def test_computer_move_inputs1randomseed7_0_0():  # Agressive play i.e 5 rolls
    random.seed(7)  # will produce 3,2,4,6,1,.....
    assert Hundred.computer_move(0, 0) == 0
def test_computer_move_inputs1randomseed7_8_0():  # Gentle play i.e 2 rolls
    random.seed(7)  # will produce 3,2,4,6,1,.....
    assert Hundred.computer_move(8, 0) == 5
def test_computer_move_inputs1randomseed6_60_31():  # Gentle play i.e 2 rolls
    random.seed(6)  # will produce 5,1,4,3,1,....
    assert Hundred.computer_move(60, 31) == 0
def test_computer_move_inputs1randomseed5_15_10():  # Gentle play i.e 2 rolls
    random.seed(5)  # will produce 5,3,6,3,6,...
    assert Hundred.computer_move(15, 10) == 8
def test_computer_move_inputs1randomseed3_45_20():  # Gentle play i.e 2 rolls
    random.seed(3)  # will produce 2,5,5,2,3,....
    assert Hundred.computer_move(45, 20) == 7
def test_computer_move_inputs1randomseed3_15_15(
):  # Agressive play i.e 5 rolls
    random.seed(3)  # will produce 2,5,5,2,3,...
    assert Hundred.computer_move(15, 15) == 17
def test_computer_move_inputs1randomseed1_15_20(
):  # Agressive play i.e 5 rolls
    random.seed(1)  # will produce 2,5,1,3,1,...
    assert Hundred.computer_move(15, 20) == 0