kiri = pygame.image.load('assets/kiri.png') kanan = pygame.image.load('assets/kanan.png') atas = pygame.image.load('assets/atas.png') kiri2 = pygame.image.load('assets/kiri.png') kanan2 = pygame.image.load('assets/kanan.png') atas2 = pygame.image.load('assets/atas.png') # width, height npc kiri = pygame.transform.scale(kiri, (90, 120)) kanan = pygame.transform.scale(kanan, (90, 120)) atas = pygame.transform.scale(atas, (120, 90)) kiri2 = pygame.transform.scale(kiri, (90, 120)) kanan2 = pygame.transform.scale(kanan, (90, 120)) atas2 = pygame.transform.scale(atas, (120, 90)) cards = Cards(pygame, screen) cards.load('assets/PNGs/new/') submit_button = Button(pygame, screen, 'assets/submit.png', 1050, 600) start_button = Button(pygame, screen, 'assets/start.png', 831, 465) draw_button = Button(pygame, screen, 'assets/draw.png', 950, 600) skip_button = Button(pygame, screen, 'assets/skip.png', 950, 600) submit_button.scale(94,40) draw_button.scale(90,40) skip_button.scale(56,40) select_color = 0 while(True): if game_status == None: pygame.display.flip()