Пример #1
0
    def update_at_progress(self, progress, new_loop, loop_instance):

        units = geom.by_faces

        for ix, unit in enumerate(units):
            distance = 0
            l = len(unit) - 1

            for jx, cell_id in enumerate(unit):
                if self.cm.modifiers[1]:
                    # Reverse
                    distance = (float(l-jx) / float(len(unit))) + progress
                else:
                    distance = (float(jx) / float(len(unit))) + progress

                # Clamp
                if distance > 1.0:
                    distance = distance - 1.0
                if distance < 0.0:
                    distance = distance + 1.0

                # Color
                if self.cm.modifiers[0]:
                    clr = color.HSVryb(distance, 1.0, 1.0)
                elif self.cm.modifiers[1]:
                    clr = color.Color(tween.hsvLinear(self.cm.chosen_colors[0], self.cm.chosen_colors[1], distance))
                else:
                    clr = color.HSV(distance, 1.0, 1.0)

                # Set the one cell
                self.ss.party.set_cell(cell_id, clr)
Пример #2
0
    def render_cells(self, level, hue):
        #clr = color.HSVryb(hue, 1.0, 1.0 - level)
        h = hue + self.hue_offset
        if h > 1.0:
            h -= 1.0

        if level < 0.1:
            clr = color.BLACK
        else:
            clr = color.HSVryb(h, level, 1.0)
        # clr = self.bg.interpolate_to(self.fg, level)
        self.cells.set_cells(self.target, clr)
Пример #3
0
    def render_spike(self, spike, level, hue):
        h = hue + self.hue_offset
        if h > 1.0:
            h -= 1.0

        clr = color.HSVryb(h, level, 1.0)

        start = int(round(len(spike) * (1.0 - level)))

        for idx, c in enumerate(spike):
            if idx < start:
                self.cells.set_cell(c, color.BLACK)
            else:
                self.cells.set_cell(c, clr)
Пример #4
0
    def update_at_progress(self, progress, new_loop, loop_instance):

        mode = self.step_mode(self.num_steps)

        # mode 0
        stripes = geom.by_long_planes
        if mode == 1:
            stripes = geom.by_short_planes
        elif mode == 2:
            stripes = geom.by_edges
        elif mode == 3:
            stripes = geom.by_faces
        # elif mode == 4:
        #     stripes = geom.SPIRAL
        # elif mode == 5:
        #     stripes = geom.ICICLES

        l = len(stripes) - 1
        for ix, row in enumerate(stripes):
            distance = 0.0

            if self.cm.modifiers[1]:
                # Reverse
                distance = (float(l - ix) / float(len(stripes))) + progress
            else:
                # Normal progression
                distance = (float(ix) / float(len(stripes))) + progress

            # Clamp
            while distance > 1.0:
                distance = distance - 1.0

            while distance < 0.0:
                distance = distance + 1.0

            if self.cm.modifiers[0]:
                clr = color.HSVryb(distance, 1.0, 1.0)
            elif self.cm.modifiers[1]:
                clr = color.Color(
                    tween.hsvLinear(self.cm.chosen_colors[0],
                                    self.cm.chosen_colors[1], distance))
            else:
                clr = color.HSV(distance, 1.0, 1.0)

            if mode == 4:
                self.ss.both.set_cell(row, clr)
            else:
                self.ss.both.set_cells(row, clr)
Пример #5
0
    def update_at_progress(self, progress, new_loop, loop_instance):

        mode = self.step_mode(2)

        # mode 0
        stripes = geom.BIRDS

        if mode == 1:
            stripes = geom.ATOMS
        # elif mode == 2:
        #     stripes = geom.RINGS
        # elif mode == 3:
        #     stripes = geom.QUADRANTS
        # elif mode == 4:
        #     stripes = geom.SPIRAL
        # elif mode == 5:
        #     stripes = geom.ICICLES


        l = len(stripes) - 1
        for ix, row in enumerate(stripes):
            distance = 0.0

            if self.cm.modifiers[1]:
                # Reverse
                distance = (float(l - ix) / float(len(stripes))) + progress
            else:
                # Normal progression
                distance = (float(ix) / float(len(stripes))) + progress
            
            # Clamp
            while distance > 1.0:
                distance = distance - 1.0

            while distance < 0.0:
                distance = distance + 1.0


            if self.cm.modifiers[0]:
                clr = color.HSVryb(distance, 1.0, 1.0)
            else:
                clr = color.HSV(distance, 1.0, 1.0)

            if mode == 4:
                self.ss.party.set_cell(row, clr)
            else:
                self.ss.party.set_cells(row, clr)