Пример #1
0
 def _start_file_watcher(self):
     self.watcher = QFileSystemWatcher()
     self.watcher_file_path =  join(abspath("."), self._watcher_file_name)
     log.DEBUG("creating watcher file: %s" %(self.watcher_file_path))
     write_to_file(self.watcher_file_path, "Delete this file to shutdown D2MP\n")
     self.watcher.addPath(abspath("."))
     self.watcher.directoryChanged.connect(self._watcher_changed_callback)
Пример #2
0
    def test_is_modded_tester(self):
        write_to_file(self.manager.dota_info_file(), self.dota_info_normal)
        self.assertFalse(self.manager.is_modded(), "should NOT be modded")

        write_to_file(self.manager.dota_info_file(), self.dota_info_modded)
        self.assertTrue(self.manager.is_modded(), "should be modded")
Пример #3
0
 def test_is_modded_tester(self):
     write_to_file(self.manager.dota_info_file(), self.dota_info_normal)
     self.assertFalse(self.manager.is_modded(), "should NOT be modded")
     
     write_to_file(self.manager.dota_info_file(), self.dota_info_modded)
     self.assertTrue(self.manager.is_modded(), "should be modded")
Пример #4
0
    def setUp(self):
        self.dota_info_normal = """
            "GameInfo"
            {
              game  "DOTA 2"
              gamelogo 1
              type multiplayer_only
              nomodels 1
              nohimodel 1
              nocrosshair 0
              GameData        "dota.fgd"
              SupportsDX8 0
            
            
              FileSystem
              {
                SteamAppId        816
                ToolsAppId        211
                
                SearchPaths
                {
                  Game        |gameinfo_path|.
                  Game        platform
                }
              }
            }"""

        self.dota_info_modded = """
             "GameInfo"
            {
              game  "DOTA 2"
              gamelogo 1
              type multiplayer_only
              nomodels 1
              nohimodel 1
              nocrosshair 0
              GameData        "dota.fgd"
              SupportsDX8 0
            
            
              FileSystem
              {
                SteamAppId        816
                ToolsAppId        211
                
                SearchPaths
                {
                  Game        |gameinfo_path|.
                  Game        platform
                  Game        |gameinfo_path|addons\d2moddin
                }
              }
            }"""

        new_dota_dir()
        self.manager = ModManager()
        #         self.real_method = self.manager._dota_path
        #         self.manager._dota_path = Mock(return_value = mkdtemp())
        dota_subdir = join(self.manager._dota_path(), "dota")
        if not isdir(dota_subdir): mkdir(dota_subdir)
        write_to_file(self.manager.dota_info_file(), self.dota_info_normal)
Пример #5
0
    def setUp(self):
        self.dota_info_normal = """
            "GameInfo"
            {
              game  "DOTA 2"
              gamelogo 1
              type multiplayer_only
              nomodels 1
              nohimodel 1
              nocrosshair 0
              GameData        "dota.fgd"
              SupportsDX8 0
            
            
              FileSystem
              {
                SteamAppId        816
                ToolsAppId        211
                
                SearchPaths
                {
                  Game        |gameinfo_path|.
                  Game        platform
                }
              }
            }"""
        
        self.dota_info_modded = """
             "GameInfo"
            {
              game  "DOTA 2"
              gamelogo 1
              type multiplayer_only
              nomodels 1
              nohimodel 1
              nocrosshair 0
              GameData        "dota.fgd"
              SupportsDX8 0
            
            
              FileSystem
              {
                SteamAppId        816
                ToolsAppId        211
                
                SearchPaths
                {
                  Game        |gameinfo_path|.
                  Game        platform
                  Game        |gameinfo_path|addons\d2moddin
                }
              }
            }"""
    
        new_dota_dir()
        self.manager = ModManager()
#         self.real_method = self.manager._dota_path 
#         self.manager._dota_path = Mock(return_value = mkdtemp())
        dota_subdir = join(self.manager._dota_path(), "dota")
        if not isdir(dota_subdir): mkdir(dota_subdir)
        write_to_file(self.manager.dota_info_file(), self.dota_info_normal)