.center = ((800-inputlabel.get_rect().width)/2,(600-inputlabel.get_rect().height)/2)
	board.addinput(inputlabel,textpos.center)
	board.render()
	pygame.display.update()

pygame.init()

screen = pygame.display.set_mode((800, 600), 0, 32)
pygame.display.set_caption('Conway\'s Game of Life')

screen.fill((255, 255, 255))

board=board(800,600,8,screen)

board.loadfromfile("default.board")

pygame.display.update()
leftclick=False
paused=True

#flag for input for saving/loading etc.
stringbuf=False

#saving/loading?
inputflag=""

gamespeed=1
passedtime=0

clock=Clock()