def _explodeClicked(): from coral.coralUi.nodeEditor.nodeEditor import NodeEditor from coral import coralApp sel = NodeEditor.selectedNodes() if sel: coralApp.executeCommand("ExplodeCollapsedNode", collapsedNode = sel[0].fullName())
def _saveCollapsedNodeClicked(): from coral import coralApp from coral.coralUi.mainWindow import MainWindow from coral.coralUi.nodeEditor.nodeEditor import NodeEditor filename = MainWindow.saveFileDialog("save collapsed node", "Coral CollapsedNode (*.py)") sel = NodeEditor.selectedNodes() if filename and sel: coralApp.saveCollapsedNodeFile(sel[0], filename)
def _collapseClicked(): from coral.coralUi.nodeEditor.nodeEditor import NodeEditor from coral import coralApp nodesName = [] for node in NodeEditor.selectedNodes(): nodesName.append(node.fullName()) if nodesName: coralApp.executeCommand("CollapseNodes", nodes = nodesName)
def _collapseClicked(): from coral.coralUi.nodeEditor.nodeEditor import NodeEditor from coral import coralApp nodesName = [] for node in NodeEditor.selectedNodes(): nodesName.append(node.fullName()) if nodesName: coralApp.executeCommand("CollapseNodes", nodes=nodesName)
def apply(): #imports here to avoid cycles from coral.coralUi import coralUi from coral.coralUi.mainWindow import MainWindow from coral.coralUi.nodeEditor.nodeEditor import NodeEditor from coral.coralUi.nodeBox import NodeBox from coral.coralUi.nodeInspector.nodeInspector import NodeInspector from coral.coralUi.scriptEditor import ScriptEditor from coral.coralUi.viewport import ViewportWidget from coral.coralUi.visualDebugger import VisualDebugger coralUi.application().setApplicationName("coralMaya") mainWin = MainWindow.globalInstance() mainWin.setWindowTitle("coralMaya") nodeBox = NodeBox(mainWin) nodeBoxDock = mainWin.dockWidget(nodeBox, QtCore.Qt.LeftDockWidgetArea) nodeEditor = NodeEditor(mainWin) mainWin.setCentralWidget(nodeEditor) nodeEditor.nodeView().centerOn(0.0, 0.0) nodeInspector = NodeInspector(mainWin) mainWin.dockWidget(nodeInspector, QtCore.Qt.RightDockWidgetArea) mainWin.registerWidget("node editor", NodeEditor) mainWin.registerWidget("node box", NodeBox) mainWin.registerWidget("node inspector", NodeInspector) mainWin.registerWidget("viewport", ViewportWidget) mainWin.registerWidget("script editor", ScriptEditor) mainWin.registerWidget("visual debugger", VisualDebugger) # menu config fileMenu = mainWin.menuBar().addMenu("File") fileMenu.addAction("Clear All...", _clearAllClicked) fileMenu.addAction("Save Netwok...", _saveNetworkClicked) fileMenu.addAction("Open Network...", _openNetworkClicked) fileMenu.addSeparator() fileMenu.addAction("Save CollapsedNode...", _saveCollapsedNodeClicked) editMenu = mainWin.menuBar().addMenu("Edit") editMenu.addAction("Collpase Nodes", _collapseClicked) editMenu.addAction("Explode Collapsed Node", _explodeClicked) editMenu.addSeparator() windowMenu = mainWin.menuBar().addMenu("Window") windowMenu.addAction("About", _aboutClicked) windowMenu.addAction("Open Node Editor", _openNodeEditorClicked) windowMenu.addAction("Open Node Box", _openNodeBoxClicked) windowMenu.addAction("Open Node Inspector", _openNodeInspectorClicked) windowMenu.addAction("Open Script Editor", _openScriptEditorClicked) windowMenu.addAction("Open Viewport", _openViewportClicked) windowMenu.addAction("Open Visual Debugger", _openVisualDebuggerClicked) # shortcuts shprtcutsMap = { "Shift+G": _explodeClicked, "G": _collapseClicked, "Ctrl+S": _saveNetworkClicked, "Ctrl+O": _openNetworkClicked, "Ctrl+X": _clearAllClicked, "Tab": _nodeBoxSearch} mainWin.setShortcutsMap(shprtcutsMap) mainWin.restoreSettings() from coral import coralApp coralApp.logInfo("running " + mainWin.windowTitle())
def apply(): #imports here to avoid cycles from coral.coralUi import coralUi from coral.coralUi.mainWindow import MainWindow from coral.coralUi.nodeEditor.nodeEditor import NodeEditor from coral.coralUi.nodeBox import NodeBox from coral.coralUi.nodeInspector.nodeInspector import NodeInspector from coral.coralUi.scriptEditor import ScriptEditor from coral.coralUi.viewport import ViewportWidget from coral.coralUi.visualDebugger import VisualDebugger mainWin = MainWindow.globalInstance() mainWin.setWindowTitle("coral standalone") settingsStored = mainWin.settings().value("settingsStored").toBool() if not settingsStored: nodeBox = NodeBox(mainWin) nodeBoxDock = mainWin.dockWidget(nodeBox, QtCore.Qt.LeftDockWidgetArea) nodeInspector = NodeInspector(mainWin) mainWin.dockWidget(nodeInspector, QtCore.Qt.RightDockWidgetArea) nodeEditor = NodeEditor(mainWin) mainWin.setCentralWidget(nodeEditor) nodeEditor.nodeView().centerOn(0.0, 0.0) mainWin.registerWidget("node editor", NodeEditor) mainWin.registerWidget("node box", NodeBox) mainWin.registerWidget("node inspector", NodeInspector) mainWin.registerWidget("viewport", ViewportWidget) mainWin.registerWidget("script editor", ScriptEditor) mainWin.registerWidget("visual debugger", VisualDebugger) # menu config fileMenu = mainWin.menuBar().addMenu("File") fileMenu.addAction("Clear All...", _clearAllClicked) fileMenu.addAction("Save Netwok...", _saveNetworkClicked) fileMenu.addAction("Open Network...", _openNetworkClicked) fileMenu.addSeparator() fileMenu.addAction("Save CollapsedNode...", _saveCollapsedNodeClicked) editMenu = mainWin.menuBar().addMenu("Edit") editMenu.addAction("Collpase Nodes", _collapseClicked) editMenu.addAction("Explode Collapsed Node", _explodeClicked) editMenu.addSeparator() windowMenu = mainWin.menuBar().addMenu("Window") windowMenu.addAction("About", _aboutClicked) windowMenu.addAction("Open Node Editor", _openNodeEditorClicked) windowMenu.addAction("Open Node Box", _openNodeBoxClicked) windowMenu.addAction("Open Node Inspector", _openNodeInspectorClicked) windowMenu.addAction("Open Script Editor", _openScriptEditorClicked) windowMenu.addAction("Open Viewport", _openViewportClicked) windowMenu.addAction("Open Visual Debugger", _openVisualDebuggerClicked) # shortcuts shprtcutsMap = { "Shift+G": _explodeClicked, "Ctrl+S": _saveNetworkClicked, "Ctrl+O": _openNetworkClicked, "Shift+Tab": _nodeBoxSearch, "H": _toggleGrid } mainWin.setShortcutsMap(shprtcutsMap) mainWin.restoreSettings() mainWin.show() from coral import coralApp coralApp.logInfo("coral v" + coralApp.version())