Пример #1
0
    def get(self):
        log_file = os.path.join(AppFolders.logs(), "ComicStreamer.log")

        logtxt = ""
        for line in reversed(open(log_file).readlines()):
            logtxt += line.rstrip() + '\n'

        self.render("log.html", logtxt=logtxt)
Пример #2
0
    def get(self):

        log_file = os.path.join(AppFolders.logs(), "ComicStreamer.log")

        logtxt = ""
        for line in reversed(open(log_file).readlines()):
            logtxt += line.rstrip() + '\n'

        self.render("log.html", logtxt=logtxt)
Пример #3
0
 def go(self):
     utils.fix_output_encoding()
     self.apiServer = None
     
     #Configure logging
     # root level        
     logger = logging.getLogger()    
     logger.setLevel(logging.DEBUG)
     formatter = logging.Formatter('%(asctime)s - %(levelname)s - %(message)s')
     
     log_file = os.path.join(AppFolders.logs(), "ComicStreamer.log")
     if not os.path.exists(os.path.dirname(log_file)):
         os.makedirs(os.path.dirname(log_file))
     fh = logging.handlers.RotatingFileHandler(log_file, maxBytes=1048576, backupCount=4, encoding="UTF8")
     fh.setLevel(logging.DEBUG)
     fh.setFormatter(formatter)
     logger.addHandler(fh)
     
     # By default only do info level to console
     sh = logging.StreamHandler(sys.stdout)
     sh.setLevel(logging.INFO)
     sh.setFormatter(formatter)
     logger.addHandler(sh)
 
     config = ComicStreamerConfig()
     opts = Options()
     opts.parseCmdLineArgs()
 
     # set file logging according to config file
     #fh.setLevel(config['general']['loglevel'])
         
     # turn up the log level, if requested
     if opts.debug:
         sh.setLevel(logging.DEBUG)
     elif opts.quiet:
         sh.setLevel(logging.CRITICAL)
 
     config.applyOptions(opts)
     
     self.apiServer = APIServer(config, opts)
 
     self.apiServer.logFileHandler = fh
     self.apiServer.logConsoleHandler = sh
     
     signal.signal(signal.SIGINT, self.signal_handler)
 
 
     bonjour = BonjourThread(self.apiServer.port)
     bonjour.start()
 
     if getattr(sys, 'frozen', None):
         # A frozen app will run a GUI
         self.apiServer.runInThread()
    
         logging.info("starting GUI loop")    
         if platform.system() == "Darwin":
             from gui_mac import MacGui
             MacGui(self.apiServer).run()
     
         elif platform.system() == "Windows":
             from gui_win import WinGui
             WinGui(self.apiServer).run()
             self.apiServer.shutdown()
     else:
         #from gui_qt import QtBasedGui
         #self.apiServer.runInThread()
         #QtBasedGui(self.apiServer).run()			
         #self.apiServer.shutdown()
         self.apiServer.run()
         
     logging.info("gui shoudld be done now")
Пример #4
0
    def go(self):
        utils.fix_output_encoding()
        self.apiServer = None

        opts = Options()
        opts.parseCmdLineArgs()

        #Configure logging
        # root level
        logger = logging.getLogger()
        logger.setLevel(logging.DEBUG)
        formatter = logging.Formatter(
            '%(asctime)s - %(levelname)s - %(message)s')

        log_file = os.path.join(AppFolders.logs(), "ComicStreamer.log")
        if not os.path.exists(os.path.dirname(log_file)):
            os.makedirs(os.path.dirname(log_file))
        fh = logging.handlers.RotatingFileHandler(log_file,
                                                  maxBytes=1048576,
                                                  backupCount=4,
                                                  encoding="UTF8")
        fh.setLevel(logging.DEBUG)
        fh.setFormatter(formatter)
        logger.addHandler(fh)

        # By default only do info level to console
        sh = logging.StreamHandler(sys.stdout)
        sh.setLevel(logging.INFO)
        sh.setFormatter(formatter)
        logger.addHandler(sh)

        # set file logging according to config file
        #fh.setLevel(config['general']['loglevel'])

        # turn up the log level, if requested
        if opts.debug:
            sh.setLevel(logging.DEBUG)
        elif opts.quiet:
            sh.setLevel(logging.CRITICAL)
        config = ComicStreamerConfig()
        config.applyOptions(opts)

        self.apiServer = APIServer(config, opts)

        self.apiServer.logFileHandler = fh
        self.apiServer.logConsoleHandler = sh

        signal.signal(signal.SIGINT, self.signal_handler)

        if getattr(sys, 'frozen', None):
            # A frozen app will run a GUI
            self.apiServer.runInThread()

            logging.debug("UI: Started")
            if platform.system() == "Darwin":
                from gui_mac import MacGui
                MacGui(self.apiServer).run()

            elif platform.system() == "Windows":
                from gui_win import WinGui
                WinGui(self.apiServer).run()
                self.apiServer.shutdown()
        else:
            #from gui_qt import QtBasedGui
            #self.apiServer.runInThread()
            #QtBasedGui(self.apiServer).run()
            #self.apiServer.shutdown()
            self.apiServer.run()

        logging.info("UI: Stopped")