Пример #1
0
    def do_impl_activate(self):
        '''
        Called by do_selected the first time the source is activated.
        It creates all the source ui and connects the necessary signals for it
        correct behavior.
        '''
        print('do_impl_activate')
        self.hasActivated = True

        self.entryview = CoverArtPlayEntryView(self.shell, self.source)
        self.entryview.props.hexpand = True
        self.entryview.props.vexpand = True
        grid = Gtk.Grid()
        grid.attach(self.entryview, 0, 1, 1, 1)

        self.entryview.set_model(self.source.source_query_model)

        # enable sorting on the entryview
        # entryview.set_columns_clickable(True)
        self.shell.props.library_source.get_entry_view().set_columns_clickable(
            True)

        cl = CoverLocale()
        cl.switch_locale(cl.Locale.LOCALE_DOMAIN)
        location = rb.find_plugin_file(self.plugin, 'ui/playsource-toolbar.ui')
        ui = Gtk.Builder()
        ui.set_translation_domain(cl.Locale.RB)
        ui.add_from_file(location)
        toolbar_menu = ui.get_object('playsource-toolbar')
        app = self.shell.props.application
        app.link_shared_menus(toolbar_menu)
        bar = RB.ButtonBar.new(toolbar_menu, toolbar_menu)
        grid.attach(bar, 0, 0, 1, 1)

        grid.show_all()
        self.pack_start(grid, True, True, 0)

        appshell = ApplicationShell(self.shell)
        action_group = ActionGroup(self.shell, 'PlaySourceActions')
        action_group.add_action(func=self.clear_playsource,
                                action_name='playsource-clear',
                                action_state=ActionGroup.STANDARD,
                                action_type='app')
        action_group.add_action(func=self.shuffle_playsource,
                                action_name='playsource-shuffle',
                                action_state=ActionGroup.STANDARD,
                                action_type='app')
        appshell.insert_action_group(action_group)
    def do_impl_activate(self):
        '''
        Called by do_selected the first time the source is activated.
        It creates all the source ui and connects the necessary signals for it
        correct behavior.
        '''
        print('do_impl_activate')
        self.hasActivated = True

        self.entryview = CoverArtPlayEntryView(self.shell, self.source)
        self.entryview.props.hexpand = True
        self.entryview.props.vexpand = True
        grid = Gtk.Grid()
        grid.attach(self.entryview, 0, 1, 1, 1)

        self.entryview.set_model(self.source.source_query_model)

        # enable sorting on the entryview
        # entryview.set_columns_clickable(True)
        self.shell.props.library_source.get_entry_view().set_columns_clickable(
            True)

        cl = CoverLocale()
        cl.switch_locale(cl.Locale.LOCALE_DOMAIN)
        location = rb.find_plugin_file(self.plugin, 'ui/playsource-toolbar.ui')
        ui = Gtk.Builder()
        ui.set_translation_domain(cl.Locale.RB)
        ui.add_from_file(location)
        toolbar_menu = ui.get_object('playsource-toolbar')
        app = self.shell.props.application
        app.link_shared_menus(toolbar_menu)
        bar = RB.ButtonBar.new(toolbar_menu, toolbar_menu)
        grid.attach(bar, 0, 0, 1, 1)

        grid.show_all()
        self.pack_start(grid, True, True, 0)

        appshell = ApplicationShell(self.shell)
        action_group = ActionGroup(self.shell, 'PlaySourceActions')
        action_group.add_action(func=self.clear_playsource,
                                action_name='playsource-clear', action_state=ActionGroup.STANDARD,
                                action_type='app')
        action_group.add_action(func=self.shuffle_playsource,
                                action_name='playsource-shuffle', action_state=ActionGroup.STANDARD,
                                action_type='app')
        appshell.insert_action_group(action_group)
Пример #3
0
    def do_impl_activate(self):
        '''
        Called by do_selected the first time the source is activated.
        It creates all the source ui and connects the necessary signals for it
        correct behavior.
        '''
        print('do_impl_activate')

        self.plugin = self.props.plugin
        self.shell = self.props.shell

        player = self.shell.props.shell_player
        player.set_playing_source(self)
        player.set_selected_source(self)

        # define a query model that we'll use for playing
        self.source_query_model = self.plugin.source_query_model

        grid = Gtk.Grid()

        self.entryview = self.get_entry_view()

        child = self.get_children()
        print(child)

        grid = child[0]
        self.rbsourcetoolbar = grid.get_children(
        )[1]  # need to remember the reference to stop crashes when python cleans up unlinked objects
        grid.remove(grid.get_children()[1])

        self.get_entry_view().set_model(self.source_query_model)
        '''
        # enable sorting on the entryview
         entryview.set_columns_clickable(True)
        self.shell.props.library_source.get_entry_view().set_columns_clickable(
            True)
        '''
        cl = CoverLocale()
        cl.switch_locale(cl.Locale.LOCALE_DOMAIN)
        location = rb.find_plugin_file(self.plugin, 'ui/playsource-toolbar.ui')
        ui = Gtk.Builder()
        ui.set_translation_domain(cl.Locale.RB)
        ui.add_from_file(location)
        toolbar_menu = ui.get_object('playsource-toolbar')
        app = self.shell.props.application
        app.link_shared_menus(toolbar_menu)
        self.toolbar = RB.ButtonBar.new(toolbar_menu, toolbar_menu)
        self.toolbar.props.hexpand_set = False
        grid.attach(self.toolbar, 0, 0, 1, 1)

        grid.show_all()

        appshell = ApplicationShell(self.shell)
        action_group = ActionGroup(self.shell, 'PlaySourceActions')
        action_group.add_action(func=self.clear_playsource,
                                action_name='playsource-clear',
                                action_state=ActionGroup.STANDARD,
                                action_type='app')
        action_group.add_action(func=self.shuffle_playsource,
                                action_name='playsource-shuffle',
                                action_state=ActionGroup.STANDARD,
                                action_type='app')
        appshell.insert_action_group(action_group)

        # if the alternative-toolbar is loaded then lets connect to the toolbar-visibility signal
        # to control our sources toolbar visibility

        #if hasattr(self.shell, 'alternative_toolbar'):
        #    self.shell.alternative_toolbar.connect('toolbar-visibility', self._visibility)

        self._load_model()

        self.source_query_model.connect('row-inserted',
                                        self.save_changed_model)
        self.source_query_model.connect('row-changed', self.save_changed_model)
        self.source_query_model.connect('row-deleted', self.save_changed_model)
    def do_impl_activate(self):
        '''
        Called by do_selected the first time the source is activated.
        It creates all the source ui and connects the necessary signals for it
        correct behavior.
        '''
        print('do_impl_activate')

        self.plugin = self.props.plugin
        self.shell = self.props.shell

        player = self.shell.props.shell_player
        player.set_playing_source(self)
        player.set_selected_source(self)


        # define a query model that we'll use for playing
        self.source_query_model = self.plugin.source_query_model

        grid = Gtk.Grid()

        self.entryview = self.get_entry_view()

        child = self.get_children()
        print (child)

        grid = child[0]
        self.rbsourcetoolbar = grid.get_children()[1] # need to remember the reference to stop crashes when python cleans up unlinked objects
        grid.remove(grid.get_children()[1])

        self.get_entry_view().set_model(self.source_query_model)
        '''
        # enable sorting on the entryview
         entryview.set_columns_clickable(True)
        self.shell.props.library_source.get_entry_view().set_columns_clickable(
            True)
        '''
        cl = CoverLocale()
        cl.switch_locale(cl.Locale.LOCALE_DOMAIN)
        location = rb.find_plugin_file(self.plugin, 'ui/playsource-toolbar.ui')
        ui = Gtk.Builder()
        ui.set_translation_domain(cl.Locale.RB)
        ui.add_from_file(location)
        toolbar_menu = ui.get_object('playsource-toolbar')
        app = self.shell.props.application
        app.link_shared_menus(toolbar_menu)
        self.toolbar = RB.ButtonBar.new(toolbar_menu, toolbar_menu)
        self.toolbar.props.hexpand_set = False
        grid.attach(self.toolbar, 0, 0, 1, 1)

        grid.show_all()

        appshell = ApplicationShell(self.shell)
        action_group = ActionGroup(self.shell, 'PlaySourceActions')
        action_group.add_action(func=self.clear_playsource,
                                action_name='playsource-clear', action_state=ActionGroup.STANDARD,
                                action_type='app')
        action_group.add_action(func=self.shuffle_playsource,
                                action_name='playsource-shuffle', action_state=ActionGroup.STANDARD,
                                action_type='app')
        appshell.insert_action_group(action_group)


        # if the alternative-toolbar is loaded then lets connect to the toolbar-visibility signal
        # to control our sources toolbar visibility

        #if hasattr(self.shell, 'alternative_toolbar'):
        #    self.shell.alternative_toolbar.connect('toolbar-visibility', self._visibility)

        self._load_model()

        self.source_query_model.connect('row-inserted', self.save_changed_model)
        self.source_query_model.connect('row-changed', self.save_changed_model)
        self.source_query_model.connect('row-deleted', self.save_changed_model)