def parseinput(flag,string): if flag=="s": board.savetofile(string) elif flag=="l": board.loadfromfile(string) pygame.display.update()
textpos=inputlabel.get_rect() textpos.center = ((800-inputlabel.get_rect().width)/2,(600-inputlabel.get_rect().height)/2) board.addinput(inputlabel,textpos.center) board.render() pygame.display.update() pygame.init() screen = pygame.display.set_mode((800, 600), 0, 32) pygame.display.set_caption('Conway\'s Game of Life') screen.fill((255, 255, 255)) board=board(800,600,8,screen) board.loadfromfile("default.board") pygame.display.update() leftclick=False paused=True #flag for input for saving/loading etc. stringbuf=False #saving/loading? inputflag="" gamespeed=1 passedtime=0 clock=Clock()