def get_version():
    logger.info("getting production version")
    data = http_client.get(None, VERSION_URL)
    if data is None:
        return
    config.ProductionConfig.clientVersion = data["clientVersion"]
    config.ProductionConfig.assetsVersion = data["resVersion"]
    logger.info("finish")
    return data["resVersion"], data["clientVersion"]
Пример #2
0
def data_updater(datafile):
    logger.info("updating {}".format(datafile))
    data = http_client.get(None, GAME_DATA_URL.format(datafile))
    if data is None:
        logger.error("updating {} fail".format(datafile))
        return
    with open(get_resource_path(datafile), "w", encoding="utf-8") as f:
        f.write(json.dumps(data, indent=2, ensure_ascii=False))
    logger.info("success")
    return data
Пример #3
0
def update_stage_table():
    logger.info("updating stage table")
    data = http_client.get(None, STAGE_TABLE_URL)
    if data is None:
        logger.error("updating stage table fail")
        return
    with open(get_resource_path("stage_table.json"), "w",
              encoding="utf-8") as f:
        f.write(json.dumps(data, indent=2, ensure_ascii=False))
    logger.info("success")
    return data
def get_network(config_server_name):
    logger.info("getting network version")
    data = http_client.get(None, NETWORK_CONFIG_URL.format(config_server_name))
    if data is None:
        return
    json_data = json.loads(data["content"])
    config.NetworkConfig.version = json_data["configVer"]
    config.NetworkConfig.network = json_data["configs"][
        json_data["funcVer"]]["network"]
    config.NetworkConfig.update_server_url()
    logger.info("finish")
    return json_data
def ping(account: PlayerAccount):
    logger.info("ping auth server")
    data = U8_PING_DATA.copy()
    data["token"] = account.access_token
    data["sign"] = encryption.get_u8_auth_sign(account.access_token)
    ret_data = http_client.post(account, U8_PING_URL, data=json.dumps(data))
    if ret_data is None:
        logger.error("http get/post fail")
        return
    if ret_data["result"] != 0:
        logger.warning("fail,reason: {}".format(json.dumps(ret_data)))
        return
    logger.info("success")
    return ret_data
def auth(account: PlayerAccount):
    logger.info("login by access_token={}".format(account.access_token))
    data = U8_AUTH_DATA.copy()
    data["token"] = account.access_token
    data["sign"] = encryption.get_u8_auth_sign(account.access_token)
    ret_data = http_client.post(account, U8_AUTH_URL, data=json.dumps(data))
    if ret_data is None:
        logger.error("http get/post fail")
        return
    if ret_data.get("uid") is None:
        logger.warning("fail,reason: {}".format(json.dumps(ret_data)))
        return
    account.channel_uid = ret_data["uid"]
    logger.info("auth success with channel_uid={}".format(ret_data["uid"]))
    return ret_data
def get_token(account: PlayerAccount, login_para: LoginPara):
    logger.info("get token")
    data = U8_GETTOKEN_DATA.copy()
    data["appId"] = login_para.APP_ID
    data["channelId"] = login_para.CHANNEL_ID
    data["deviceId"] = account.device_id
    data["deviceId2"] = account.device_id2
    data["extension"] = json.dumps({
        "uid": account.channel_uid,
        "access_token": account.access_token
    }).replace(" ", "")
    data["platform"] = PlatformKey.ANDROID.value
    data["subChannel"] = login_para.SUB_CHANNEL
    data["worldId"] = login_para.WORLD_ID
    data["sign"] = encryption.get_u8_gettoken_sign(
        login_para.APP_ID, login_para.CHANNEL_ID, account.device_id,
        account.device_id2, account.device_id3, {
            "uid": account.channel_uid,
            "access_token": account.access_token
        }, PlatformKey.ANDROID.value, login_para.SUB_CHANNEL,
        login_para.WORLD_ID)
    print(data)
    ret_data = http_client.post(account,
                                U8_GETTOKEN_URL,
                                data=json.dumps(data))
    if ret_data is None:
        logger.error("http get/post fail")
        return
    if ret_data.get("result") is None or ret_data["result"] != 0:
        logger.warning("fail,reason: {}".format(json.dumps(ret_data)))
        return
    account.uid = ret_data["uid"]
    account.token = ret_data["token"]
    account.channel_uid = ret_data["channelUid"]
    logger.info("get token success with uid={},token={}".format(
        ret_data["uid"], ret_data["token"]))
    return ret_data
def login(account: PlayerAccount):
    logger.info("login by username={} and password={}".format(
        account.username, account.password))
    data = U8_LOGIN_DATA.copy()
    data["account"] = account.username
    data["deviceId"] = account.device_id
    data["password"] = account.password
    data["platform"] = PlatformKey.ANDROID.value
    data["sign"] = encryption.get_u8_login_sign(account.username,
                                                account.password,
                                                account.device_id,
                                                PlatformKey.ANDROID.value)
    ret_data = http_client.post(account, U8_LOGIN_URL, data=json.dumps(data))
    if ret_data is None:
        logger.error("http get/post fail")
        return
    if ret_data["result"] != 0:
        logger.warning("fail,reason: {}".format(json.dumps(ret_data)))
        return
    account.channel_uid = ret_data["uid"]
    account.access_token = ret_data["token"]
    logger.info("login success with channel_uid={},access_token={}".format(
        ret_data["uid"], ret_data["token"]))
    return ret_data