Пример #1
0
    def __init__(self, *args):
        PluginBase.__init__(self, BrickletTilt, *args)

        self.tilt = self.device

        self.cbe_tilt_state = CallbackEmulator(self.tilt.get_tilt_state,
                                               self.cb_tilt_state,
                                               self.increase_error_count)

        self.label = QLabel("Closed")
        self.closed_pixmap = load_masked_pixmap('plugin_system/plugins/tilt/tilt_closed.bmp')
        self.open_pixmap = load_masked_pixmap('plugin_system/plugins/tilt/tilt_open.bmp')
        self.closed_vibrationg_pixmap = load_masked_pixmap('plugin_system/plugins/tilt/tilt_closed_vibrating.bmp')
        
        self.image_label = QLabel("")
        self.image_label.setPixmap(self.closed_pixmap)
        
        layout = QVBoxLayout(self)
        layout.addStretch()
        
        h_layout1 = QHBoxLayout()
        h_layout1.addStretch()
        h_layout1.addWidget(self.label)
        h_layout1.addStretch()
        
        h_layout2 = QHBoxLayout()
        h_layout2.addStretch()
        h_layout2.addWidget(self.image_label)
        h_layout2.addStretch()
        
        layout.addLayout(h_layout1)
        layout.addLayout(h_layout2)
        layout.addStretch()
Пример #2
0
    def __init__(self, *args):
        PluginBase.__init__(self, BrickletDualRelay, *args)

        self.setupUi(self)

        self.dr = self.device

        self.state1_combobox.setItemData(0, True)
        self.state1_combobox.setItemData(1, False)

        self.state2_combobox.setItemData(0, True)
        self.state2_combobox.setItemData(1, False)

        self.monoflop = Monoflop(self.dr, [1, 2],
                                 [self.state1_combobox, self.state2_combobox],
                                 self.cb_state_change_by_monoflop,
                                 [self.time1_spinbox, self.time2_spinbox],
                                 None, self)

        self.dr1_button.clicked.connect(self.dr1_clicked)
        self.dr2_button.clicked.connect(self.dr2_clicked)

        self.go1_button.clicked.connect(self.go1_clicked)
        self.go2_button.clicked.connect(self.go2_clicked)

        self.a1_pixmap = load_masked_pixmap(
            'plugin_system/plugins/dual_relay/relay_a1.bmp')
        self.a2_pixmap = load_masked_pixmap(
            'plugin_system/plugins/dual_relay/relay_a2.bmp')
        self.b1_pixmap = load_masked_pixmap(
            'plugin_system/plugins/dual_relay/relay_b1.bmp')
        self.b2_pixmap = load_masked_pixmap(
            'plugin_system/plugins/dual_relay/relay_b2.bmp')
Пример #3
0
    def __init__(self, *args):
        PluginBase.__init__(self, BrickletSolidStateRelay, *args)

        self.setupUi(self)

        self.ssr = self.device

        self.qtcb_monoflop.connect(self.cb_monoflop)
        self.ssr.register_callback(self.ssr.CALLBACK_MONOFLOP_DONE,
                                   self.qtcb_monoflop.emit)

        self.ssr_button.clicked.connect(self.ssr_clicked)
        self.go_button.clicked.connect(self.go_clicked)

        self.monoflop = False
        self.timebefore = 500

        self.a_pixmap = load_masked_pixmap(
            'plugin_system/plugins/solid_state_relay/relay_a.bmp')
        self.b_pixmap = load_masked_pixmap(
            'plugin_system/plugins/solid_state_relay/relay_b.bmp')

        self.update_timer = QTimer()
        self.update_timer.timeout.connect(self.update)
        self.update_timer.setInterval(50)
Пример #4
0
    def __init__(self, *args):
        COMCUPluginBase.__init__(self, BrickletIndustrialDualRelay, *args)

        self.setupUi(self)

        self.idr = self.device

        self.value0_combobox.setItemData(0, True)
        self.value0_combobox.setItemData(1, False)

        self.value1_combobox.setItemData(0, True)
        self.value1_combobox.setItemData(1, False)

        self.monoflop = Monoflop(self.idr,
                                 [0, 1],
                                 [self.value0_combobox, self.value1_combobox],
                                 self.cb_value_change_by_monoflop,
                                 [self.time0_spinbox, self.time1_spinbox],
                                 None,
                                 self)

        self.ch0_button.clicked.connect(self.ch0_clicked)
        self.ch1_button.clicked.connect(self.ch1_clicked)

        self.go0_button.clicked.connect(self.go0_clicked)
        self.go1_button.clicked.connect(self.go1_clicked)

        self.a0_pixmap = load_masked_pixmap('plugin_system/plugins/industrial_dual_relay/channel0_a.bmp')
        self.a1_pixmap = load_masked_pixmap('plugin_system/plugins/industrial_dual_relay/channel1_a.bmp')
        self.b0_pixmap = load_masked_pixmap('plugin_system/plugins/industrial_dual_relay/channel0_b.bmp')
        self.b1_pixmap = load_masked_pixmap('plugin_system/plugins/industrial_dual_relay/channel1_b.bmp')
Пример #5
0
    def __init__(self, *args):
        COMCUPluginBase.__init__(self, BrickletIndustrialDigitalIn4V2, *args)

        self.setupUi(self)

        self.idi4 = self.device

        self.gnd_pixmap = load_masked_pixmap(
            'plugin_system/plugins/industrial_digital_in_4/dio_gnd.bmp')
        self.vcc_pixmap = load_masked_pixmap(
            'plugin_system/plugins/industrial_digital_in_4/dio_vcc.bmp')

        self.lbl_stat_i_ch = [
            self.lbl_stat_i_ch0, self.lbl_stat_i_ch1, self.lbl_stat_i_ch2,
            self.lbl_stat_i_ch3
        ]
        self.lbl_stat_v_ch = [
            self.lbl_stat_v_ch0, self.lbl_stat_v_ch1, self.lbl_stat_v_ch2,
            self.lbl_stat_v_ch3
        ]

        self.cbe_get_value = CallbackEmulator(self, self.idi4.get_value, None,
                                              self.cb_value,
                                              self.increase_error_count)

        self.cbox_cs0_cfg.currentIndexChanged.connect(
            self.cbox_cs0_cfg_changed)
        self.cbox_cs1_cfg.currentIndexChanged.connect(
            self.cbox_cs1_cfg_changed)
        self.cbox_cs2_cfg.currentIndexChanged.connect(
            self.cbox_cs2_cfg_changed)
        self.cbox_cs3_cfg.currentIndexChanged.connect(
            self.cbox_cs3_cfg_changed)
Пример #6
0
    def __init__(self, *args):
        PluginBase.__init__(self, BrickletHeartRate, *args)
        
        self.hr = self.device

        self.cbe_heart_rate = CallbackEmulator(self.hr.get_heart_rate,
                                               self.cb_heart_rate,
                                               self.increase_error_count)

        # FIXME: add beat state getter to Heart Rate Bricklet API
        self.qtcb_beat_state_changed.connect(self.cb_beat_state_changed)
        self.hr.register_callback(self.hr.CALLBACK_BEAT_STATE_CHANGED,
                                  self.qtcb_beat_state_changed.emit) 
        
        self.heart_rate_label = HeartRateLabel()
        self.heart_white_bitmap = load_masked_pixmap('plugin_system/plugins/heart_rate/heart_white_small.bmp')
        self.heart_red_bitmap = load_masked_pixmap('plugin_system/plugins/heart_rate/heart_red_small.bmp')
        self.heart_icon = QLabel()
        self.heart_icon.setPixmap(self.heart_white_bitmap)
        
        self.current_value = None
        
        plot_list = [['', Qt.red, self.get_current_value]]
        self.plot_widget = PlotWidget('Heart Rate [BPM]', plot_list)
        
        layout_h = QHBoxLayout()
        layout_h.addStretch()
        layout_h.addWidget(self.heart_rate_label)
        layout_h.addWidget(self.heart_icon)
        layout_h.addStretch()

        layout = QVBoxLayout(self)
        layout.addLayout(layout_h)
        layout.addWidget(self.plot_widget)
Пример #7
0
    def __init__(self, *args):
        PluginBase.__init__(self, BrickletDualRelay, *args)

        self.setupUi(self)

        self.dr = self.device

        self.state1_combobox.setItemData(0, True)
        self.state1_combobox.setItemData(1, False)

        self.state2_combobox.setItemData(0, True)
        self.state2_combobox.setItemData(1, False)

        self.monoflop = Monoflop(self.dr,
                                 [1, 2],
                                 [self.state1_combobox, self.state2_combobox],
                                 self.cb_state_change_by_monoflop,
                                 [self.time1_spinbox, self.time2_spinbox],
                                 None,
                                 self)

        self.dr1_button.clicked.connect(self.dr1_clicked)
        self.dr2_button.clicked.connect(self.dr2_clicked)

        self.go1_button.clicked.connect(self.go1_clicked)
        self.go2_button.clicked.connect(self.go2_clicked)

        self.a1_pixmap = load_masked_pixmap('plugin_system/plugins/dual_relay/relay_a1.bmp')
        self.a2_pixmap = load_masked_pixmap('plugin_system/plugins/dual_relay/relay_a2.bmp')
        self.b1_pixmap = load_masked_pixmap('plugin_system/plugins/dual_relay/relay_b1.bmp')
        self.b2_pixmap = load_masked_pixmap('plugin_system/plugins/dual_relay/relay_b2.bmp')
Пример #8
0
    def __init__(self, *args):
        super().__init__(BrickletTilt, *args)

        self.tilt = self.device

        self.cbe_tilt_state = CallbackEmulator(self.tilt.get_tilt_state,
                                               None,
                                               self.cb_tilt_state,
                                               self.increase_error_count)

        self.label = QLabel("Closed")
        self.closed_pixmap = load_masked_pixmap('plugin_system/plugins/tilt/tilt_closed.bmp')
        self.open_pixmap = load_masked_pixmap('plugin_system/plugins/tilt/tilt_open.bmp')
        self.closed_vibrationg_pixmap = load_masked_pixmap('plugin_system/plugins/tilt/tilt_closed_vibrating.bmp')

        self.image_label = QLabel("")
        self.image_label.setPixmap(self.closed_pixmap)

        layout = QVBoxLayout(self)
        layout.addStretch()

        h_layout1 = QHBoxLayout()
        h_layout1.addStretch()
        h_layout1.addWidget(self.label)
        h_layout1.addStretch()

        h_layout2 = QHBoxLayout()
        h_layout2.addStretch()
        h_layout2.addWidget(self.image_label)
        h_layout2.addStretch()

        layout.addLayout(h_layout1)
        layout.addLayout(h_layout2)
        layout.addStretch()
    def __init__(self, *args):
        PluginBase.__init__(self, BrickletIndustrialDigitalIn4, *args)

        self.setupUi(self)
        
        self.idi4 = self.device
        
        self.gnd_pixmap = load_masked_pixmap('plugin_system/plugins/industrial_digital_in_4/dio_gnd.bmp')
        self.vcc_pixmap = load_masked_pixmap('plugin_system/plugins/industrial_digital_in_4/dio_vcc.bmp')
        
        self.pin_buttons = [self.b0, self.b1, self.b2, self.b3, self.b4, self.b5, self.b6, self.b7, self.b8, self.b9, self.b10, self.b11, self.b12, self.b13, self.b14, self.b15]
        self.pin_button_icons = [self.b0_icon, self.b1_icon, self.b2_icon, self.b3_icon, self.b4_icon, self.b5_icon, self.b6_icon, self.b7_icon, self.b8_icon, self.b9_icon, self.b10_icon, self.b11_icon, self.b12_icon, self.b13_icon, self.b14_icon, self.b15_icon]
        self.pin_button_labels = [self.b0_label, self.b1_label, self.b2_label, self.b3_label, self.b4_label, self.b5_label, self.b6_label, self.b7_label, self.b8_label, self.b9_label, self.b10_label, self.b11_label, self.b12_label, self.b13_label, self.b14_label, self.b15_label]
        self.groups = [self.group0, self.group1, self.group2, self.group3]

        self.lines = [[self.line0, self.line0a, self.line0b, self.line0c],
                      [self.line1, self.line1a, self.line1b, self.line1c],
                      [self.line2, self.line2a, self.line2b, self.line2c],
                      [self.line3, self.line3a, self.line3b, self.line3c]]
        for lines in self.lines:
            for line in lines:
                line.setVisible(False)
        
        self.available_ports = 0
        async_call(self.idi4.get_available_for_group, None, self.get_available_for_group_aysnc, self.increase_error_count)

        self.cbe_value = CallbackEmulator(self.idi4.get_value,
                                          self.cb_value,
                                          self.increase_error_count)
        
        self.set_group.clicked.connect(self.set_group_clicked)
        
        self.debounce_go.clicked.connect(self.debounce_go_clicked)
        
        self.reconfigure_everything()
Пример #10
0
    def __init__(self, *args):
        super().__init__(BrickletHeartRate, *args)

        self.hr = self.device

        self.cbe_heart_rate = CallbackEmulator(self.hr.get_heart_rate,
                                               None,
                                               self.cb_heart_rate,
                                               self.increase_error_count)

        # FIXME: add beat state getter to Heart Rate Bricklet API
        self.qtcb_beat_state_changed.connect(self.cb_beat_state_changed)
        self.hr.register_callback(self.hr.CALLBACK_BEAT_STATE_CHANGED,
                                  self.qtcb_beat_state_changed.emit)

        self.heart_white_bitmap = load_masked_pixmap('plugin_system/plugins/heart_rate/heart_white_small.bmp')
        self.heart_red_bitmap = load_masked_pixmap('plugin_system/plugins/heart_rate/heart_red_small.bmp')
        self.heart_icon = QLabel()
        self.heart_icon.setPixmap(self.heart_white_bitmap)

        self.current_heart_rate = CurveValueWrapper()

        plots = [('Heart Rate', Qt.red, self.current_heart_rate, '{} BPM'.format)]
        self.plot_widget = PlotWidget('Heart Rate [BPM]', plots, extra_key_widgets=[self.heart_icon], y_resolution=1.0)

        layout = QVBoxLayout(self)
        layout.addWidget(self.plot_widget)
Пример #11
0
    def __init__(self, *args):
        PluginBase.__init__(self, BrickletHeartRate, *args)

        self.hr = self.device

        self.cbe_heart_rate = CallbackEmulator(self.hr.get_heart_rate,
                                               self.cb_heart_rate,
                                               self.increase_error_count)

        # FIXME: add beat state getter to Heart Rate Bricklet API
        self.qtcb_beat_state_changed.connect(self.cb_beat_state_changed)
        self.hr.register_callback(self.hr.CALLBACK_BEAT_STATE_CHANGED,
                                  self.qtcb_beat_state_changed.emit)

        self.heart_white_bitmap = load_masked_pixmap('plugin_system/plugins/heart_rate/heart_white_small.bmp')
        self.heart_red_bitmap = load_masked_pixmap('plugin_system/plugins/heart_rate/heart_red_small.bmp')
        self.heart_icon = QLabel()
        self.heart_icon.setPixmap(self.heart_white_bitmap)

        self.current_heart_rate = None

        plots = [('Heart Rate', Qt.red, lambda: self.current_heart_rate, '{} BPM'.format)]
        self.plot_widget = PlotWidget('Heart Rate [BPM]', plots, extra_key_widgets=[self.heart_icon])

        layout = QVBoxLayout(self)
        layout.addWidget(self.plot_widget)
Пример #12
0
    def __init__(self, *args):
        COMCUPluginBase.__init__(self, BrickletIndustrialQuadRelayV2, *args)

        self.setupUi(self)

        self.iqr = self.device

        self.open_pixmap = load_masked_pixmap('plugin_system/plugins/industrial_quad_relay/relay_open.bmp')
        self.close_pixmap = load_masked_pixmap('plugin_system/plugins/industrial_quad_relay/relay_close.bmp')

        self.relay_buttons = [self.b0, self.b1, self.b2, self.b3]
        self.relay_button_icons = [self.b0_icon, self.b1_icon, self.b2_icon, self.b3_icon]
        self.relay_button_labels = [self.b0_label, self.b1_label, self.b2_label, self.b3_label]

        for icon in self.relay_button_icons:
            icon.setPixmap(self.open_pixmap)
            icon.show()

        for i in range(len(self.relay_buttons)):
            self.relay_buttons[i].clicked.connect(functools.partial(self.relay_button_clicked, i))

        self.monoflop_values = []
        self.monoflop_times = []

        for i in range(4):
            self.monoflop_channel.setItemData(i, i)

            monoflop_value = QComboBox()
            monoflop_value.addItem('On', True)
            monoflop_value.addItem('Off', False)

            self.monoflop_values.append(monoflop_value)
            self.monoflop_value_stack.addWidget(monoflop_value)

            monoflop_time = QSpinBox()
            monoflop_time.setRange(1, (1 << 31) - 1)
            monoflop_time.setValue(1000)

            self.monoflop_times.append(monoflop_time)
            self.monoflop_time_stack.addWidget(monoflop_time)

        self.monoflop = Monoflop(self.iqr,
                                 [0, 1, 2, 3],
                                 self.monoflop_values,
                                 self.cb_value_change_by_monoflop,
                                 self.monoflop_times,
                                 None,
                                 self)

        self.monoflop_channel.currentIndexChanged.connect(self.monoflop_channel_changed)
        self.monoflop_go.clicked.connect(self.monoflop_go_clicked)

        self.cbox_cs0_cfg.currentIndexChanged.connect(self.cbox_cs0_cfg_changed)
        self.cbox_cs1_cfg.currentIndexChanged.connect(self.cbox_cs1_cfg_changed)
        self.cbox_cs2_cfg.currentIndexChanged.connect(self.cbox_cs2_cfg_changed)
        self.cbox_cs3_cfg.currentIndexChanged.connect(self.cbox_cs3_cfg_changed)
Пример #13
0
    def __init__(self, *args):
        PluginBase.__init__(self, BrickletIndustrialDigitalIn4, *args)

        self.setupUi(self)

        self.idi4 = self.device

        self.gnd_pixmap = load_masked_pixmap(
            'plugin_system/plugins/industrial_digital_in_4/dio_gnd.bmp')
        self.vcc_pixmap = load_masked_pixmap(
            'plugin_system/plugins/industrial_digital_in_4/dio_vcc.bmp')

        self.pin_buttons = [
            self.b0, self.b1, self.b2, self.b3, self.b4, self.b5, self.b6,
            self.b7, self.b8, self.b9, self.b10, self.b11, self.b12, self.b13,
            self.b14, self.b15
        ]
        self.pin_button_icons = [
            self.b0_icon, self.b1_icon, self.b2_icon, self.b3_icon,
            self.b4_icon, self.b5_icon, self.b6_icon, self.b7_icon,
            self.b8_icon, self.b9_icon, self.b10_icon, self.b11_icon,
            self.b12_icon, self.b13_icon, self.b14_icon, self.b15_icon
        ]
        self.pin_button_labels = [
            self.b0_label, self.b1_label, self.b2_label, self.b3_label,
            self.b4_label, self.b5_label, self.b6_label, self.b7_label,
            self.b8_label, self.b9_label, self.b10_label, self.b11_label,
            self.b12_label, self.b13_label, self.b14_label, self.b15_label
        ]
        self.groups = [self.group0, self.group1, self.group2, self.group3]

        self.lines = [[self.line0, self.line0a, self.line0b, self.line0c],
                      [self.line1, self.line1a, self.line1b, self.line1c],
                      [self.line2, self.line2a, self.line2b, self.line2c],
                      [self.line3, self.line3a, self.line3b, self.line3c]]
        for lines in self.lines:
            for line in lines:
                line.setVisible(False)

        self.available_ports = 0
        async_call(self.idi4.get_available_for_group, None,
                   self.get_available_for_group_aysnc,
                   self.increase_error_count)

        self.cbe_value = CallbackEmulator(self, self.idi4.get_value, None,
                                          self.cb_value,
                                          self.increase_error_count)

        self.set_group.clicked.connect(self.set_group_clicked)

        self.debounce_go.clicked.connect(self.debounce_go_clicked)

        self.reconfigure_everything()
Пример #14
0
    def __init__(self, *args):
        COMCUPluginBase.__init__(self, BrickletIndustrialQuadRelayV2, *args)

        self.setupUi(self)

        self.iqr = self.device

        self.open_pixmap = load_masked_pixmap(
            'plugin_system/plugins/industrial_quad_relay/relay_open.bmp')
        self.close_pixmap = load_masked_pixmap(
            'plugin_system/plugins/industrial_quad_relay/relay_close.bmp')

        self.relay_buttons = [self.b0, self.b1, self.b2, self.b3]
        self.relay_button_icons = [
            self.b0_icon, self.b1_icon, self.b2_icon, self.b3_icon
        ]
        self.relay_button_labels = [
            self.b0_label, self.b1_label, self.b2_label, self.b3_label
        ]

        for icon in self.relay_button_icons:
            icon.setPixmap(self.open_pixmap)
            icon.show()

        def get_button_lambda(button):
            return lambda: self.relay_button_clicked(button)

        for i in range(len(self.relay_buttons)):
            self.relay_buttons[i].clicked.connect(get_button_lambda(i))

        self.qtcb_monoflop.connect(self.cb_monoflop)
        self.iqr.register_callback(self.iqr.CALLBACK_MONOFLOP_DONE,
                                   self.qtcb_monoflop.emit)

        self.monoflop_pin.currentIndexChanged.connect(
            self.monoflop_pin_changed)
        self.monoflop_go.clicked.connect(self.monoflop_go_clicked)
        self.monoflop_time_before = [1000] * 4
        self.monoflop_pending = [False] * 4

        self.update_timer = QTimer()
        self.update_timer.timeout.connect(self.update)
        self.update_timer.setInterval(50)

        self.cbox_cs0_cfg.currentIndexChanged.connect(
            self.cbox_cs0_cfg_changed)
        self.cbox_cs1_cfg.currentIndexChanged.connect(
            self.cbox_cs1_cfg_changed)
        self.cbox_cs2_cfg.currentIndexChanged.connect(
            self.cbox_cs2_cfg_changed)
        self.cbox_cs3_cfg.currentIndexChanged.connect(
            self.cbox_cs3_cfg_changed)
Пример #15
0
    def __init__(self, *args):
        PluginBase.__init__(self, BrickletIndustrialQuadRelay, *args)

        self.setupUi(self)
        
        self.iqr = self.device
        
        self.open_pixmap = load_masked_pixmap('plugin_system/plugins/industrial_quad_relay/relay_open.bmp')
        self.close_pixmap = load_masked_pixmap('plugin_system/plugins/industrial_quad_relay/relay_close.bmp')
        
        self.relay_buttons = [self.b0, self.b1, self.b2, self.b3, self.b4, self.b5, self.b6, self.b7, self.b8, self.b9, self.b10, self.b11, self.b12, self.b13, self.b14, self.b15]
        self.relay_button_icons = [self.b0_icon, self.b1_icon, self.b2_icon, self.b3_icon, self.b4_icon, self.b5_icon, self.b6_icon, self.b7_icon, self.b8_icon, self.b9_icon, self.b10_icon, self.b11_icon, self.b12_icon, self.b13_icon, self.b14_icon, self.b15_icon]
        self.relay_button_labels = [self.b0_label, self.b1_label, self.b2_label, self.b3_label, self.b4_label, self.b5_label, self.b6_label, self.b7_label, self.b8_label, self.b9_label, self.b10_label, self.b11_label, self.b12_label, self.b13_label, self.b14_label, self.b15_label]
        self.groups = [self.group0, self.group1, self.group2, self.group3]
        for icon in self.relay_button_icons:
            icon.setPixmap(self.open_pixmap)
            icon.show()

        self.lines = [[self.line0, self.line0a, self.line0b, self.line0c],
                      [self.line1, self.line1a, self.line1b, self.line1c],
                      [self.line2, self.line2a, self.line2b, self.line2c],
                      [self.line3, self.line3a, self.line3b, self.line3c]]
        for lines in self.lines:
            for line in lines:
                line.setVisible(False)
        
        self.available_ports = 0
        async_call(self.iqr.get_available_for_group, None, self.get_available_for_group_aysnc, self.increase_error_count)
        
        def get_button_lambda(button):
            return lambda: self.relay_button_clicked(button)
        
        for i in range(len(self.relay_buttons)):
            self.relay_buttons[i].clicked.connect(get_button_lambda(i))
        
        self.qtcb_monoflop.connect(self.cb_monoflop)
        self.iqr.register_callback(self.iqr.CALLBACK_MONOFLOP_DONE,
                                   self.qtcb_monoflop.emit)
        
        self.set_group.clicked.connect(self.set_group_clicked)

        self.monoflop_pin.currentIndexChanged.connect(self.monoflop_pin_changed)
        self.monoflop_go.clicked.connect(self.monoflop_go_clicked)
        self.monoflop_time_before = [1000] * 16
        self.monoflop_pending = [False] * 16

        self.update_timer = QTimer()
        self.update_timer.timeout.connect(self.update)
        self.update_timer.setInterval(50)

        self.reconfigure_everything()
Пример #16
0
    def __init__(self, *args):
        PluginBase.__init__(self, BrickletIndustrialDigitalOut4, *args)

        self.setupUi(self)
        
        self.ido4 = self.device
        
        self.gnd_pixmap = load_masked_pixmap('plugin_system/plugins/industrial_digital_out_4/dio_gnd.bmp')
        self.vcc_pixmap = load_masked_pixmap('plugin_system/plugins/industrial_digital_out_4/dio_vcc.bmp')
        
        self.pin_buttons = [self.b0, self.b1, self.b2, self.b3, self.b4, self.b5, self.b6, self.b7, self.b8, self.b9, self.b10, self.b11, self.b12, self.b13, self.b14, self.b15]
        self.pin_button_icons = [self.b0_icon, self.b1_icon, self.b2_icon, self.b3_icon, self.b4_icon, self.b5_icon, self.b6_icon, self.b7_icon, self.b8_icon, self.b9_icon, self.b10_icon, self.b11_icon, self.b12_icon, self.b13_icon, self.b14_icon, self.b15_icon]
        self.pin_button_labels = [self.b0_label, self.b1_label, self.b2_label, self.b3_label, self.b4_label, self.b5_label, self.b6_label, self.b7_label, self.b8_label, self.b9_label, self.b10_label, self.b11_label, self.b12_label, self.b13_label, self.b14_label, self.b15_label]
        self.groups = [self.group0, self.group1, self.group2, self.group3]
        for icon in self.pin_button_icons:
            icon.setPixmap(self.gnd_pixmap)
            icon.show()

        self.lines = [[self.line0, self.line0a, self.line0b, self.line0c],
                      [self.line1, self.line1a, self.line1b, self.line1c],
                      [self.line2, self.line2a, self.line2b, self.line2c],
                      [self.line3, self.line3a, self.line3b, self.line3c]]
        for lines in self.lines:
            for line in lines:
                line.setVisible(False)

        self.available_ports = 0
        async_call(self.ido4.get_available_for_group, None, self.get_available_for_group_aysnc, self.increase_error_count)
        
        def get_button_lambda(button):
            return lambda: self.pin_button_clicked(button)
        
        for i in range(len(self.pin_buttons)):
            self.pin_buttons[i].clicked.connect(get_button_lambda(i))
        
        self.qtcb_monoflop.connect(self.cb_monoflop)
        self.ido4.register_callback(self.ido4.CALLBACK_MONOFLOP_DONE,
                                    self.qtcb_monoflop.emit)
        
        self.set_group.clicked.connect(self.set_group_clicked)
        
        self.monoflop_pin.currentIndexChanged.connect(self.monoflop_pin_changed)
        self.monoflop_go.clicked.connect(self.monoflop_go_clicked)
        self.monoflop_time_before = [1000] * 16
        self.monoflop_pending = [False] * 16
        
        self.update_timer = QTimer()
        self.update_timer.timeout.connect(self.update)
        self.update_timer.setInterval(50)

        self.reconfigure_everything()
Пример #17
0
    def __init__(self, *args):
        PluginBase.__init__(self, BrickletDualRelay, *args)

        self.setupUi(self)

        self.dr = self.device

        self.has_monoflop = self.firmware_version >= (1, 1, 1)

        self.qtcb_monoflop.connect(self.cb_monoflop)
        self.dr.register_callback(self.dr.CALLBACK_MONOFLOP_DONE,
                                  self.qtcb_monoflop.emit)

        self.dr1_button.clicked.connect(self.dr1_clicked)
        self.dr2_button.clicked.connect(self.dr2_clicked)

        self.go1_button.clicked.connect(self.go1_clicked)
        self.go2_button.clicked.connect(self.go2_clicked)

        self.r1_monoflop = False
        self.r2_monoflop = False

        self.r1_timebefore = 500
        self.r2_timebefore = 500

        self.a1_pixmap = load_masked_pixmap(
            'plugin_system/plugins/dual_relay/relay_a1.bmp')
        self.a2_pixmap = load_masked_pixmap(
            'plugin_system/plugins/dual_relay/relay_a2.bmp')
        self.b1_pixmap = load_masked_pixmap(
            'plugin_system/plugins/dual_relay/relay_b1.bmp')
        self.b2_pixmap = load_masked_pixmap(
            'plugin_system/plugins/dual_relay/relay_b2.bmp')

        self.update_timer = QTimer()
        self.update_timer.timeout.connect(self.update)
        self.update_timer.setInterval(50)

        if not self.has_monoflop:
            self.go1_button.setText("Go (FW Versiom >= 1.1.1 required)")
            self.go2_button.setText("Go (FW Versiom >= 1.1.1 required)")
            self.go1_button.setEnabled(False)
            self.go2_button.setEnabled(False)
Пример #18
0
    def __init__(self, *args):
        COMCUPluginBase.__init__(self, BrickletSolidStateRelayV2, *args)

        self.setupUi(self)

        self.ssr = self.device

        self.state_combobox.setItemData(0, True)
        self.state_combobox.setItemData(1, False)

        self.monoflop = Monoflop(self.ssr, None, self.state_combobox,
                                 self.cb_state_change_by_monoflop,
                                 self.time_spinbox, None, self)

        self.ssr_button.clicked.connect(self.ssr_clicked)
        self.go_button.clicked.connect(self.go_clicked)

        self.a_pixmap = load_masked_pixmap(
            'plugin_system/plugins/solid_state_relay/relay_a.bmp')
        self.b_pixmap = load_masked_pixmap(
            'plugin_system/plugins/solid_state_relay/relay_b.bmp')
Пример #19
0
    def __init__(self, *args):
        PluginBase.__init__(self, BrickletDualRelay, *args)

        self.setupUi(self)
        
        self.dr = self.device

        self.has_monoflop = self.firmware_version >= (1, 1, 1)
        
        self.qtcb_monoflop.connect(self.cb_monoflop)
        self.dr.register_callback(self.dr.CALLBACK_MONOFLOP_DONE,
                                  self.qtcb_monoflop.emit)
        
        self.dr1_button.clicked.connect(self.dr1_clicked)
        self.dr2_button.clicked.connect(self.dr2_clicked)
        
        self.go1_button.clicked.connect(self.go1_clicked)
        self.go2_button.clicked.connect(self.go2_clicked)

        self.r1_monoflop = False
        self.r2_monoflop = False

        self.r1_timebefore = 500
        self.r2_timebefore = 500
        
        self.a1_pixmap = load_masked_pixmap('plugin_system/plugins/dual_relay/relay_a1.bmp')
        self.a2_pixmap = load_masked_pixmap('plugin_system/plugins/dual_relay/relay_a2.bmp')
        self.b1_pixmap = load_masked_pixmap('plugin_system/plugins/dual_relay/relay_b1.bmp')
        self.b2_pixmap = load_masked_pixmap('plugin_system/plugins/dual_relay/relay_b2.bmp')

        self.update_timer = QTimer()
        self.update_timer.timeout.connect(self.update)
        self.update_timer.setInterval(50)

        if not self.has_monoflop:
            self.go1_button.setText("Go (FW Versiom >= 1.1.1 required)")
            self.go2_button.setText("Go (FW Versiom >= 1.1.1 required)")
            self.go1_button.setEnabled(False)
            self.go2_button.setEnabled(False)
    def __init__(self, *args):
        COMCUPluginBase.__init__(self, BrickletIndustrialDigitalIn4V2, *args)

        self.setupUi(self)

        self.idi4 = self.device

        self.gnd_pixmap = load_masked_pixmap('plugin_system/plugins/industrial_digital_in_4/dio_gnd.bmp')
        self.vcc_pixmap = load_masked_pixmap('plugin_system/plugins/industrial_digital_in_4/dio_vcc.bmp')

        self.lbl_stat_i_ch = [self.lbl_stat_i_ch0, self.lbl_stat_i_ch1, self.lbl_stat_i_ch2, self.lbl_stat_i_ch3]
        self.lbl_stat_v_ch = [self.lbl_stat_v_ch0, self.lbl_stat_v_ch1, self.lbl_stat_v_ch2, self.lbl_stat_v_ch3]

        self.cbe_get_value = CallbackEmulator(self.idi4.get_value,
                                              None,
                                              self.cb_value,
                                              self.increase_error_count)

        self.cbox_cs0_cfg.currentIndexChanged.connect(self.cbox_cs0_cfg_changed)
        self.cbox_cs1_cfg.currentIndexChanged.connect(self.cbox_cs1_cfg_changed)
        self.cbox_cs2_cfg.currentIndexChanged.connect(self.cbox_cs2_cfg_changed)
        self.cbox_cs3_cfg.currentIndexChanged.connect(self.cbox_cs3_cfg_changed)
Пример #21
0
    def __init__(self, *args):
        COMCUPluginBase.__init__(self, BrickletSolidStateRelayV2, *args)

        self.setupUi(self)

        self.ssr = self.device

        self.state_combobox.setItemData(0, True)
        self.state_combobox.setItemData(1, False)

        self.monoflop = Monoflop(self.ssr,
                                 None,
                                 self.state_combobox,
                                 self.cb_state_change_by_monoflop,
                                 self.time_spinbox,
                                 None,
                                 self)

        self.ssr_button.clicked.connect(self.ssr_clicked)
        self.go_button.clicked.connect(self.go_clicked)

        self.a_pixmap = load_masked_pixmap('plugin_system/plugins/solid_state_relay/relay_a.bmp')
        self.b_pixmap = load_masked_pixmap('plugin_system/plugins/solid_state_relay/relay_b.bmp')
Пример #22
0
    def __init__(self, *args):
        PluginBase.__init__(self, BrickletSolidStateRelay, *args)

        self.setupUi(self)
        
        self.ssr = self.device
        
        self.qtcb_monoflop.connect(self.cb_monoflop)
        self.ssr.register_callback(self.ssr.CALLBACK_MONOFLOP_DONE,
                                  self.qtcb_monoflop.emit)
        
        self.ssr_button.clicked.connect(self.ssr_clicked)
        self.go_button.clicked.connect(self.go_clicked)

        self.monoflop = False
        self.timebefore = 500
        
        self.a_pixmap = load_masked_pixmap('plugin_system/plugins/solid_state_relay/relay_a.bmp')
        self.b_pixmap = load_masked_pixmap('plugin_system/plugins/solid_state_relay/relay_b.bmp')

        self.update_timer = QTimer()
        self.update_timer.timeout.connect(self.update)
        self.update_timer.setInterval(50)
Пример #23
0
    def __init__(self, *args):
        PluginBase.__init__(self, BrickletHeartRate, *args)

        self.hr = self.device

        self.cbe_heart_rate = CallbackEmulator(self.hr.get_heart_rate,
                                               self.cb_heart_rate,
                                               self.increase_error_count)

        # FIXME: add beat state getter to Heart Rate Bricklet API
        self.qtcb_beat_state_changed.connect(self.cb_beat_state_changed)
        self.hr.register_callback(self.hr.CALLBACK_BEAT_STATE_CHANGED,
                                  self.qtcb_beat_state_changed.emit)

        self.heart_rate_label = HeartRateLabel()
        self.heart_white_bitmap = load_masked_pixmap(
            'plugin_system/plugins/heart_rate/heart_white_small.bmp')
        self.heart_red_bitmap = load_masked_pixmap(
            'plugin_system/plugins/heart_rate/heart_red_small.bmp')
        self.heart_icon = QLabel()
        self.heart_icon.setPixmap(self.heart_white_bitmap)

        self.current_value = None

        plot_list = [['', Qt.red, self.get_current_value]]
        self.plot_widget = PlotWidget('Heart Rate [BPM]', plot_list)

        layout_h = QHBoxLayout()
        layout_h.addStretch()
        layout_h.addWidget(self.heart_rate_label)
        layout_h.addWidget(self.heart_icon)
        layout_h.addStretch()

        layout = QVBoxLayout(self)
        layout.addLayout(layout_h)
        layout.addWidget(self.plot_widget)
    def __init__(self, *args):
        COMCUPluginBase.__init__(self, BrickletIndustrialDigitalOut4V2, *args)

        self.setupUi(self)

        self.ido4 = self.device

        self.has_monoflop_abort = None

        self.pixmap_low = load_masked_pixmap('plugin_system/plugins/industrial_digital_out_4_v2/ido4_low.bmp')
        self.pixmap_high = load_masked_pixmap('plugin_system/plugins/industrial_digital_out_4_v2/ido4_high.bmp')

        self.btn_v_c = [self.btn_v_c0, self.btn_v_c1, self.btn_v_c2, self.btn_v_c3]
        self.lbl_s_i_c = [self.lbl_s_i_c0, self.lbl_s_i_c1, self.lbl_s_i_c2, self.lbl_s_i_c3]
        self.cbox_clc_c = [self.cbox_clc_c0, self.cbox_clc_c1, self.cbox_clc_c2, self.cbox_clc_c3]

        # Set initial channel status icon
        for lbl in self.lbl_s_i_c:
            lbl.setPixmap(self.pixmap_low)

        # Register value toggle button slots
        for c, b in enumerate(self.btn_v_c):
            b.clicked.connect(functools.partial(self.btn_v_c_clicked, c))

        # Monoflop
        self.cbox_m_c.currentIndexChanged.connect(self.cbox_m_c_changed)
        self.btn_m_go.clicked.connect(self.btn_m_go_clicked)

        self.monoflop_values = []
        self.monoflop_times = []

        for i in range(4):
            self.cbox_m_c.setItemData(i, i)

            monoflop_value = QComboBox()
            monoflop_value.addItem('High', True)
            monoflop_value.addItem('Low', False)

            self.monoflop_values.append(monoflop_value)
            self.monoflop_value_stack.addWidget(monoflop_value)

            monoflop_time = QSpinBox()
            monoflop_time.setRange(1, (1 << 31) - 1)
            monoflop_time.setValue(1000)

            self.monoflop_times.append(monoflop_time)
            self.monoflop_time_stack.addWidget(monoflop_time)

        self.monoflop = Monoflop(self.ido4,
                                 [0, 1, 2, 3],
                                 self.monoflop_values,
                                 self.cb_value_change_by_monoflop,
                                 self.monoflop_times,
                                 None,
                                 self)

        # Channel status LED config
        self.cbox_clc_c0.currentIndexChanged.connect(self.cbox_clc_c0_changed)
        self.cbox_clc_c1.currentIndexChanged.connect(self.cbox_clc_c1_changed)
        self.cbox_clc_c2.currentIndexChanged.connect(self.cbox_clc_c2_changed)
        self.cbox_clc_c3.currentIndexChanged.connect(self.cbox_clc_c3_changed)
Пример #25
0
    def __init__(self, *args):
        COMCUPluginBase.__init__(self, BrickletIndustrialDigitalOut4V2, *args)

        self.setupUi(self)

        self.ido4 = self.device

        self.pixmap_low = load_masked_pixmap(
            'plugin_system/plugins/industrial_digital_out_4_v2/ido4_low.bmp')
        self.pixmap_high = load_masked_pixmap(
            'plugin_system/plugins/industrial_digital_out_4_v2/ido4_high.bmp')

        self.btn_v_c = [{
            'btn': self.btn_v_c0,
            'state': False
        }, {
            'btn': self.btn_v_c1,
            'state': False
        }, {
            'btn': self.btn_v_c2,
            'state': False
        }, {
            'btn': self.btn_v_c3,
            'state': False
        }]

        self.lbl_s_i_c = [
            self.lbl_s_i_c0, self.lbl_s_i_c1, self.lbl_s_i_c2, self.lbl_s_i_c3
        ]
        self.cbox_clc_c = [
            self.cbox_clc_c0, self.cbox_clc_c1, self.cbox_clc_c2,
            self.cbox_clc_c3
        ]

        # Set initial channel status icon
        for lbl in self.lbl_s_i_c:
            lbl.setPixmap(self.pixmap_low)

        def get_button_lambda(channel):
            return lambda: self.btn_v_c_clicked(channel)

        # Register value toggle button slots
        for c, b in enumerate(self.btn_v_c):
            b['btn'].clicked.connect(get_button_lambda(c))

        # Monoflop
        self.qtcb_monoflop.connect(self.cb_monoflop_done)
        self.ido4.register_callback(self.ido4.CALLBACK_MONOFLOP_DONE,
                                    self.qtcb_monoflop.emit)

        self.cbox_m_c.currentIndexChanged.connect(self.cbox_m_c_changed)
        self.btn_m_go.clicked.connect(self.btn_m_go_clicked)
        self.monoflop_time_before = [1000] * 4
        self.monoflop_pending = [False] * 4

        self.update_timer = QTimer()
        self.update_timer.timeout.connect(self.update)
        self.update_timer.setInterval(50)

        # Channel status LED config
        self.cbox_clc_c0.currentIndexChanged.connect(self.cbox_clc_c0_changed)
        self.cbox_clc_c1.currentIndexChanged.connect(self.cbox_clc_c1_changed)
        self.cbox_clc_c2.currentIndexChanged.connect(self.cbox_clc_c2_changed)
        self.cbox_clc_c3.currentIndexChanged.connect(self.cbox_clc_c3_changed)
Пример #26
0
    def __init__(self, *args):
        COMCUPluginBase.__init__(self, BrickletIndustrialQuadRelayV2, *args)

        self.setupUi(self)

        self.iqr = self.device

        self.open_pixmap = load_masked_pixmap(
            'plugin_system/plugins/industrial_quad_relay/relay_open.bmp')
        self.close_pixmap = load_masked_pixmap(
            'plugin_system/plugins/industrial_quad_relay/relay_close.bmp')

        self.relay_buttons = [self.b0, self.b1, self.b2, self.b3]
        self.relay_button_icons = [
            self.b0_icon, self.b1_icon, self.b2_icon, self.b3_icon
        ]
        self.relay_button_labels = [
            self.b0_label, self.b1_label, self.b2_label, self.b3_label
        ]

        for icon in self.relay_button_icons:
            icon.setPixmap(self.open_pixmap)
            icon.show()

        for i in range(len(self.relay_buttons)):
            self.relay_buttons[i].clicked.connect(
                functools.partial(self.relay_button_clicked, i))

        self.monoflop_values = []
        self.monoflop_times = []

        for i in range(4):
            self.monoflop_channel.setItemData(i, i)

            monoflop_value = QComboBox()
            monoflop_value.addItem('On', True)
            monoflop_value.addItem('Off', False)

            self.monoflop_values.append(monoflop_value)
            self.monoflop_value_stack.addWidget(monoflop_value)

            monoflop_time = QSpinBox()
            monoflop_time.setRange(1, (1 << 31) - 1)
            monoflop_time.setValue(1000)

            self.monoflop_times.append(monoflop_time)
            self.monoflop_time_stack.addWidget(monoflop_time)

        self.monoflop = Monoflop(self.iqr, [0, 1, 2, 3], self.monoflop_values,
                                 self.cb_value_change_by_monoflop,
                                 self.monoflop_times, None, self)

        self.monoflop_channel.currentIndexChanged.connect(
            self.monoflop_channel_changed)
        self.monoflop_go.clicked.connect(self.monoflop_go_clicked)

        self.cbox_cs0_cfg.currentIndexChanged.connect(
            self.cbox_cs0_cfg_changed)
        self.cbox_cs1_cfg.currentIndexChanged.connect(
            self.cbox_cs1_cfg_changed)
        self.cbox_cs2_cfg.currentIndexChanged.connect(
            self.cbox_cs2_cfg_changed)
        self.cbox_cs3_cfg.currentIndexChanged.connect(
            self.cbox_cs3_cfg_changed)
Пример #27
0
    def __init__(self, *args):
        PluginBase.__init__(self, BrickletIndustrialQuadRelay, *args)

        self.setupUi(self)

        self.iqr = self.device

        self.open_pixmap = load_masked_pixmap(
            'plugin_system/plugins/industrial_quad_relay/relay_open.bmp')
        self.close_pixmap = load_masked_pixmap(
            'plugin_system/plugins/industrial_quad_relay/relay_close.bmp')

        self.relay_buttons = [
            self.b0, self.b1, self.b2, self.b3, self.b4, self.b5, self.b6,
            self.b7, self.b8, self.b9, self.b10, self.b11, self.b12, self.b13,
            self.b14, self.b15
        ]
        self.relay_button_icons = [
            self.b0_icon, self.b1_icon, self.b2_icon, self.b3_icon,
            self.b4_icon, self.b5_icon, self.b6_icon, self.b7_icon,
            self.b8_icon, self.b9_icon, self.b10_icon, self.b11_icon,
            self.b12_icon, self.b13_icon, self.b14_icon, self.b15_icon
        ]
        self.relay_button_labels = [
            self.b0_label, self.b1_label, self.b2_label, self.b3_label,
            self.b4_label, self.b5_label, self.b6_label, self.b7_label,
            self.b8_label, self.b9_label, self.b10_label, self.b11_label,
            self.b12_label, self.b13_label, self.b14_label, self.b15_label
        ]
        self.groups = [self.group0, self.group1, self.group2, self.group3]

        for icon in self.relay_button_icons:
            icon.setPixmap(self.open_pixmap)
            icon.show()

        self.lines = [[self.line0, self.line0a, self.line0b, self.line0c],
                      [self.line1, self.line1a, self.line1b, self.line1c],
                      [self.line2, self.line2a, self.line2b, self.line2c],
                      [self.line3, self.line3a, self.line3b, self.line3c]]

        for lines in self.lines:
            for line in lines:
                line.setVisible(False)

        self.available_ports = 0

        for i in range(16):
            self.relay_buttons[i].clicked.connect(
                functools.partial(self.relay_button_clicked, i))

        self.monoflop_values = []
        self.monoflop_times = []

        for i in range(16):
            monoflop_value = QComboBox()
            monoflop_value.addItem('On', 1)
            monoflop_value.addItem('Off', 0)

            self.monoflop_values.append(monoflop_value)
            self.monoflop_value_stack.addWidget(monoflop_value)

            monoflop_time = QDoubleSpinBox()

            self.monoflop_times.append(monoflop_time)
            self.monoflop_time_stack.addWidget(monoflop_time)

        self.monoflop = Monoflop(
            self.iqr,
            list(range(16)),
            self.monoflop_values,
            self.cb_value_change_by_monoflop,
            self.monoflop_times,
            None,
            self,
            setter_uses_bitmasks=True,
            callback_uses_bitmasks=True,
            handle_get_monoflop_invalid_parameter_as_abort=True)

        self.set_group.clicked.connect(self.set_group_clicked)

        self.monoflop_pin.currentIndexChanged.connect(
            self.monoflop_pin_changed)
        self.monoflop_go.clicked.connect(self.monoflop_go_clicked)
Пример #28
0
    def __init__(self, *args):
        PluginBase.__init__(self, BrickletIndustrialDigitalOut4, *args)

        self.setupUi(self)

        self.ido4 = self.device

        self.gnd_pixmap = load_masked_pixmap('plugin_system/plugins/industrial_digital_out_4/dio_gnd.bmp')
        self.vcc_pixmap = load_masked_pixmap('plugin_system/plugins/industrial_digital_out_4/dio_vcc.bmp')

        self.pin_buttons = [self.b0, self.b1, self.b2, self.b3, self.b4, self.b5, self.b6, self.b7, self.b8, self.b9, self.b10, self.b11, self.b12, self.b13, self.b14, self.b15]
        self.pin_button_icons = [self.b0_icon, self.b1_icon, self.b2_icon, self.b3_icon, self.b4_icon, self.b5_icon, self.b6_icon, self.b7_icon, self.b8_icon, self.b9_icon, self.b10_icon, self.b11_icon, self.b12_icon, self.b13_icon, self.b14_icon, self.b15_icon]
        self.pin_button_labels = [self.b0_label, self.b1_label, self.b2_label, self.b3_label, self.b4_label, self.b5_label, self.b6_label, self.b7_label, self.b8_label, self.b9_label, self.b10_label, self.b11_label, self.b12_label, self.b13_label, self.b14_label, self.b15_label]
        self.groups = [self.group0, self.group1, self.group2, self.group3]

        for icon in self.pin_button_icons:
            icon.setPixmap(self.gnd_pixmap)
            icon.show()

        self.lines = [[self.line0, self.line0a, self.line0b, self.line0c],
                      [self.line1, self.line1a, self.line1b, self.line1c],
                      [self.line2, self.line2a, self.line2b, self.line2c],
                      [self.line3, self.line3a, self.line3b, self.line3c]]

        for lines in self.lines:
            for line in lines:
                line.setVisible(False)

        self.available_ports = 0

        for i in range(len(self.pin_buttons)):
            self.pin_buttons[i].clicked.connect(functools.partial(self.pin_button_clicked, i))

        self.monoflop_states = []
        self.monoflop_times = []

        for i in range(16):
            monoflop_state = QComboBox()
            monoflop_state.addItem('High', 1)
            monoflop_state.addItem('Low', 0)

            self.monoflop_states.append(monoflop_state)
            self.monoflop_state_stack.addWidget(monoflop_state)

            monoflop_time = QSpinBox()
            monoflop_time.setRange(1, (1 << 31) - 1)
            monoflop_time.setValue(1000)

            self.monoflop_times.append(monoflop_time)
            self.monoflop_time_stack.addWidget(monoflop_time)

        self.monoflop = Monoflop(self.ido4,
                                 list(range(16)),
                                 self.monoflop_states,
                                 self.cb_state_change_by_monoflop,
                                 self.monoflop_times,
                                 None,
                                 self,
                                 setter_uses_bitmasks=True,
                                 callback_uses_bitmasks=True,
                                 handle_get_monoflop_invalid_parameter_as_abort=True)

        self.set_group.clicked.connect(self.set_group_clicked)

        self.monoflop_pin.currentIndexChanged.connect(self.monoflop_pin_changed)
        self.monoflop_go.clicked.connect(self.monoflop_go_clicked)
Пример #29
0
    def __init__(self, *args):
        COMCUPluginBase.__init__(self, BrickletIndustrialDigitalOut4V2, *args)

        self.setupUi(self)

        self.ido4 = self.device

        self.has_monoflop_abort = None

        self.pixmap_low = load_masked_pixmap(
            'plugin_system/plugins/industrial_digital_out_4_v2/ido4_low.bmp')
        self.pixmap_high = load_masked_pixmap(
            'plugin_system/plugins/industrial_digital_out_4_v2/ido4_high.bmp')

        self.btn_v_c = [
            self.btn_v_c0, self.btn_v_c1, self.btn_v_c2, self.btn_v_c3
        ]
        self.lbl_s_i_c = [
            self.lbl_s_i_c0, self.lbl_s_i_c1, self.lbl_s_i_c2, self.lbl_s_i_c3
        ]
        self.cbox_clc_c = [
            self.cbox_clc_c0, self.cbox_clc_c1, self.cbox_clc_c2,
            self.cbox_clc_c3
        ]

        # Set initial channel status icon
        for lbl in self.lbl_s_i_c:
            lbl.setPixmap(self.pixmap_low)

        # Register value toggle button slots
        for c, b in enumerate(self.btn_v_c):
            b.clicked.connect(functools.partial(self.btn_v_c_clicked, c))

        # Monoflop
        self.cbox_m_c.currentIndexChanged.connect(self.cbox_m_c_changed)
        self.btn_m_go.clicked.connect(self.btn_m_go_clicked)

        self.monoflop_values = []
        self.monoflop_times = []

        for i in range(4):
            self.cbox_m_c.setItemData(i, i)

            monoflop_value = QComboBox()
            monoflop_value.addItem('High', True)
            monoflop_value.addItem('Low', False)

            self.monoflop_values.append(monoflop_value)
            self.monoflop_value_stack.addWidget(monoflop_value)

            monoflop_time = QDoubleSpinBox()

            self.monoflop_times.append(monoflop_time)
            self.monoflop_time_stack.addWidget(monoflop_time)

        self.monoflop = Monoflop(self.ido4, [0, 1, 2, 3], self.monoflop_values,
                                 self.cb_value_change_by_monoflop,
                                 self.monoflop_times, None, self)

        # Channel status LED config
        self.cbox_clc_c0.currentIndexChanged.connect(self.cbox_clc_c0_changed)
        self.cbox_clc_c1.currentIndexChanged.connect(self.cbox_clc_c1_changed)
        self.cbox_clc_c2.currentIndexChanged.connect(self.cbox_clc_c2_changed)
        self.cbox_clc_c3.currentIndexChanged.connect(self.cbox_clc_c3_changed)