def extra(s): """残血操作""" # print('extra:%d' % s) if isinstance(s, int): if s == 1: """全集中""" attack(2) attack(2) attack(2) elif s == 2: """全分散""" attack(1) attack(1) attack(1) elif s == 3: """一半集中一半分散""" attack(1) attack(2) attack(1) elif s == 4: """有什么符卡放什么""" graze(1) boost(1) card(4) card(3) card(2) card(1) click(79, 593) attack(2) return s else: return s()
def fight2(): boost(1) graze(1) card(3) boost(1) graze(1) card(1)
def fight3(): boost(1) graze(1) card(2) boost(1) graze(1) card(2) return 1
def fight1(): skill([1.1, 1.2, 2.1, 2.2, 2.3]) boost(1) graze(1) card(1) boost(1) graze(1) card(3)
def fight1(): skill(1.2) graze(1) boost(1) card(1) return ex1
def fight3(): skill(1.1) graze(1) boost(1) card(5) return 1
def fight2(): graze(1) boost(1) card(4) return 1
def ex2(): boost(1) graze(1) card(3) return ex3
def fight3(): boost(1) graze(1) attack(2) return fight3
def fight1(): skill([1.1, 1.2, 1.3]) boost(2) graze(1) card(1) return 2
def fight3(): skill([1.1, 1.2, 1.3]) boost(3) graze(1) card(5) return extra
def ex2(): boost(1) card(4) return 1
def fight2(): graze(1) boost(2) card(3) return ex2
def ex1(): boost(1) card(2) return 1
def fight1(): boost(1) card(5) attack(2) attack(2) return 1
def fight1(): skill([1.1, 1.2]) boost(1) graze(1) card(1)
def fight1(): skill([1.1, 1.2, 1.3]) boost(1) card(5) return 2
def fight4(): boost(3) graze(1) card(2) return extra
def fight2(): boost(2) graze(1) card(3) return 2
def extra(): graze(1) boost(1) attack(2) return extra
def fight3(): boost(3) card(5) return 2
def ex1(): boost(1) graze(1) card(1) return ex3