def rgb_test(): print("red on") codey.color("#ff0000", 1) print("green on") codey.color("#00ff00", 1) print("blue on") codey.color("#0000ff", 1) print("single red on") codey.red(255) time.sleep(1) print("single green on") codey.green(255) time.sleep(1) print("single blue on") codey.blue(255) time.sleep(1) print("single red off") codey.red(0) time.sleep(1) print("single green off") codey.green(0) time.sleep(1) print("single blue off") codey.blue(0) time.sleep(1)
def on_button2_callback(): global current_backgroup global note_play_index global update_row_num global user_score if game_status != GAME_PLAYING: pass else: index = update_row_num // 3 - 2 print('C index is', index) if current_backgroup[NOTE_MIDDLE_COLUMN] & 0x01: codey.green(50) user_score += 1 codey.play_note(note_table[index][0], note_table[index][1])
while True: sensor_test() # about codey codey.face('00001020402012020212204020100000', 1) codey.face('00001020402012020212204020100000') codey.show('hello world') codey.clear() codey.pixel(0, 0) codey.pixel_off(0, 0) codey.pixel_toggle(0, 0) codey.color('#334455', 1) codey.color('#334455') codey.color_off() codey.red(255) codey.green(255) codey.blue(0) codey.say('cat') codey.say('cat.wav') codey.say('cat', True) codey.mute() codey.play_note(50, 1) codey.pause(0.25) codey.play_freq(700, 1) codey.change_volume(-10) codey.set_volume(100) codey.get_volume() codey.message("a") codey.is_button('A') codey.is_shaked() codey.is_tilt('forward')